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-rw-r--r--lib/csapi/login.h38
1 files changed, 21 insertions, 17 deletions
diff --git a/lib/csapi/login.h b/lib/csapi/login.h
index a406fc79..b35db1eb 100644
--- a/lib/csapi/login.h
+++ b/lib/csapi/login.h
@@ -14,17 +14,17 @@ namespace Quotient {
/*! \brief Get the supported login types to authenticate users
*
* Gets the homeserver's supported login types to authenticate users. Clients
- * should pick one of these and supply it as the ``type`` when logging in.
+ * should pick one of these and supply it as the `type` when logging in.
*/
class GetLoginFlowsJob : public BaseJob {
public:
// Inner data structures
/// Gets the homeserver's supported login types to authenticate users.
- /// Clients should pick one of these and supply it as the ``type`` when
+ /// Clients should pick one of these and supply it as the `type` when
/// logging in.
struct LoginFlow {
- /// The login type. This is supplied as the ``type`` when
+ /// The login type. This is supplied as the `type` when
/// logging in.
QString type;
};
@@ -64,13 +64,14 @@ struct JsonObjectConverter<GetLoginFlowsJob::LoginFlow> {
* Authenticates the user, and issues an access token they can
* use to authorize themself in subsequent requests.
*
- * If the client does not supply a ``device_id``, the server must
+ * If the client does not supply a `device_id`, the server must
* auto-generate one.
*
- * The returned access token must be associated with the ``device_id``
+ * The returned access token must be associated with the `device_id`
* supplied by the client or generated by the server. The server may
* invalidate any access token previously associated with that device. See
- * `Relationship between access tokens and devices`_.
+ * [Relationship between access tokens and
+ * devices](/client-server-api/#relationship-between-access-tokens-and-devices).
*/
class LoginJob : public BaseJob {
public:
@@ -83,30 +84,33 @@ public:
* Authenticates the user, and issues an access token they can
* use to authorize themself in subsequent requests.
*
- * If the client does not supply a ``device_id``, the server must
+ * If the client does not supply a `device_id`, the server must
* auto-generate one.
*
- * The returned access token must be associated with the ``device_id``
+ * The returned access token must be associated with the `device_id`
* supplied by the client or generated by the server. The server may
* invalidate any access token previously associated with that device. See
- * `Relationship between access tokens and devices`_.
+ * [Relationship between access tokens and
+ * devices](/client-server-api/#relationship-between-access-tokens-and-devices).
*
* \param password
- * Required when ``type`` is ``m.login.password``. The user's
+ * Required when `type` is `m.login.password`. The user's
* password.
*
* \param token
- * Required when ``type`` is ``m.login.token``. Part of `Token-based`_
- * login.
+ * Required when `type` is `m.login.token`. Part of Token-based login.
*
* \param deviceId
* ID of the client device. If this does not correspond to a
- * known client device, a new device will be created. The server
- * will auto-generate a device_id if this is not specified.
+ * known client device, a new device will be created. The given
+ * device ID must not be the same as a
+ * [cross-signing](/client-server-api/#cross-signing) key ID.
+ * The server will auto-generate a device_id
+ * if this is not specified.
*
* \param initialDeviceDisplayName
* A display name to assign to the newly-created device. Ignored
- * if ``device_id`` corresponds to a known device.
+ * if `device_id` corresponds to a known device.
*/
explicit LoginJob(const QString& type,
const Omittable<UserIdentifier>& identifier = none,
@@ -130,8 +134,8 @@ public:
/// been registered.
///
/// **Deprecated**. Clients should extract the server_name from
- /// ``user_id`` (by splitting at the first colon) if they require
- /// it. Note also that ``homeserver`` is not spelt this way.
+ /// `user_id` (by splitting at the first colon) if they require
+ /// it. Note also that `homeserver` is not spelt this way.
QString homeServer() const
{
return loadFromJson<QString>("home_server"_ls);