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/******************************************************************************
* Copyright (C) 2015 Felix Rohrbach <kde@fxrh.de>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "user.h"
#include "avatar.h"
#include "connection.h"
#include "room.h"
#include "csapi/content-repo.h"
#include "csapi/profile.h"
#include "csapi/room_state.h"
#include "events/event.h"
#include "events/roommemberevent.h"
#include <QtCore/QElapsedTimer>
#include <QtCore/QPointer>
#include <QtCore/QRegularExpression>
#include <QtCore/QStringBuilder>
#include <QtCore/QTimer>
#include <functional>
using namespace Quotient;
using std::move;
class User::Private {
public:
Private(QString userId) : id(move(userId)), hueF(stringToHueF(id)) { }
QString id;
qreal hueF;
// In the following two, isNull/nullopt mean they are uninitialised;
// isEmpty/Avatar::url().isEmpty() mean they are initialised but empty.
QString defaultName;
std::optional<Avatar> defaultAvatar;
// NB: This container is ever-growing. Even if the user no more scrolls
// the timeline that far back, historical avatars are still kept around.
// This is consistent with the rest of Quotient, as room timelines
// are never rotated either. This will probably change in the future.
/// Map of mediaId to Avatar objects
static UnorderedMap<QString, Avatar> otherAvatars;
void fetchProfile(const User* q);
template <typename SourceT>
bool doSetAvatar(SourceT&& source, User* q);
};
decltype(User::Private::otherAvatars) User::Private::otherAvatars {};
void User::Private::fetchProfile(const User* q)
{
defaultAvatar.emplace(Avatar {});
defaultName = "";
auto* j = q->connection()->callApi<GetUserProfileJob>(BackgroundRequest, id);
// FIXME: accepting const User* and const_cast'ing it here is only
// until we get a better User API in 0.7
QObject::connect(j, &BaseJob::success, q,
[this, q = const_cast<User*>(q), j] {
q->updateName(j->displayname());
defaultAvatar->updateUrl(j->avatarUrl());
emit q->avatarChanged(q, nullptr);
});
}
User::User(QString userId, Connection* connection)
: QObject(connection), d(new Private(move(userId)))
{
setObjectName(id());
}
Connection* User::connection() const
{
Q_ASSERT(parent());
return static_cast<Connection*>(parent());
}
User::~User() = default;
QString User::id() const { return d->id; }
bool User::isGuest() const
{
Q_ASSERT(!d->id.isEmpty() && d->id.startsWith('@'));
auto it = std::find_if_not(d->id.cbegin() + 1, d->id.cend(),
[](QChar c) { return c.isDigit(); });
Q_ASSERT(it != d->id.end());
return *it == ':';
}
int User::hue() const { return int(hueF() * 359); }
/// \sa https://github.com/matrix-org/matrix-doc/issues/1375
///
/// Relies on untrusted prevContent so can't be put to RoomMemberEvent and
/// in general should rather be remade in terms of the room's eventual "state
/// time machine"
QString getBestKnownName(const RoomMemberEvent* event)
{
const auto& jv = event->contentJson().value("displayname"_ls);
return !jv.isUndefined()
? jv.toString()
: event->prevContent() ? event->prevContent()->displayName
: QString();
}
QString User::name(const Room* room) const
{
if (room)
return getBestKnownName(room->getCurrentState<RoomMemberEvent>(id()));
if (d->defaultName.isNull())
d->fetchProfile(this);
return d->defaultName;
}
QString User::rawName(const Room* room) const { return name(room); }
void User::updateName(const QString& newName, const Room* r)
{
Q_ASSERT(r == nullptr);
if (newName == d->defaultName)
return;
emit nameAboutToChange(newName, d->defaultName, nullptr);
const auto& oldName =
std::exchange(d->defaultName, newName);
emit nameChanged(d->defaultName, oldName, nullptr);
}
void User::updateName(const QString&, const QString&, const Room*) {}
void User::updateAvatarUrl(const QUrl&, const QUrl&, const Room*) {}
void User::rename(const QString& newName)
{
const auto actualNewName = sanitized(newName);
if (actualNewName == d->defaultName)
return; // Nothing to do
connect(connection()->callApi<SetDisplayNameJob>(id(), actualNewName),
&BaseJob::success, this, [this, actualNewName] {
d->fetchProfile(this);
updateName(actualNewName);
});
}
void User::rename(const QString& newName, const Room* r)
{
if (!r) {
qCWarning(MAIN) << "Passing a null room to two-argument User::rename()"
"is incorrect; client developer, please fix it";
