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It's been long overdue to separate them from the rest of the stuff (docs etc.). Also, this allows installing to a directory within the checked out git tree (say, ./install/, similar to ./build/).
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This causes the following changes along the way:
- Owning<> template is decommissioned.
- event.h has been rearranged, and Event/RoomEvent::fromJson static methods have been replaced with an external makeEvent<> function template. A side effect of that is that one cannot use a factory with a type other than the one it's defined for (i.e. you cannot call makeEvent<TypingEvent>) but that feature has been out of use for long anyway.
- Room::doAddNewMessageEvents() and Room::doAddHistoricalMessageEvents() have been removed, giving place to Room::onAddNewTimelineEvents() and Room::onAddHistoricalTimelineEvents(). The most important difference is that all code that must be executed now resides in addNewMessageEvents() (it moved from Room to Room::Private) and classes inheriting from Room are not obliged to call the overridden function from the overriding function (they can do it but those functions have empty bodies in Room). This was a long overdue change, and owning pointers simply mandated it. Room::onAddNewTimelineEvents/onAddHistoricalTimelineEvents should not do anything with the passed range in terms of ownership, it's just a way to allow the derived class to update his data in due course.
- Room::Private::dropDuplicateEvents() and Room::Private::insertEvents(), notably, have been updated to work with owning pointers. insertEvents() move()s pointers to the timeline, while dropDuplicateEvents uses remove_if instead of stable_partition and doesn't explicitly delete event objects.
Also, a bugfix: Event accidentally had not virtual destructor for quite a long time. According to the standard, deleting an object through a pointer to a base class without a virtual destructor leads to UB. So the fact that libqmatrixclient clients even worked all these months is mere coincidence and compiler authors good will :-D
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For job endpoints, we should eventually move to QLatin1String or QByteArray instead. Maybe later.
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Having to pass ConnectionData to each and every job class was nothing but boilerplate since the very beginning. Removing it required to prepend BaseJob::start() with ConnectionData-setting code, and to provide a way to alter the request configuration depending on the (late-coming) ConnectionData object. This is a new responsibility of BaseJob::start(); the previous BaseJob::start() contents have moved to BaseJob::sendRequest() (which is now invoked on retries, instead of start()).
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The biggest change is we have no pimpls in Event objects anymore - because it's two new's instead of one per Event, and we have thousands and even more of Events created during initial sync. The other big change is introduction of RoomEvent, so that now the structure of events almost precisely reflects the CS API spec. The refactoring made UnknownEvent unnecessary as a separate class; a respective base class (either RoomEvent or Event) is used for this purpose now. All the other changes are consequences of these (mostly of RoomEvent introduction).
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Mainly it's about const-ification (in particular, passing const-refs instead of values) and deleting unneeded declarations/#includes. Since the changes alter the external interface, this is submitted as a PR for peer review.
One of unneeded declarations/definitions is a virtual destructor in BaseJob descendants. Since a job object should be deleted through QObject::deleteLater() anyway (and it's the only correct way of disposing of the object), all deletions will call the stack of destructors through virtual QObject::~QObject(). Therefore even BaseJob could get on with a non-virtual destructor but for the sake of clarity BaseJob::~BaseJob() is still declared virtual.
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This greatly reduces the noise made by quaternion.
To enable full logging, export the following variable:
QT_LOGGING_RULES="libqmatrixclient.*.debug=true"
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This call (intended to only be used within the lib) creates a job object of the passed type and passes a ConnectionData pointer to its constructor. This allows to avoid making a switchboard of methods on Connection for the whole API, leaving only those that naturally belong there - e.g. joinRoom() or sync() - and moving, e.g., postMessage() to where it belongs - Room. PostMessageJob and RoomMessagesJob were updated along the way, to unbind from the Room class (which they really don't and won't need).
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forbid empty event id's
Added assertions and enhanced debug messages along the way
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data() in each job class
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return it
This better fixes the contract for derived job classes and simplifies error reporting. Methods error() and errorString() are kept for back-compatibility; status() returns a combination of them, conveniently packed into a Status object. For a quick status check, Status::good() is provided.
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data()
Thanks to CLang model.
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And we don't need two log lines for timeouts.
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Now you can parse a JSON array into a list of events with a one-liner.
Also, fromMSecsSinceEpoch accepts a qint64, not quint64 - fixed the respective cast.
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