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authorKitsune Ral <Kitsune-Ral@users.sf.net>2018-07-04 19:46:08 +0900
committerKitsune Ral <Kitsune-Ral@users.sf.net>2018-07-04 20:13:44 +0900
commit2cbb2a8c1be8bf08b1b835ffaa7bb0bee823e3a6 (patch)
tree0b436233d3c6042bad2852cc215b20d7b1a10c24 /lib/events/stateevent.cpp
parent3dd6b5e6cc50aafce74b21b5a0bf4b26a9fcf6ee (diff)
downloadlibquotient-2cbb2a8c1be8bf08b1b835ffaa7bb0bee823e3a6.tar.gz
libquotient-2cbb2a8c1be8bf08b1b835ffaa7bb0bee823e3a6.zip
Break down event.* into smaller files
We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.
Diffstat (limited to 'lib/events/stateevent.cpp')
-rw-r--r--lib/events/stateevent.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/lib/events/stateevent.cpp b/lib/events/stateevent.cpp
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+/******************************************************************************
+* Copyright (C) 2018 Kitsune Ral <kitsune-ral@users.sf.net>
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation; either
+* version 2.1 of the License, or (at your option) any later version.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#include "stateevent.h"
+
+using namespace QMatrixClient;
+
+[[gnu::unused]] static auto stateEventTypeInitialised =
+ RoomEvent::factory_t::chainFactory<StateEventBase>();
+
+bool StateEventBase::repeatsState() const
+{
+ const auto prevContentJson = unsignedJson().value(PrevContentKeyL);
+ return fullJson().value(ContentKeyL) == prevContentJson;
+}