diff options
Diffstat (limited to 'tests/quotest.cpp')
-rw-r--r-- | tests/quotest.cpp | 56 |
1 files changed, 37 insertions, 19 deletions
diff --git a/tests/quotest.cpp b/tests/quotest.cpp index ae5ece30..e47bf651 100644 --- a/tests/quotest.cpp +++ b/tests/quotest.cpp @@ -357,10 +357,7 @@ TEST_IMPL(sendReaction) FAIL_TEST(); } - // TODO: Check that it came back as a reaction event and that it attached to - // the right event - connectUntil( - targetRoom, &Room::updatedEvent, this, + connectUntil(targetRoom, &Room::updatedEvent, this, [this, thisTest, txnId, key, targetEvtId](const QString& actualTargetEvtId) { if (actualTargetEvtId != targetEvtId) return false; @@ -376,6 +373,7 @@ TEST_IMPL(sendReaction) FINISH_TEST(is<ReactionEvent>(*evt) && !evt->id().isEmpty() && evt->relation().key == key && evt->transactionId() == txnId); + // TODO: Test removing the reaction }); return false; } @@ -495,18 +493,28 @@ TEST_IMPL(sendAndRedact) if (txnId.isEmpty()) FAIL_TEST(); - connect(targetRoom, &Room::messageSent, this, + connectUntil(targetRoom, &Room::messageSent, this, [this, thisTest, txnId](const QString& tId, const QString& evtId) { if (tId != txnId) - return; + return false; + + // The event may end up having been merged, and that's ok; + // but if it's not, it has to be in the ReachedServer state. + if (auto it = room()->findPendingEvent(tId); + it != room()->pendingEvents().cend() + && it->deliveryStatus() != EventStatus::ReachedServer) { + clog << "Incorrect sent event status (" + << it->deliveryStatus() << ')' << endl; + FAIL_TEST(); + } clog << "Redacting the message" << endl; targetRoom->redactEvent(evtId, origin); - connectUntil(targetRoom, &Room::addedMessages, this, [this, thisTest, evtId] { return checkRedactionOutcome(thisTest, evtId); }); + return false; }); return false; } @@ -639,18 +647,28 @@ void TestManager::conclude() // .then([this] { finalize(); }); // STL-style auto* room = testSuite->room(); auto txnId = room->postHtmlText(plainReport, htmlReport); - connect(room, &Room::messageSent, this, - [this, room, txnId](const QString& serverTxnId) { - if (txnId != serverTxnId) - return; - - clog << "Leaving the room" << endl; - auto* job = room->leaveRoom(); - connect(job, &BaseJob::finished, this, [this, job] { - Q_ASSERT(job->status().good()); - finalize(); - }); - }); + // Now just wait until all the pending events reach the server + connectUntil(room, &Room::messageSent, this, [this, room] { + const auto& pendingEvents = room->pendingEvents(); + if (auto c = std::count_if(pendingEvents.begin(), pendingEvents.end(), + [](const PendingEventItem& pe) { + return pe.deliveryStatus() + < EventStatus::ReachedServer; + }); + c > 0) { + clog << "Events to reach the server: " << c << ", not leaving yet" + << endl; + return false; + } + + clog << "Leaving the room" << endl; + auto* job = room->leaveRoom(); + connect(job, &BaseJob::finished, this, [this, job] { + Q_ASSERT(job->status().good()); + finalize(); + }); + return true; + }); } void TestManager::finalize() |