diff options
Diffstat (limited to 'lib/csapi/create_room.h')
-rw-r--r-- | lib/csapi/create_room.h | 482 |
1 files changed, 279 insertions, 203 deletions
diff --git a/lib/csapi/create_room.h b/lib/csapi/create_room.h index d7c01d00..6a718ff4 100644 --- a/lib/csapi/create_room.h +++ b/lib/csapi/create_room.h @@ -6,229 +6,305 @@ #include "jobs/basejob.h" -#include <QtCore/QJsonObject> -#include "converters.h" -#include <QtCore/QVector> +namespace Quotient { -namespace QMatrixClient -{ - // Operations +/*! \brief Create a new room + * + * Create a new room with various configuration options. + * + * The server MUST apply the normal state resolution rules when creating + * the new room, including checking power levels for each event. It MUST + * apply the events implied by the request in the following order: + * + * 1. The ``m.room.create`` event itself. Must be the first event in the + * room. + * + * 2. An ``m.room.member`` event for the creator to join the room. This is + * needed so the remaining events can be sent. + * + * 3. A default ``m.room.power_levels`` event, giving the room creator + * (and not other members) permission to send state events. Overridden + * by the ``power_level_content_override`` parameter. + * + * 4. Events set by the ``preset``. Currently these are the + * ``m.room.join_rules``, + * ``m.room.history_visibility``, and ``m.room.guest_access`` state events. + * + * 5. Events listed in ``initial_state``, in the order that they are + * listed. + * + * 6. Events implied by ``name`` and ``topic`` (``m.room.name`` and + * ``m.room.topic`` state events). + * + * 7. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` + * with + * ``membership: invite`` and ``m.room.third_party_invite``). + * + * The available presets do the following with respect to room state: + * + * ======================== ============== ====================== + * ================ ========= Preset ``join_rules`` + * ``history_visibility`` ``guest_access`` Other + * ======================== ============== ====================== + * ================ ========= + * ``private_chat`` ``invite`` ``shared`` ``can_join`` + * ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All + * invitees are given the same power level as the room creator. + * ``public_chat`` ``public`` ``shared`` ``forbidden`` + * ======================== ============== ====================== + * ================ ========= + * + * The server will create a ``m.room.create`` event in the room with the + * requesting user as the creator, alongside other keys provided in the + * ``creation_content``. + */ +class CreateRoomJob : public BaseJob { +public: + // Inner data structures - /// Create a new room - /// /// Create a new room with various configuration options. - /// + /// /// The server MUST apply the normal state resolution rules when creating /// the new room, including checking power levels for each event. It MUST /// apply the events implied by the request in the following order: - /// - /// 0. A default ``m.room.power_levels`` event, giving the room creator + /// + /// 1. The ``m.room.create`` event itself. Must be the first event in the + /// room. + /// + /// 2. An ``m.room.member`` event for the creator to join the room. This is + /// needed so the remaining events can be sent. + /// + /// 3. A default ``m.room.power_levels`` event, giving the room creator /// (and not other members) permission to send state events. Overridden /// by the ``power_level_content_override`` parameter. - /// - /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``, - /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events. - /// - /// 2. Events listed in ``initial_state``, in the order that they are + /// + /// 4. Events set by the ``preset``. Currently these are the + /// ``m.room.join_rules``, + /// ``m.room.history_visibility``, and ``m.room.guest_access`` state + /// events. + /// + /// 5. Events listed in ``initial_state``, in the order that they are /// listed. - /// - /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic`` + /// + /// 6. Events implied by ``name`` and ``topic`` (``m.room.name`` and + /// ``m.room.topic`` /// state events). - /// - /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with + /// + /// 7. Invite events implied by ``invite`` and ``invite_3pid`` + /// (``m.room.member`` with /// ``membership: invite`` and ``m.room.third_party_invite``). - /// + /// /// The available presets do the following with respect to room state: - /// - /// ======================== ============== ====================== ================ ========= - /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other - /// ======================== ============== ====================== ================ ========= - /// ``private_chat`` ``invite`` ``shared`` ``can_join`` - /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator. - /// ``public_chat`` ``public`` ``shared`` ``forbidden`` - /// ======================== ============== ====================== ================ ========= - /// + /// + /// ======================== ============== ====================== + /// ================ ========= + /// Preset ``join_rules`` ``history_visibility`` + /// ``guest_access`` Other + /// ======================== ============== ====================== + /// ================ ========= + /// ``private_chat`` ``invite`` ``shared`` ``can_join`` + /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All + /// invitees are given the same power level as the room creator. + /// ``public_chat`` ``public`` ``shared`` ``forbidden`` + /// ======================== ============== ====================== + /// ================ ========= + /// /// The server will create a ``m.room.create`` event in the room with the /// requesting user as the creator, alongside other keys provided in the /// ``creation_content``. - class CreateRoomJob : public BaseJob - { - public: - // Inner data structures + struct Invite3pid { + /// The hostname+port of the identity server which should be used for + /// third party identifier lookups. + QString idServer; + /// An access token previously registered with the identity server. + /// Servers can treat this as optional to distinguish between + /// r0.5-compatible clients and this specification version. + QString idAccessToken; + /// The kind of address being passed in the address field, for example + /// ``email``. + QString medium; + /// The invitee's third party identifier. + QString address; + }; - /// Create a new room with various configuration options. - /// - /// The server MUST apply the normal state resolution rules when creating - /// the new room, including checking power levels for each event. It MUST - /// apply the events implied by the request in the following order: - /// - /// 0. A default ``m.room.power_levels`` event, giving the room creator - /// (and not other members) permission to send state events. Overridden - /// by the ``power_level_content_override`` parameter. - /// - /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``, - /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events. - /// - /// 2. Events listed in ``initial_state``, in the order that they are - /// listed. - /// - /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic`` - /// state events). - /// - /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with - /// ``membership: invite`` and ``m.room.third_party_invite``). - /// - /// The available presets do the following with respect to room state: - /// - /// ======================== ============== ====================== ================ ========= - /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other - /// ======================== ============== ====================== ================ ========= - /// ``private_chat`` ``invite`` ``shared`` ``can_join`` - /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator. - /// ``public_chat`` ``public`` ``shared`` ``forbidden`` - /// ======================== ============== ====================== ================ ========= - /// - /// The server will create a ``m.room.create`` event in the room with the - /// requesting user as the creator, alongside other keys provided in the - /// ``creation_content``. - struct Invite3pid - { - /// The hostname+port of the identity server which should be used for third party identifier lookups. - QString idServer; - /// The kind of address being passed in the address field, for example ``email``. - QString medium; - /// The invitee's third party identifier. - QString address; - }; + /// Create a new room with various configuration options. + /// + /// The server MUST apply the normal state resolution rules when creating + /// the new room, including checking power levels for each event. It MUST + /// apply the events implied by the request in the following order: + /// + /// 1. The ``m.room.create`` event itself. Must be the first event in the + /// room. + /// + /// 2. An ``m.room.member`` event for the creator to join the room. This is + /// needed so the remaining events can be sent. + /// + /// 3. A default ``m.room.power_levels`` event, giving the room creator + /// (and not other members) permission to send state events. Overridden + /// by the ``power_level_content_override`` parameter. + /// + /// 4. Events set by the ``preset``. Currently these are the + /// ``m.room.join_rules``, + /// ``m.room.history_visibility``, and ``m.room.guest_access`` state + /// events. + /// + /// 5. Events listed in ``initial_state``, in the order that they are + /// listed. + /// + /// 6. Events implied by ``name`` and ``topic`` (``m.room.name`` and + /// ``m.room.topic`` + /// state events). + /// + /// 7. Invite events implied by ``invite`` and ``invite_3pid`` + /// (``m.room.member`` with + /// ``membership: invite`` and ``m.room.third_party_invite``). + /// + /// The available presets do the following with respect to room state: + /// + /// ======================== ============== ====================== + /// ================ ========= + /// Preset ``join_rules`` ``history_visibility`` + /// ``guest_access`` Other + /// ======================== ============== ====================== + /// ================ ========= + /// ``private_chat`` ``invite`` ``shared`` ``can_join`` + /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All + /// invitees are given the same power level as the room creator. + /// ``public_chat`` ``public`` ``shared`` ``forbidden`` + /// ======================== ============== ====================== + /// ================ ========= + /// + /// The server will create a ``m.room.create`` event in the room with the + /// requesting user as the creator, alongside other keys provided in the + /// ``creation_content``. + struct StateEvent { + /// The type of event to send. + QString type; + /// The state_key of the state event. Defaults to an empty