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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-04-17 07:42:13 +0200 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-04-17 07:49:41 +0200 |
commit | 7036ed0dcb137cb5cbb6b426dd338c5e2e4c6424 (patch) | |
tree | fa9e37d8874303bf56d5381b0844738bd516a79b /lib/csapi/create_room.h | |
parent | 906699cc525e9e0be231a58cabffc31ad1f5193c (diff) | |
download | libquotient-7036ed0dcb137cb5cbb6b426dd338c5e2e4c6424.tar.gz libquotient-7036ed0dcb137cb5cbb6b426dd338c5e2e4c6424.zip |
Regenerate API files using new GTAD and refreshed templates
No functional changes.
Diffstat (limited to 'lib/csapi/create_room.h')
-rw-r--r-- | lib/csapi/create_room.h | 161 |
1 files changed, 96 insertions, 65 deletions
diff --git a/lib/csapi/create_room.h b/lib/csapi/create_room.h index e7000155..f2bd9333 100644 --- a/lib/csapi/create_room.h +++ b/lib/csapi/create_room.h @@ -11,13 +11,12 @@ #include <QtCore/QJsonObject> #include <QtCore/QVector> -namespace Quotient -{ +namespace Quotient { // Operations -/// Create a new room -/*! +/*! \brief Create a new room + * * Create a new room with various configuration options. * * The server MUST apply the normal state resolution rules when creating @@ -60,40 +59,55 @@ namespace Quotient * requesting user as the creator, alongside other keys provided in the * ``creation_content``. */ -class CreateRoomJob : public BaseJob -{ +class CreateRoomJob : public BaseJob { public: // Inner data structures - /// Create a new room with various configuration options.The server MUST - /// apply the normal state resolution rules when creatingthe new room, - /// including checking power levels for each event. It MUSTapply the events - /// implied by the request in the following order:0. A default - /// ``m.room.power_levels`` event, giving the room creator (and not other - /// members) permission to send state events. Overridden by the - /// ``power_level_content_override`` parameter.1. Events set by the - /// ``preset``. Currently these are the ``m.room.join_rules``, - /// ``m.room.history_visibility``, and ``m.room.guest_access`` state - /// events.2. Events listed in ``initial_state``, in the order that they are - /// listed.3. Events implied by ``name`` and ``topic`` (``m.room.name`` and - /// ``m.room.topic`` state events).4. Invite events implied by ``invite`` - /// and ``invite_3pid`` (``m.room.member`` with ``membership: invite`` and - /// ``m.room.third_party_invite``).The available presets do the following - /// with respect to room state:======================== ============== - /// ====================== ================ ========= Preset - /// ``join_rules`` ``history_visibility`` ``guest_access`` - /// Other======================== ============== ====================== - /// ================ =========``private_chat`` ``invite`` - /// ``shared`` ``can_join````trusted_private_chat`` ``invite`` - /// ``shared`` ``can_join`` All invitees are given the - /// same power level as the room creator.``public_chat`` ``public`` - /// ``shared`` ``forbidden``======================== - /// ============== ====================== ================ =========The - /// server will create a ``m.room.create`` event in the room with - /// therequesting user as the creator, alongside other keys provided in - /// the``creation_content``. - struct Invite3pid - { + /// Create a new room with various configuration options. + /// + /// The server MUST apply the normal state resolution rules when creating + /// the new room, including checking power levels for each event. It MUST + /// apply the events implied by the request in the following order: + /// + /// 0. A default ``m.room.power_levels`` event, giving the room creator + /// (and not other members) permission to send state events. Overridden + /// by the ``power_level_content_override`` parameter. + /// + /// 1. Events set by the ``preset``. Currently these are the + /// ``m.room.join_rules``, + /// ``m.room.history_visibility``, and ``m.room.guest_access`` state + /// events. + /// + /// 2. Events listed in ``initial_state``, in the order that they are + /// listed. + /// + /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and + /// ``m.room.topic`` + /// state events). + /// + /// 4. Invite events implied by ``invite`` and ``invite_3pid`` + /// (``m.room.member`` with + /// ``membership: invite`` and ``m.room.third_party_invite``). + /// + /// The available presets do the following with respect to room state: + /// + /// ======================== ============== ====================== + /// ================ ========= + /// Preset ``join_rules`` ``history_visibility`` + /// ``guest_access`` Other + /// ======================== ============== ====================== + /// ================ ========= + /// ``private_chat`` ``invite`` ``shared`` ``can_join`` + /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All + /// invitees are given the same power level as the room creator. + /// ``public_chat`` ``public`` ``shared`` ``forbidden`` + /// ======================== ============== ====================== + /// ================ ========= + /// + /// The server will create a ``m.room.create`` event in the room with the + /// requesting user as the creator, alongside other keys provided in the + /// ``creation_content``. + struct Invite3pid { /// The hostname+port of the identity server which should be used for /// third party identifier lookups. QString idServer; @@ -104,35 +118,51 @@ public: QString address; }; - /// Create a new room with various configuration options.The server MUST - /// apply the normal state resolution rules when creatingthe new room, - /// including checking power levels for each event. It MUSTapply the events - /// implied by the request in the following order:0. A default - /// ``m.room.power_levels`` event, giving the room creator (and not other - /// members) permission to send state events. Overridden by the - /// ``power_level_content_override`` parameter.1. Events set by the - /// ``preset``. Currently these are the ``m.room.join_rules``, - /// ``m.room.history_visibility``, and ``m.room.guest_access`` state - /// events.2. Events listed in ``initial_state``, in the order that they are - /// listed.3. Events implied by ``name`` and ``topic`` (``m.room.name`` and - /// ``m.room.topic`` state events).4. Invite events implied by ``invite`` - /// and ``invite_3pid`` (``m.room.member`` with ``membership: invite`` and - /// ``m.room.third_party_invite``).The available presets do the following - /// with respect to room state:======================== ============== - /// ====================== ================ ========= Preset - /// ``join_rules`` ``history_visibility`` ``guest_access`` - /// Other======================== ============== ====================== - /// ================ =========``private_chat`` ``invite`` - /// ``shared`` ``can_join````trusted_private_chat`` ``invite`` - /// ``shared`` ``can_join`` All invitees are given the - /// same power level as the room creator.``public_chat`` ``public`` - /// ``shared`` ``forbidden``======================== - /// ============== ====================== ================ =========The - /// server will create a ``m.room.create`` event in the room with - /// therequesting user as the creator, alongside other keys provided in - /// the``creation_content``. - struct StateEvent - { + /// Create a new room with various configuration options. + /// + /// The server MUST apply the normal state resolution rules when creating + /// the new room, including checking power levels for each event. It MUST + /// apply the events implied by the request in the following order: + /// + /// 0. A default ``m.room.power_levels`` event, giving the room creator + /// (and not other members) permission to send state events. Overridden + /// by the ``power_level_content_override`` parameter. + /// + /// 1. Events set by the ``preset``. Currently these are the + /// ``m.room.join_rules``, + /// ``m.room.history_visibility``, and ``m.room.guest_access`` state + /// events. + /// + /// 2. Events listed in ``initial_state``, in the order that they are + /// listed. + /// + /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and + /// ``m.room.topic`` + /// state events). + /// + /// 4. Invite events implied by ``invite`` and ``invite_3pid`` + /// (``m.room.member`` with + /// ``membership: invite`` and ``m.room.third_party_invite``). + /// + /// The available presets do the following with respect to room state: + /// + /// ======================== ============== ====================== + /// ================ ========= + /// Preset ``join_rules`` ``history_visibility`` + /// ``guest_access`` Other + /// ======================== ============== ====================== + /// ================ ========= + /// ``private_chat`` ``invite`` ``shared`` ``can_join`` + /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All + /// invitees are given the same power level as the room creator. + /// ``public_chat`` ``public`` ``shared`` ``forbidden`` + /// ======================== ============== ====================== + /// ================ ========= + /// + /// The server will create a ``m.room.create`` event in the room with the + /// requesting user as the creator, alongside other keys provided in the + /// ``creation_content``. + struct StateEvent { /// The type of event to send. QString type; /// The state_key of the state event. Defaults to an empty string. @@ -143,7 +173,8 @@ public: // Construction/destruction - /*! Create a new room + /*! \brief Create a new room + * * \param visibility * A ``public`` visibility indicates that the room will be shown * in the published room list. A ``private`` visibility will hide |