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/******************************************************************************
* Copyright (C) 2015 Felix Rohrbach <kde@fxrh.de>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "room.h"
#include <array>
#include <QtCore/QHash>
#include <QtCore/QJsonArray>
#include <QtCore/QStringBuilder> // for efficient string concats (operator%)
#include <QtCore/QDebug>
#include "connection.h"
#include "state.h"
#include "user.h"
#include "events/event.h"
#include "events/roommessageevent.h"
#include "events/roomnameevent.h"
#include "events/roomaliasesevent.h"
#include "events/roomcanonicalaliasevent.h"
#include "events/roomtopicevent.h"
#include "events/roommemberevent.h"
#include "events/typingevent.h"
#include "events/receiptevent.h"
#include "jobs/roommessagesjob.h"
using namespace QMatrixClient;
class Room::Private
{
public:
/** Map of user names to users. User names potentially duplicate, hence a multi-hashmap. */
typedef QMultiHash<QString, User*> members_map_t;
Private(Connection* c, const QString& id_)
: q(nullptr), connection(c), id(id_), joinState(JoinState::Join)
, roomMessagesJob(nullptr)
{ }
Room* q;
// This updates the room displayname field (which is the way a room
// should be shown in the room list) It should be called whenever the
// list of members or the room name (m.room.name) or canonical alias change.
void updateDisplayname();
Connection* connection;
Timeline messageEvents;
QString id;
QStringList aliases;
QString canonicalAlias;
QString name;
QString displayname;
QString topic;
JoinState joinState;
int highlightCount;
int notificationCount;
members_map_t membersMap;
QList<User*> usersTyping;
QList<User*> membersLeft;
QHash<User*, QString> lastReadEvent;
QString prevBatch;
RoomMessagesJob* roomMessagesJob;
// Convenience methods to work with the membersMap and usersLeft.
// addMember() and removeMember() emit respective Room:: signals
// after a succesful operation.
//void inviteUser(User* u); // We might get it at some point in time.
void addMember(User* u);
bool hasMember(User* u) const;
// You can't identify a single user by displayname, only by id
User* member(QString id) const;
void renameMember(User* u, QString oldName);
void removeMember(User* u);
void getPreviousContent();
private:
QString calculateDisplayname() const;
QString roomNameFromMemberNames(const QList<User*>& userlist) const;
void insertMemberIntoMap(User* u);
void removeMemberFromMap(QString username, User* u);
};
Room::Room(Connection* connection, QString id)
: QObject(connection), d(new Private(connection, id))
{
// See "Accessing the Public Class" section in
// https://marcmutz.wordpress.com/translated-articles/pimp-my-pimpl-%E2%80%94-reloaded/
d->q = this;
qDebug() << "New Room:" << id;
//connection->getMembers(this); // I don't think we need this anymore in r0.0.1
}
Room::~Room()
{
qDebug() << "deconstructing room" << id();
delete d;
}
QString Room::id() const
{
return d->id;
}
Room::Timeline Room::messageEvents() const
{
return d->messageEvents;
}
QString Room::name() const
{
return d->name;
}
QStringList Room::aliases() const
{
return d->aliases;
}
QString Room::canonicalAlias() const
{
return d->canonicalAlias;
}
QString Room::displayName() const
{
return d->displayname;
}
QString Room::topic() const
{
return d->topic;
}
JoinState Room::joinState() const
{
return d->joinState;
}
void Room::setJoinState(JoinState state)
{
JoinState oldState = d->joinState;
if( state == oldState )
return;
d->joinState = state;
emit joinStateChanged(oldState, state);
}
void Room::markMessageAsRead(Event* event)
{
d->connection->postReceipt(this, event);
}
QString Room::lastReadEvent(User* user)
{
return d->lastReadEvent.value(user);
}
int Room::notificationCount() const
{
return d->notificationCount;
}
void Room::resetNotificationCount()
{
if( d->notificationCount == 0 )
return;
d->notificationCount = 0;
emit notificationCountChanged(this);
}
int Room::highlightCount() const
{
return d->highlightCount;
}
void Room::resetHighlightCount()
{
if( d->highlightCount == 0 )
return;
d->highlightCount = 0;
emit highlightCountChanged(this);
}
QList< User* > Room::usersTyping() const
{
return d->usersTyping;
}
QList< User* > Room::membersLeft() const
{
return d->membersLeft;
}
QList< User* > Room::users() const
{
return d->membersMap.values();
}
void Room::Private::insertMemberIntoMap(User *u)
{
QList<User*> namesakes = membersMap.values(u->name());
membersMap.insert(u->name(), u);
// If there is exactly one namesake of the added user, signal member renaming
// for that other one because the two should be disambiguated now.
if (namesakes.size() == 1)
emit q->memberRenamed(namesakes[0]);
updateDisplayname();
}
void Room::Private::removeMemberFromMap(QString username, User* u)
{
membersMap.remove(username, u);
// If there was one namesake besides the removed user, signal member renaming
// for it because it doesn't need to be disambiguated anymore.