rename(newName);
return;
}
Q_ASSERT_X(r->memberJoinState(this) == JoinState::Join, __FUNCTION__,
"Attempt to rename a user that's not a room member");
const auto actualNewName = sanitized(newName);
MemberEventContent evtC;
evtC.displayName = actualNewName;
r->setState<RoomMemberEvent>(id(), move(evtC));
// The state will be updated locally after it arrives with sync
}
template <typename SourceT>
bool User::Private::doSetAvatar(SourceT&& source, User* q)
{
if (!defaultAvatar) {
defaultName = "";
defaultAvatar.emplace(Avatar {});
}
return defaultAvatar->upload(
q->connection(), source, [this, q](const QString& contentUri) {
auto* j =
q->connection()->callApi<SetAvatarUrlJob>(id, contentUri);
QObject::connect(j, &BaseJob::success, q,
[this, q, newUrl = QUrl(contentUri)] {
// Fetch displayname to complete the profile
fetchProfile(q);
if (newUrl == defaultAvatar->url()) {
qCWarning(MAIN)
<< "User" << id
<< "already has avatar URL set to"
<< newUrl.toDisplayString();
return;
}
defaultAvatar->updateUrl(newUrl);
emit q->avatarChanged(q, nullptr);
});
});
}
bool User::setAvatar(const QString& fileName)
{
return d->doSetAvatar(fileName, this);
}
bool User::setAvatar(QIODevice* source)
{
return d->doSetAvatar(source, this);
}
void User::requestDirectChat() { connection()->requestDirectChat(this); }
void User::ignore() { connection()->addToIgnoredUsers(this); }
void User::unmarkIgnore() { connection()->removeFromIgnoredUsers(this); }
bool User::isIgnored() const { return connection()->isIgnored(this); }
QString User::displayname(const Room* room) const
{
if (room)
return room->roomMembername(this);
if (auto n = name(); !n.isEmpty())
return n;
return d->id;
}
QString User::fullName(const Room* room) const
{
const auto displayName = name(room);
return displayName.isEmpty() ? id() : (displayName % " (" % id() % ')');
}
QString User::bridged() const { return {}; }
/// \sa getBestKnownName, https://github.com/matrix-org/matrix-doc/issues/1375
QUrl getBestKnownAvatarUrl(const RoomMemberEvent* event)
{
const auto& jv = event->contentJson().value("avatar_url"_ls);
return !jv.isUndefined()
? jv.toString()
: event->prevContent() ? event->prevContent()->avatarUrl
: QUrl();
}
const Avatar& User::avatarObject(const Room* room) const
{
if (!room) {
if (!d->defaultAvatar) {
d->fetchProfile(this);
}
return *d->defaultAvatar;
}
const auto& url =
getBestKnownAvatarUrl(room->getCurrentState<RoomMemberEvent>(id()));
const auto& mediaId = url.authority() + url.path();
return d->otherAvatars.try_emplace(mediaId, url).first->second;
}
QImage User::avatar(int dimension, const Room* room)
{
return avatar(dimension, dimension, room);
}
QImage User::avatar(int width, int height, const Room* room)
{
return avatar(width, height, room, [] {});
}
QImage User::avatar(int width, int height, const Room* room,
const Avatar::get_callback_t& callback)
{
return avatarObject(room).get(connection(), width, height, [=] {
emit avatarChanged(this, room);
callback();
});
}
QString User::avatarMediaId(const Room* room) const
{
return avatarObject(room).mediaId();
}
QUrl User::avatarUrl(const Room* room) const
{
return avatarObject(room).url();
}
void User::processEvent(const RoomMemberEvent& event, const Room* room,
bool firstMention)
{
Q_ASSERT(room);
// This is prone to abuse if prevContent is forged; only here until 0.7
// (and the whole method, actually).
const auto& oldName = event.prevContent() ? event.prevContent()->displayName
: QString();
const auto& newName = getBestKnownName(&event);
// A hacky way to find out if it's about to change or already changed;
// making it a lambda allows to omit stub event creation when unneeded
const auto& isAboutToChange = [&event, room, this] {
return room->getCurrentState<RoomMemberEvent>(id()) != &event;
};
if (firstMention || newName != oldName) {
if (isAboutToChange())
emit nameAboutToChange(newName, oldName, room);
else
emit nameChanged(newName, oldName, room);
}
const auto& oldAvatarUrl =
event.prevContent() ? event.prevContent()->avatarUrl : QUrl();
const auto& newAvatarUrl = getBestKnownAvatarUrl(&event);
if ((firstMention || newAvatarUrl != oldAvatarUrl) && !isAboutToChange())
emit avatarChanged(this, room);
}
qreal User::hueF() const { return d->hueF; }
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