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/******************************************************************************
 * THIS FILE IS GENERATED - ANY EDITS WILL BE OVERWRITTEN
 */

#pragma once

#include "converters.h"

#include "csapi/definitions/user_identifier.h"
#include "csapi/definitions/wellknown/full.h"

#include "jobs/basejob.h"

#include <QtCore/QVector>

namespace QMatrixClient
{

// Operations

/// Get the supported login types to authenticate users
/*!
 * Gets the homeserver's supported login types to authenticate users. Clients
 * should pick one of these and supply it as the ``type`` when logging in.
 */
class GetLoginFlowsJob : public BaseJob
{
public:
    // Inner data structures

    /// Gets the homeserver's supported login types to authenticate users.
    /// Clientsshould pick one of these and supply it as the ``type`` when
    /// logging in.
    struct LoginFlow
    {
        /// The login type. This is supplied as the ``type`` whenlogging in.
        QString type;
    };

    // Construction/destruction

    explicit GetLoginFlowsJob();

    /*! Construct a URL without creating a full-fledged job object
     *
     * This function can be used when a URL for
     * GetLoginFlowsJob is necessary but the job
     * itself isn't.
     */
    static QUrl makeRequestUrl(QUrl baseUrl);

    ~GetLoginFlowsJob() override;

    // Result properties

    /// The homeserver's supported login types
    const QVector<LoginFlow>& flows() const;

protected:
    Status parseJson(const QJsonDocument& data) override;

private:
    class Private;
    QScopedPointer<Private> d;
};

/// Authenticates the user.
/*!
 * Authenticates the user, and issues an access token they can
 * use to authorize themself in subsequent requests.
 *
 * If the client does not supply a ``device_id``, the server must
 * auto-generate one.
 *
 * The returned access token must be associated with the ``device_id``
 * supplied by the client or generated by the server. The server may
 * invalidate any access token previously associated with that device. See
 * `Relationship between access tokens and devices`_.
 */
class LoginJob : public BaseJob
{
public:
    /*! Authenticates the user.
     * \param type
     *   The login type being used.
     * \param identifier
     *   Identification information for the user.
     * \param password
     *   Required when ``type`` is ``m.login.password``. The user's
     *   password.
     * \param token
     *   Required when ``type`` is ``m.login.token``. Part of `Token-based`_
     * login. \param deviceId ID of the client device. If this does not
     * correspond to a known client device, a new device will be created. The
     * server will auto-generate a device_id if this is not specified. \param
     * initialDeviceDisplayName A display name to assign to the newly-created
     * device. Ignored if ``device_id`` corresponds to a known device. \param
     * user The fully qualified user ID or just local part of the user ID, to
     * log in.  Deprecated in favour of ``identifier``. \param medium When
     * logging in using a third party identifier, the medium of the identifier.
     * Must be 'email'.  Deprecated in favour of ``identifier``. \param address
     *   Third party identifier for the user.  Deprecated in favour of
     * ``identifier``.
     */
    explicit LoginJob(const QString& type,
                      const Omittable<UserIdentifier>& identifier = none,
                      const QString& password = {}, const QString& token = {},
                      const QString& deviceId = {},
                      const QString& initialDeviceDisplayName = {},
                      const QString& user = {}, const QString& medium = {},
                      const QString& address = {});

    ~LoginJob() override;

    // Result properties

    /// The fully-qualified Matrix ID that has been registered.
    const QString& userId() const;
    /// An access token for the account.
    /// This access token can then be used to authorize other requests.
    const QString& accessToken() const;
    /// The server_name of the homeserver on which the account has
    /// been registered.
    ///
    /// **Deprecated**. Clients should extract the server_name from
    /// ``user_id`` (by splitting at the first colon) if they require
    /// it. Note also that ``homeserver`` is not spelt this way.
    const QString& homeServer() const;
    /// ID of the logged-in device. Will be the same as the
    /// corresponding parameter in the request, if one was specified.
    const QString& deviceId() const;
    /// Optional client configuration provided by the server. If present,
    /// clients SHOULD use the provided object to reconfigure themselves,
    /// optionally validating the URLs within. This object takes the same
    /// form as the one returned from .well-known autodiscovery.
    const Omittable<DiscoveryInformation>& wellKnown() const;

protected:
    Status parseJson(const QJsonDocument& data) override;

private:
    class Private;
    QScopedPointer<Private> d;
};

} // namespace QMatrixClient