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authorn-peugnet <n.peugnet@free.fr>2022-10-06 19:27:24 +0200
committern-peugnet <n.peugnet@free.fr>2022-10-06 19:27:24 +0200
commitd911b207f49e936b3e992200796110f0749ed150 (patch)
tree96d20ebb4d074a4c1755e21cb316a52d584daee3 /lib/qt_connection_util.h
parent8ad8a74152c5701b6ca1f9a00487ba9257a439b4 (diff)
parent56c2f2e2b809b9077393eb617828f33d144f5634 (diff)
downloadlibquotient-d911b207f49e936b3e992200796110f0749ed150.tar.gz
libquotient-d911b207f49e936b3e992200796110f0749ed150.zip
New upstream version 0.7.0
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+// SPDX-FileCopyrightText: 2019 Kitsune Ral <kitsune-ral@users.sf.net>
+// SPDX-License-Identifier: LGPL-2.1-or-later
+
+#pragma once
+
+#include "function_traits.h"
+
+#include <QtCore/QPointer>
+
+namespace Quotient {
+namespace _impl {
+ enum ConnectionType { SingleShot, Until };
+
+ template <ConnectionType CType>
+ inline auto connect(auto* sender, auto signal, auto* context, auto slotLike,
+ Qt::ConnectionType connType)
+ {
+ auto pConn = std::make_unique<QMetaObject::Connection>();
+ auto& c = *pConn; // Save the reference before pConn is moved from
+ c = QObject::connect(
+ sender, signal, context,
+ [slotLike, pConn = std::move(pConn)](const auto&... args)
+ // The requires-expression below is necessary to prevent Qt
+ // from eagerly trying to fill the lambda with more arguments
+ // than slotLike() (i.e., the original slot) can handle
+ requires requires { slotLike(args...); } {
+ static_assert(CType == Until || CType == SingleShot,
+ "Unsupported disconnection type");
+ if constexpr (CType == SingleShot) {
+ // Disconnect early to avoid re-triggers during slotLike()
+ QObject::disconnect(*pConn);
+ // Qt kindly keeps slot objects until they do their job,
+ // even if they disconnect themselves in the process (see
+ // how doActivate() in qobject.cpp handles c->slotObj).
+ slotLike(args...);
+ } else if constexpr (CType == Until) {
+ if (slotLike(args...))
+ QObject::disconnect(*pConn);
+ }
+ },
+ connType);
+ return c;
+ }
+
+ template <typename SlotT, typename ReceiverT>
+ concept PmfSlot =
+ (fn_arg_count_v<SlotT> > 0
+ && std::is_base_of_v<std::decay_t<fn_arg_t<SlotT, 0>>, ReceiverT>);
+} // namespace _impl
+
+//! \brief Create a connection that self-disconnects when its slot returns true
+//!
+//! A slot accepted by connectUntil() is different from classic Qt slots
+//! in that its return value must be bool, not void. Because of that different
+//! signature connectUntil() doesn't accept member functions in the way
+//! QObject::connect or Quotient::connectSingleShot do; you should pass a lambda
+//! or a pre-bound member function to it.
+//! \return whether the connection should be dropped; false means that the
+//! connection remains; upon returning true, the slot is disconnected
+//! from the signal.
+inline auto connectUntil(auto* sender, auto signal, auto* context,
+ auto smartSlot,
+ Qt::ConnectionType connType = Qt::AutoConnection)
+{
+ return _impl::connect<_impl::Until>(sender, signal, context, smartSlot,
+ connType);
+}
+
+//! Create a connection that self-disconnects after triggering on the signal
+template <typename ContextT, typename SlotT>
+inline auto connectSingleShot(auto* sender, auto signal, ContextT* context,
+ SlotT slot,
+ Qt::ConnectionType connType = Qt::AutoConnection)
+{
+#if QT_VERSION_MAJOR >= 6
+ return QObject::connect(sender, signal, context, slot,
+ Qt::ConnectionType(connType
+ | Qt::SingleShotConnection));
+#else
+ // In case of classic Qt pointer-to-member-function slots the receiver
+ // object has to be pre-bound to the slot to make it self-contained
+ if constexpr (_impl::PmfSlot<SlotT, ContextT>) {
+ auto&& boundSlot =
+# if __cpp_lib_bind_front // Needs Apple Clang 13 (other platforms are fine)
+ std::bind_front(slot, context);
+# else
+ [context, slot](const auto&... args)
+ requires requires { (context->*slot)(args...); }
+ {
+ (context->*slot)(args...);
+ };
+# endif
+ return _impl::connect<_impl::SingleShot>(
+ sender, signal, context,
+ std::forward<decltype(boundSlot)>(boundSlot), connType);
+ } else {
+ return _impl::connect<_impl::SingleShot>(sender, signal, context, slot,
+ connType);
+ }
+#endif
+}
+
+/*! \brief A guard pointer that disconnects an interested object upon destruction
+ *
+ * It's almost QPointer<> except that you have to initialise it with one
+ * more additional parameter - a pointer to a QObject that will be
+ * disconnected from signals of the underlying pointer upon the guard's
+ * destruction. Note that destructing the guide doesn't destruct either QObject.
+ */
+template <typename T>
+class ConnectionsGuard : public QPointer<T> {
+public:
+ ConnectionsGuard(T* publisher, QObject* subscriber)
+ : QPointer<T>(publisher), subscriber(subscriber)
+ {}
+ ~ConnectionsGuard()
+ {
+ if (*this)
+ (*this)->disconnect(subscriber);
+ }
+ ConnectionsGuard(ConnectionsGuard&&) = default;
+ ConnectionsGuard& operator=(ConnectionsGuard&&) = default;
+ Q_DISABLE_COPY(ConnectionsGuard)
+ using QPointer<T>::operator=;
+
+private:
+ QObject* subscriber;
+};
+} // namespace Quotient