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/******************************************************************************
* THIS FILE IS GENERATED - ANY EDITS WILL BE OVERWRITTEN
*/
#pragma once
#include "jobs/basejob.h"
#include <QtCore/QJsonObject>
#include "converters.h"
#include <QtCore/QVector>
namespace QMatrixClient
{
// Operations
/// Create a new room
///
/// Create a new room with various configuration options.
///
/// The server MUST apply the normal state resolution rules when creating
/// the new room, including checking power levels for each event. It MUST
/// apply the events implied by the request in the following order:
///
/// 0. A default ``m.room.power_levels`` event, giving the room creator
/// (and not other members) permission to send state events. Overridden
/// by the ``power_level_content_override`` parameter.
///
/// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
/// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
///
/// 2. Events listed in ``initial_state``, in the order that they are
/// listed.
///
/// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
/// state events).
///
/// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
/// ``membership: invite`` and ``m.room.third_party_invite``).
///
/// The available presets do the following with respect to room state:
///
/// ======================== ============== ====================== ================ =========
/// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
/// ======================== ============== ====================== ================ =========
/// ``private_chat`` ``invite`` ``shared`` ``can_join``
/// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
/// ``public_chat`` ``public`` ``shared`` ``forbidden``
/// ======================== ============== ====================== ================ =========
///
/// The server will create a ``m.room.create`` event in the room with the
/// requesting user as the creator, alongside other keys provided in the
/// ``creation_content``.
class CreateRoomJob : public BaseJob
{
public:
// Inner data structures
/// Create a new room with various configuration options.
///
/// The server MUST apply the normal state resolution rules when creating
/// the new room, including checking power levels for each event. It MUST
/// apply the events implied by the request in the following order:
///
/// 0. A default ``m.room.power_levels`` event, giving the room creator
/// (and not other members) permission to send state events. Overridden
/// by the ``power_level_content_override`` parameter.
///
/// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
/// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
///
/// 2. Events listed in ``initial_state``, in the order that they are
/// listed.
///
/// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
/// state events).
///
/// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
/// ``membership: invite`` and ``m.room.third_party_invite``).
///
/// The available presets do the following with respect to room state:
///
/// ======================== ============== ====================== ================ =========
/// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
/// ======================== ============== ====================== ================ =========
/// ``private_chat`` ``invite`` ``shared`` ``can_join``
/// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
/// ``public_chat`` ``public`` ``shared`` ``forbidden``
/// ======================== ============== ====================== ================ =========
///
/// The server will create a ``m.room.create`` event in the room with the
/// requesting user as the creator, alongside other keys provided in the
/// ``creation_content``.
struct Invite3pid
{
/// The hostname+port of the identity server which should be used for third party identifier lookups.
QString idServer;
/// The kind of address being passed in the address field, for example ``email``.
QString medium;
/// The invitee's third party identifier.
QString address;
};
/// Create a new room with various configuration options.
///
/// The server MUST apply the normal state resolution rules when creating
/// the new room, including checking power levels for each event. It MUST
/// apply the events implied by the request in the following order:
///
/// 0. A default ``m.room.power_levels`` event, giving the room creator
/// (and not other members) permission to send state events. Overridden
/// by the ``power_level_content_override`` parameter.
///
/// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
/// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
///
/// 2. Events listed in ``initial_state``, in the order that they are
/// listed.
///
/// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
/// state events).
///
/// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
/// ``membership: invite`` and ``m.room.third_party_invite``).
///
/// The available presets do the following with respect to room state:
///
/// ======================== ============== ====================== ================ =========
/// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
/// ======================== ============== ====================== ================ =========
/// ``private_chat`` ``invite`` ``shared`` ``can_join``
/// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
/// ``public_chat`` ``public`` ``shared`` ``forbidden``
/// ======================== ============== ====================== ================ =========
///
/// The server will create a ``m.room.create`` event in the room with the
/// requesting user as the creator, alongside other keys provided in the
/// ``creation_content``.
struct StateEvent
{
/// The type of event to send.
QString type;
/// The state_key of the state event. Defaults to an empty string.
QString stateKey;
/// The content of the event.
QJsonObject content;
};
// Construction/destruction
/*! Create a new room
* \param visibility
* A ``public`` visibility indicates that the room will be shown
* in the published room list. A ``private`` visibility will hide
* the room from the published room list. Rooms default to
* ``private`` visibility if this key is not included. NB: This
* should not be confused with ``join_rules`` which also uses the
* word ``public``.
* \param roomAliasName
* The desired room alias **local part**. If this is included, a
* room alias will be created and mapped to the newly created
* room. The alias will belong on the *same* homeserver which
* created the room. For example, if this was set to "foo" and
* sent to the homeserver "example.com" the complete room alias
* would be ``#foo:example.com``.
*
* The complete room alias will become the canonical alias for
* the room.
* \param name
* If this is included, an ``m.room.name`` event will be sent
* into the room to indicate the name of the room. See Room
* Events for more information on ``m.room.name``.
* \param topic
* If this is included, an ``m.room.topic`` event will be sent
* into the room to indicate the topic for the room. See Room
* Events for more information on ``m.room.topic``.
* \param invite
* A list of user IDs to invite to the room. This will tell the
* server to invite everyone in the list to the newly created room.
* \param invite3pid
* A list of objects representing third party IDs to invite into
* the room.
* \param roomVersion
* The room version to set for the room. If not provided, the homeserver is
* to use its configured default. If provided, the homeserver will return a
* 400 error with the errcode ``M_UNSUPPORTED_ROOM_VERSION`` if it does not
* support the room version.
* \param creationContent
* Extra keys, such as ``m.federate``, to be added to the content
* of the `m.room.create`_ event. The server will clobber the following
* keys: ``creator``, ``room_version``. Future versions of the specification
* may allow the server to clobber other keys.
* \param initialState
* A list of state events to set in the new room. This allows
* the user to override the default state events set in the new
* room. The expected format of the state events are an object
* with type, state_key and content keys set.
*
* Takes precedence over events set by ``preset``, but gets
* overriden by ``name`` and ``topic`` keys.
* \param preset
* Convenience parameter for setting various default state events
* based on a preset.
*
* If unspecified, the server should use the ``visibility`` to determine
* which preset to use. A visbility of ``public`` equates to a preset of
* ``public_chat`` and ``private`` visibility equates to a preset of
* ``private_chat``.
* \param isDirect
* This flag makes the server set the ``is_direct`` flag on the
* ``m.room.member`` events sent to the users in ``invite`` and
* ``invite_3pid``. See `Direct Messaging`_ for more information.
* \param powerLevelContentOverride
* The power level content to override in the default power level
* event. This object is applied on top of the generated `m.room.power_levels`_
* event content prior to it being sent to the room. Defaults to
* overriding nothing.
*/
explicit CreateRoomJob(const QString& visibility = {}, const QString& roomAliasName = {}, const QString& name = {}, const QString& topic = {}, const QStringList& invite = {}, const QVector<Invite3pid>& invite3pid = {}, const QString& roomVersion = {}, const QJsonObject& creationContent = {}, const QVector<StateEvent>& initialState = {}, const QString& preset = {}, bool isDirect = false, const QJsonObject& powerLevelContentOverride = {});
~CreateRoomJob() override;
// Result properties
/// The created room's ID.
const QString& roomId() const;
protected:
Status parseJson(const QJsonDocument& data) override;
private:
class Private;
QScopedPointer<Private> d;
};
} // namespace QMatrixClient
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