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-rw-r--r--lib/connection.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/lib/connection.cpp b/lib/connection.cpp
index 8d55460d..cf3446ff 100644
--- a/lib/connection.cpp
+++ b/lib/connection.cpp
@@ -649,14 +649,14 @@ ForgetRoomJob* Connection::forgetRoom(const QString& id)
forgetJob->start(connectionData());
connect(forgetJob, &BaseJob::success, this, [this, id]
{
- // If the room is in the map (possibly in both forms), delete all forms.
+ // Delete whatever instances of the room are still in the map.
for (auto f: {false, true})
if (auto r = d->roomMap.take({ id, f }))
{
- emit aboutToDeleteRoom(r);
- qCDebug(MAIN) << "Room" << id
- << "in join state" << toCString(r->joinState())
+ qCDebug(MAIN) << "Room" << r->objectName()
+ << "in state" << toCString(r->joinState())
<< "will be deleted";
+ emit r->beforeDestruction(r);
r->deleteLater();
}
});
@@ -995,6 +995,8 @@ Room* Connection::provideRoom(const QString& id, JoinState joinState)
}
d->roomMap.insert(roomKey, room);
d->firstTimeRooms.push_back(room);
+ connect(room, &Room::beforeDestruction,
+ this, &Connection::aboutToDeleteRoom);
emit newRoom(room);
}
if (joinState == JoinState::Invite)
@@ -1015,7 +1017,7 @@ Room* Connection::provideRoom(const QString& id, JoinState joinState)
if (prevInvite)
{
qCDebug(MAIN) << "Deleting Invite state for room" << prevInvite->id();
- emit aboutToDeleteRoom(prevInvite);
+ emit prevInvite->beforeDestruction(prevInvite);
prevInvite->deleteLater();
}
}