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author | Alexey Rusakov <Kitsune-Ral@users.sf.net> | 2021-06-07 07:55:23 +0200 |
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committer | Alexey Rusakov <Kitsune-Ral@users.sf.net> | 2021-06-07 07:55:23 +0200 |
commit | f0c95397234d9f350e0f952dbe2b7bb652027b5f (patch) | |
tree | 61501d98caa0bcae982feaaddaddb9a4f6b2be4d /lib | |
parent | 006926dfe58557fdd5e4361ca88bcf5df1ec990c (diff) | |
download | libquotient-f0c95397234d9f350e0f952dbe2b7bb652027b5f.tar.gz libquotient-f0c95397234d9f350e0f952dbe2b7bb652027b5f.zip |
Connection::joinRoom() shouldn't enforce room state
This is an adjustment to the earlier fix of #471: if a join is
immediately followed by a leave (e.g. from another client/bot - you
can't do it programmatically from libQuotient) the sync may bring the
room already in the Leave state; therefore `joinRoom` should not
impose the state but rather ask `provideRoom` to create a `Join` room -
just as it's designed when passed an empty `joinState`.
Diffstat (limited to 'lib')
-rw-r--r-- | lib/connection.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/lib/connection.cpp b/lib/connection.cpp index 1ac439a3..853053bd 100644 --- a/lib/connection.cpp +++ b/lib/connection.cpp @@ -804,14 +804,14 @@ PostReceiptJob* Connection::postReceipt(Room* room, RoomEvent* event) JoinRoomJob* Connection::joinRoom(const QString& roomAlias, const QStringList& serverNames) { - auto job = callApi<JoinRoomJob>(roomAlias, serverNames); - // Upon completion, ensure a room object in Join state is created - // (or it might already be there due to a sync completing earlier). - // finished() is used here instead of success() to overtake clients - // that may add their own slots to finished(). + auto* const job = callApi<JoinRoomJob>(roomAlias, serverNames); + // Upon completion, ensure a room object is created in case it hasn't come + // with a sync yet. If the room object is not there, provideRoom() will + // create it in Join state. finished() is used here instead of success() + // to overtake clients that may add their own slots to finished(). connect(job, &BaseJob::finished, this, [this, job] { if (job->status().good()) - provideRoom(job->roomId(), JoinState::Join); + provideRoom(job->roomId()); }); return job; } |