// TODO: Think about left users.
QList<User*> formerNamesakes = membersMap.values(username);
if (formerNamesakes.size() == 1)
emit q->memberRenamed(formerNamesakes[0]);
updateDisplayname();
}
void Room::Private::addMember(User *u)
{
if (!hasMember(u))
{
insertMemberIntoMap(u);
connect(u, &User::nameChanged, q, &Room::userRenamed);
emit q->userAdded(u);
}
}
bool Room::Private::hasMember(User* u) const
{
return membersMap.values(u->name()).contains(u);
}
User* Room::Private::member(QString id) const
{
User* u = connection->user(id);
return hasMember(u) ? u : nullptr;
}
void Room::Private::renameMember(User* u, QString oldName)
{
if (hasMember(u))
{
qWarning() << "Room::Private::renameMember(): the user "
<< u->name()
<< "is already known in the room under a new name.";
return;
}
if (membersMap.values(oldName).contains(u))
{
removeMemberFromMap(oldName, u);
insertMemberIntoMap(u);
emit q->memberRenamed(u);
updateDisplayname();
}
}
void Room::Private::removeMember(User* u)
{
if (hasMember(u))
{
if ( !membersLeft.contains(u) )
membersLeft.append(u);
removeMemberFromMap(u->name(), u);
emit q->userRemoved(u);
}
}
void Room::userRenamed(User* user, QString oldName)
{
d->renameMember(user, oldName);
}
QString Room::roomMembername(User *u) const
{
// See the CS spec, section 11.2.2.3
QString username = u->name();
if (username.isEmpty())
return u->id();
// Get the list of users with the same display name. Most likely,
// there'll be one, but there's a chance there are more.
auto namesakes = d->membersMap.values(username);
if (namesakes.size() == 1)
return username;
// We expect a user to be a member of the room - but technically it is
// possible to invoke roomMemberName() even for non-members. In such case
// we return the name _with_ id, to stay on a safe side.
if ( !namesakes.contains(u) )
{
qWarning()
<< "Room::roomMemberName(): user" << u->id()
<< "is not a member of the room" << id();
}
// In case of more than one namesake, disambiguate with user id.
return username % " <" % u->id() % ">";
}
QString Room::roomMembername(QString userId) const
{
return roomMembername(connection()->user(userId));
}
void Room::updateData(const SyncRoomData& data)
{
if( d->prevBatch.isEmpty() )
d->prevBatch = data.timelinePrevBatch;
setJoinState(data.joinState);
for( Event* stateEvent: data.state )
{
processStateEvent(stateEvent);
}
for( Event* timelineEvent: data.timeline )
{
processMessageEvent(timelineEvent);
emit newMessage(timelineEvent);
// State changes can arrive in a timeline event - try to check those.
processStateEvent(timelineEvent);
}
for( Event* ephemeralEvent: data.ephemeral )
{
processEphemeralEvent(ephemeralEvent);
}
if( data.highlightCount != d->highlightCount )
{
d->highlightCount = data.highlightCount;
emit highlightCountChanged(this);
}
if( data.notificationCount != d->notificationCount )
{
d->notificationCount = data.notificationCount;
emit notificationCountChanged(this);
}
}
void Room::getPreviousContent()
{
d->getPreviousContent();
}
void Room::Private::getPreviousContent()
{
if( !roomMessagesJob )
{
roomMessagesJob = connection->getMessages(q, prevBatch);
connect( roomMessagesJob, &RoomMessagesJob::result, [=]() {
if( !roomMessagesJob->error() )
{
for( Event* event: roomMessagesJob->events() )
{
q->processMessageEvent(event);
emit q->newMessage(event);
}
prevBatch = roomMessagesJob->end();
}
roomMessagesJob = nullptr;
});
}
}
Connection* Room::connection() const
{
return d->connection;
}
void Room::processMessageEvent(Event* event)
{
d->messageEvents.insert(findInsertionPos(d->messageEvents, event), event);
}
void Room::processStateEvent(Event* event)
{
if( event->type() == EventType::RoomName )
{
if (RoomNameEvent* nameEvent = static_cast<RoomNameEvent*>(event))
{
d->name = nameEvent->name();
qDebug() << "room name:" << d->name;
d->updateDisplayname();
emit namesChanged(this);
} else
{
qDebug() <<
"!!! event type is RoomName but the event is not RoomNameEvent";
}
}
if( event->type() == EventType::RoomAliases )
{
RoomAliasesEvent* aliasesEvent = static_cast<RoomAliasesEvent*>(event);
d->aliases = aliasesEvent->aliases();
qDebug() << "room aliases:" << d->aliases;
// No displayname update - aliases are not used to render a displayname
