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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2018-07-01 22:48:38 +0900 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2018-07-04 09:07:32 +0900 |
commit | f1ffe1e7a3e81c07a07a8416ce307e4413ec8fbc (patch) | |
tree | f2435183d11a4cea52a7532eb9ff3d4d837e1d22 /lib/user.h | |
parent | d5397fe5ae2ca34d5cfb11394dac17728a2b50ce (diff) | |
download | libquotient-f1ffe1e7a3e81c07a07a8416ce307e4413ec8fbc.tar.gz libquotient-f1ffe1e7a3e81c07a07a8416ce307e4413ec8fbc.zip |
Event types system remade to be extensible
There were two common points that had to be updated every time a new event is introduced:
the EventType enumeration and one of 3 doMakeEvent<> specialisations. The new code
has a template class, EventFactory<>, that uses a list of static factory methods
to create events instead of typelists used in doMakeEvent<>(); the EventType enumeration
is replaced with a namespace populated with constants as necessary.
In general, EventType is considered a deprecated mechanism altogether; instead, a set
of facilities is provided: is<>() to check if an event has a certain type (to replace
comparison against an EventType value) and visit<>() to execute actions based on
the event type (replacing switch statements over EventType values).
Closes #129.
Diffstat (limited to 'lib/user.h')
-rw-r--r-- | lib/user.h | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -106,10 +106,18 @@ namespace QMatrixClient void processEvent(const RoomMemberEvent& event, const Room* r); public slots: + /** Set a new name in the global user profile */ void rename(const QString& newName); + /** Set a new name for the user in one room */ void rename(const QString& newName, const Room* r); + /** Upload the file and use it as an avatar */ bool setAvatar(const QString& fileName); + /** Upload contents of the QIODevice and set that as an avatar */ bool setAvatar(QIODevice* source); + /** Create or find a direct chat with this user + * The resulting chat is returned asynchronously via + * Connection::directChatAvailable() + */ void requestDirectChat(); signals: |