string. + QString stateKey; + /// The content of the event. + QJsonObject content; + }; - /// Create a new room with various configuration options. - /// - /// The server MUST apply the normal state resolution rules when creating - /// the new room, including checking power levels for each event. It MUST - /// apply the events implied by the request in the following order: - /// - /// 0. A default ``m.room.power_levels`` event, giving the room creator - /// (and not other members) permission to send state events. Overridden - /// by the ``power_level_content_override`` parameter. - /// - /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``, - /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events. - /// - /// 2. Events listed in ``initial_state``, in the order that they are - /// listed. - /// - /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic`` - /// state events). - /// - /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with - /// ``membership: invite`` and ``m.room.third_party_invite``). - /// - /// The available presets do the following with respect to room state: - /// - /// ======================== ============== ====================== ================ ========= - /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other - /// ======================== ============== ====================== ================ ========= - /// ``private_chat`` ``invite`` ``shared`` ``can_join`` - /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator. - /// ``public_chat`` ``public`` ``shared`` ``forbidden`` - /// ======================== ============== ====================== ================ ========= - /// - /// The server will create a ``m.room.create`` event in the room with the - /// requesting user as the creator, alongside other keys provided in the - /// ``creation_content``. - struct StateEvent - { - /// The type of event to send. - QString type; - /// The state_key of the state event. Defaults to an empty string. - QString stateKey; - /// The content of the event. - QJsonObject content; - }; + // Construction/destruction - // Construction/destruction + /*! \brief Create a new room + * + * \param visibility + * A ``public`` visibility indicates that the room will be shown + * in the published room list. A ``private`` visibility will hide + * the room from the published room list. Rooms default to + * ``private`` visibility if this key is not included. NB: This + * should not be confused with ``join_rules`` which also uses the + * word ``public``. + * + * \param roomAliasName + * The desired room alias **local part**. If this is included, a + * room alias will be created and mapped to the newly created + * room. The alias will belong on the *same* homeserver which + * created the room. For example, if this was set to "foo" and + * sent to the homeserver "example.com" the complete room alias + * would be ``#foo:example.com``. + * + * The complete room alias will become the canonical alias for + * the room. + * + * \param name + * If this is included, an ``m.room.name`` event will be sent + * into the room to indicate the name of the room. See Room + * Events for more information on ``m.room.name``. + * + * \param topic + * If this is included, an ``m.room.topic`` event will be sent + * into the room to indicate the topic for the room. See Room + * Events for more information on ``m.room.topic``. + * + * \param invite + * A list of user IDs to invite to the room. This will tell the + * server to invite everyone in the list to the newly created room. + * + * \param invite3pid + * A list of objects representing third party IDs to invite into + * the room. + * + * \param roomVersion + * The room version to set for the room. If not provided, the homeserver + * is to use its configured default. If provided, the homeserver will return + * a 400 error with the errcode ``M_UNSUPPORTED_ROOM_VERSION`` if it does + * not support the room version. + * + * \param creationContent + * Extra keys, such as ``m.federate``, to be added to the content + * of the `m.room.create`_ event. The server will clobber the following + * keys: ``creator``, ``room_version``. Future versions of the + * specification may allow the server to clobber other keys. + * + * \param initialState + * A list of state events to set in the new room. This allows + * the user to override the default state events set in the new + * room. The expected format of the state events are an object + * with type, state_key and content keys set. + * + * Takes precedence over events set by ``preset``, but gets + * overriden by ``name`` and ``topic`` keys. + * + * \param preset + * Convenience parameter for setting various default state events + * based on a preset. + * + * If unspecified, the server should use the ``visibility`` to determine + * which preset to use. A visbility of ``public`` equates to a preset of + * ``public_chat`` and ``private`` visibility equates to a preset of + * ``private_chat``. + * + * \param isDirect + * This flag makes the server set the ``is_direct`` flag on the + * ``m.room.member`` events sent to the users in ``invite`` and + * ``invite_3pid``. See `Direct Messaging`_ for more information. + * + * \param powerLevelContentOverride + * The power level content to override in the default power level + * event. This object is applied on top of the generated + * `m.room.power_levels`_ event content prior to it being sent to the room. + * Defaults