emit namesChanged(this);
}
if( event->type() == EventType::RoomCanonicalAlias )
{
RoomCanonicalAliasEvent* aliasEvent = static_cast<RoomCanonicalAliasEvent*>(event);
d->canonicalAlias = aliasEvent->alias();
qDebug() << "room canonical alias:" << d->canonicalAlias;
d->updateDisplayname();
emit namesChanged(this);
}
if( event->type() == EventType::RoomTopic )
{
RoomTopicEvent* topicEvent = static_cast<RoomTopicEvent*>(event);
d->topic = topicEvent->topic();
emit topicChanged();
}
if( event->type() == EventType::RoomMember )
{
RoomMemberEvent* memberEvent = static_cast<RoomMemberEvent*>(event);
User* u = d->connection->user(memberEvent->userId());
u->processEvent(event);
if( memberEvent->membership() == MembershipType::Join )
{
d->addMember(u);
}
else if( memberEvent->membership() == MembershipType::Leave )
{
d->removeMember(u);
}
}
}
void Room::processEphemeralEvent(Event* event)
{
if( event->type() == EventType::Typing )
{
TypingEvent* typingEvent = static_cast<TypingEvent*>(event);
d->usersTyping.clear();
for( const QString& user: typingEvent->users() )
{
d->usersTyping.append(d->connection->user(user));
}
emit typingChanged();
}
if( event->type() == EventType::Receipt )
{
auto receiptEvent = static_cast<ReceiptEvent*>(event);
for( QString eventId: receiptEvent->events() )
{
const auto receipts = receiptEvent->receiptsForEvent(eventId);
for( const Receipt& r: receipts )
{
d->lastReadEvent.insert(d->connection->user(r.userId), eventId);
}
}
}
}
QString Room::Private::roomNameFromMemberNames(const QList<User *> &userlist) const
{
// This is part 3(i,ii,iii) in the room displayname algorithm described
// in the CS spec (see also Room::Private::updateDisplayname() ).
// The spec requires to sort users lexicographically by state_key (user id)
// and use disambiguated display names of two topmost users excluding
// the current one to render the name of the room.
// std::array is the leanest C++ container
std::array<User*, 2> first_two = { {nullptr, nullptr} };
std::partial_sort_copy(
userlist.begin(), userlist.end(),
first_two.begin(), first_two.end(),
[this](const User* u1, const User* u2) {
// Filter out the "me" user so that it never hits the room name
return u2 == connection->user() ||
(u1 != connection->user() && u1->id() < u2->id());
}
);
// i. One-on-one chat. first_two[1] == connection->user() in this case.
if (userlist.size() == 2)
return q->roomMembername(first_two[0]);
// ii. Two users besides the current one.
if (userlist.size() == 3)
return tr("%1 and %2")
.arg(q->roomMembername(first_two[0]))
.arg(q->roomMembername(first_two[1]));
// iii. More users.
if (userlist.size() > 3)
return tr("%1 and %L2 others")
.arg(q->roomMembername(first_two[0]))
.arg(userlist.size() - 3);
// userlist.size() < 2 - apparently, there's only current user in the room
return QString();
}
QString Room::Private::calculateDisplayname() const
{
// CS spec, section 11.2.2.5 Calculating the display name for a room
// Numbers below refer to respective parts in the spec.
// 1. Name (from m.room.name)
if (!name.isEmpty()) {
// The below two lines extend the spec. They take care of the case
// when there are two rooms with the same name.
// The format is unwittingly borrowed from the email address format.
if (!canonicalAlias.isEmpty())
return name % " <" % canonicalAlias % ">";
return name;
}
// 2. Canonical alias
if (!canonicalAlias.isEmpty())
return canonicalAlias;
// 3. Room members
QString topMemberNames = roomNameFromMemberNames(membersMap.values());
if (!topMemberNames.isEmpty())
return topMemberNames;
// 4. Users that previously left the room
topMemberNames = roomNameFromMemberNames(membersLeft);
if (!topMemberNames.isEmpty())
return tr("Empty room (was: %1)").arg(topMemberNames);
// 5. Fail miserably
return tr("Empty room (%1)").arg(id);
// Using m.room.aliases is explicitly discouraged by the spec
//if (!aliases.empty() && !aliases.at(0).isEmpty())
// displayname = aliases.at(0);
}
void Room::Private::updateDisplayname()
{
const QString old_name = displayname;
displayname = calculateDisplayname();
if (old_name != displayname)
emit q->displaynameChanged(q);
}
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