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-rw-r--r--lib/connection.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/lib/connection.cpp b/lib/connection.cpp
index 47c643b0..998b45d1 100644
--- a/lib/connection.cpp
+++ b/lib/connection.cpp
@@ -1182,7 +1182,7 @@ Room* Connection::provideRoom(const QString& id, Omittable<JoinState> joinState)
// TODO: This whole function is a strong case for a RoomManager class.
Q_ASSERT_X(!id.isEmpty(), __FUNCTION__, "Empty room id");
- // If joinState.omitted(), all joinState == comparisons below are false.
+ // If joinState is empty, all joinState == comparisons below are false.
const auto roomKey = qMakePair(id, joinState == JoinState::Invite);
auto* room = d->roomMap.value(roomKey, nullptr);
if (room) {
@@ -1214,17 +1214,17 @@ Room* Connection::provideRoom(const QString& id, Omittable<JoinState> joinState)
if (!joinState)
return room;
- if (joinState == JoinState::Invite) {
+ if (*joinState == JoinState::Invite) {
// prev is either Leave or nullptr
auto* prev = d->roomMap.value({ id, false }, nullptr);
emit invitedRoom(room, prev);
} else {
- room->setJoinState(joinState.value());
+ room->setJoinState(*joinState);
// Preempt the Invite room (if any) with a room in Join/Leave state.
auto* prevInvite = d->roomMap.take({ id, true });
- if (joinState == JoinState::Join)
+ if (*joinState == JoinState::Join)
emit joinedRoom(room, prevInvite);
- else if (joinState == JoinState::Leave)
+ else if (*joinState == JoinState::Leave)
emit leftRoom(room, prevInvite);
if (prevInvite) {
const auto dcUsers = prevInvite->directChatUsers();