to overriding nothing. + */ + explicit CreateRoomJob(const QString& visibility = {}, + const QString& roomAliasName = {}, + const QString& name = {}, const QString& topic = {}, + const QStringList& invite = {}, + const QVector<Invite3pid>& invite3pid = {}, + const QString& roomVersion = {}, + const QJsonObject& creationContent = {}, + const QVector<StateEvent>& initialState = {}, + const QString& preset = {}, + Omittable<bool> isDirect = none, + const QJsonObject& powerLevelContentOverride = {}); - /*! Create a new room - * \param visibility - * A ``public`` visibility indicates that the room will be shown - * in the published room list. A ``private`` visibility will hide - * the room from the published room list. Rooms default to - * ``private`` visibility if this key is not included. NB: This - * should not be confused with ``join_rules`` which also uses the - * word ``public``. - * \param roomAliasName - * The desired room alias **local part**. If this is included, a - * room alias will be created and mapped to the newly created - * room. The alias will belong on the *same* homeserver which - * created the room. For example, if this was set to "foo" and - * sent to the homeserver "example.com" the complete room alias - * would be ``#foo:example.com``. - * - * The complete room alias will become the canonical alias for - * the room. - * \param name - * If this is included, an ``m.room.name`` event will be sent - * into the room to indicate the name of the room. See Room - * Events for more information on ``m.room.name``. - * \param topic - * If this is included, an ``m.room.topic`` event will be sent - * into the room to indicate the topic for the room. See Room - * Events for more information on ``m.room.topic``. - * \param invite - * A list of user IDs to invite to the room. This will tell the - * server to invite everyone in the list to the newly created room. - * \param invite3pid - * A list of objects representing third party IDs to invite into - * the room. - * \param roomVersion - * The room version to set for the room. If not provided, the homeserver is - * to use its configured default. If provided, the homeserver will return a - * 400 error with the errcode ``M_UNSUPPORTED_ROOM_VERSION`` if it does not - * support the room version. - * \param creationContent - * Extra keys, such as ``m.federate``, to be added to the content - * of the `m.room.create`_ event. The server will clobber the following - * keys: ``creator``, ``room_version``. Future versions of the specification - * may allow the server to clobber other keys. - * \param initialState - * A list of state events to set in the new room. This allows - * the user to override the default state events set in the new - * room. The expected format of the state events are an object - * with type, state_key and content keys set. - * - * Takes precedence over events set by ``preset``, but gets - * overriden by ``name`` and ``topic`` keys. - * \param preset - * Convenience parameter for setting various default state events - * based on a preset. - * - * If unspecified, the server should use the ``visibility`` to determine - * which preset to use. A visbility of ``public`` equates to a preset of - * ``public_chat`` and ``private`` visibility equates to a preset of - * ``private_chat``. - * \param isDirect - * This flag makes the server set the ``is_direct`` flag on the - * ``m.room.member`` events sent to the users in ``invite`` and - * ``invite_3pid``. See `Direct Messaging`_ for more information. - * \param powerLevelContentOverride - * The power level content to override in the default power level - * event. This object is applied on top of the generated `m.room.power_levels`_ - * event content prior to it being sent to the room. Defaults to - * overriding nothing. - */ - explicit CreateRoomJob(const QString& visibility = {}, const QString& roomAliasName = {}, const QString& name = {}, const QString& topic = {}, const QStringList& invite = {}, const QVector<Invite3pid>& invite3pid = {}, const QString& roomVersion = {}, const QJsonObject& creationContent = {}, const QVector<StateEvent>& initialState = {}, const QString& preset = {}, Omittable<bool> isDirect = none, const QJsonObject& powerLevelContentOverride = {}); - ~CreateRoomJob() override; + // Result properties - // Result properties + /// The created room's ID. + QString roomId() const { return loadFromJson<QString>("room_id"_ls); } +}; - /// The created room's ID. - const QString& roomId() const; +template <> +struct JsonObjectConverter<CreateRoomJob::Invite3pid> { + static void dumpTo(QJsonObject& jo, const CreateRoomJob::Invite3pid& pod) + { + addParam<>(jo, QStringLiteral("id_server"), pod.idServer); + addParam<>(jo, QStringLiteral("id_access_token"), pod.idAccessToken); + addParam<>(jo, QStringLiteral("medium"), pod.medium); + addParam<>(jo, QStringLiteral("address"), pod.address); + } +}; - protected: - Status parseJson(const QJsonDocument& data) override; +template <> +struct JsonObjectConverter<CreateRoomJob::StateEvent> { + static void dumpTo(QJsonObject& jo, const CreateRoomJob::StateEvent& pod) + { + addParam<>(jo, QStringLiteral("type"), pod.type); + addParam<IfNotEmpty>(jo, QStringLiteral("state_key"), pod.stateKey); + addParam<>(jo, QStringLiteral("content"), pod.content); + } +}; - private: - class Private; - QScopedPointer<Private> d; - }; -} // namespace QMatrixClient +} // namespace Quotient |