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authorAlexey Rusakov <Kitsune-Ral@users.sf.net>2022-08-09 18:42:24 +0200
committerAlexey Rusakov <Kitsune-Ral@users.sf.net>2022-09-04 18:42:11 +0200
commita18f505fe7ca66556d66538a7c9b9ff31d2c1b29 (patch)
tree19a01e8f42a10f6086b0dda6dc8ec14f8a784a53 /lib/csapi/to_device.h
parenta26147582ce8cbd6a5206aee4b59de98c9dfe9b6 (diff)
downloadlibquotient-a18f505fe7ca66556d66538a7c9b9ff31d2c1b29.tar.gz
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EventMetaType, QUO_EVENT, QUO_BASE_EVENT
The new metatype framework replaces EventFactory/DEFINE_EVENT_TYPEID/REGISTER_EVENT_TYPE; it is faster, more functional and extensible. Of note: - EventMetaType mostly reproduces the logic of EventFactory but supports custom base event types not just for loading (that part EventFactory also supported) but also for matching - previously you had to have Event::is*Event() for base type matching. Now Quotient::is() can match against both base and leaf types. - Instead of DEFINE_EVENT_TYPEID and REGISTER_EVENT_TYPE there's now a single macro, QUO_EVENT, intended for use in the way similar to Q_OBJECT. Actually, the entire framework borrows heavily from QMetaObject and Q_OBJECT. Making event types full-fledged QObjects is still not considered because half of QObject functions would not be applicable (e.g. signals/slots) while another half (in particular, using Matrix type ids to select event types) would still have to be done on top of QObject. And QML can just access events as const QJsonObjects which is arguably more lightweight as well. - QUO_BASE_EVENT is a new macro replacing EventFactory object definitions. This was necessary for the same reason why Q_OBJECT is a macro: aside from a static object definition, this macro introduces a virtual function override to resolve the metatype at runtime. This very mechanism is used to make event type matching/casting as quick as possible - QUO_BASE_EVENT and QUO_EVENT use the C++20 __VA_OPT__ feature that is only available with the new MSVC preprocessor (see https://docs.microsoft.com/en-us/cpp/preprocessor/preprocessor-experimental-overview); the respective switch was added to CMakeLists.txt.
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