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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-06-10 08:31:43 +0200 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-06-10 15:06:47 +0200 |
commit | f3b8dbe01a43c5334a371edda833173468d99dc4 (patch) | |
tree | 8121a01d4a1df5b84377cb5a33f213af861ab753 /tests | |
parent | 08f4490d4d770878f805d26bfe1d0ef9cb3f7393 (diff) | |
download | libquotient-f3b8dbe01a43c5334a371edda833173468d99dc4.tar.gz libquotient-f3b8dbe01a43c5334a371edda833173468d99dc4.zip |
Room: fix messageSent() being emitted too early
Closes #406.
Diffstat (limited to 'tests')
-rw-r--r-- | tests/quotest.cpp | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/tests/quotest.cpp b/tests/quotest.cpp index 79720812..e47bf651 100644 --- a/tests/quotest.cpp +++ b/tests/quotest.cpp @@ -493,18 +493,28 @@ TEST_IMPL(sendAndRedact) if (txnId.isEmpty()) FAIL_TEST(); - connect(targetRoom, &Room::messageSent, this, + connectUntil(targetRoom, &Room::messageSent, this, [this, thisTest, txnId](const QString& tId, const QString& evtId) { if (tId != txnId) - return; + return false; + + // The event may end up having been merged, and that's ok; + // but if it's not, it has to be in the ReachedServer state. + if (auto it = room()->findPendingEvent(tId); + it != room()->pendingEvents().cend() + && it->deliveryStatus() != EventStatus::ReachedServer) { + clog << "Incorrect sent event status (" + << it->deliveryStatus() << ')' << endl; + FAIL_TEST(); + } clog << "Redacting the message" << endl; targetRoom->redactEvent(evtId, origin); - connectUntil(targetRoom, &Room::addedMessages, this, [this, thisTest, evtId] { return checkRedactionOutcome(thisTest, evtId); }); + return false; }); return false; } @@ -640,12 +650,16 @@ void TestManager::conclude() // Now just wait until all the pending events reach the server connectUntil(room, &Room::messageSent, this, [this, room] { const auto& pendingEvents = room->pendingEvents(); - if (std::any_of(pendingEvents.begin(), pendingEvents.end(), - [](const PendingEventItem& pe) { - return pe.deliveryStatus() - < EventStatus::ReachedServer; - })) + if (auto c = std::count_if(pendingEvents.begin(), pendingEvents.end(), + [](const PendingEventItem& pe) { + return pe.deliveryStatus() + < EventStatus::ReachedServer; + }); + c > 0) { + clog << "Events to reach the server: " << c << ", not leaving yet" + << endl; return false; + } clog << "Leaving the room" << endl; auto* job = room->leaveRoom(); |