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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2019-07-09 11:49:05 +0900 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2019-07-09 11:49:05 +0900 |
commit | 31e28e2a99e6815da407d201e7287423a4956138 (patch) | |
tree | 049f3b156ad2cca3f328d163c9267ae90d984485 /lib/connection.cpp | |
parent | b5dd30189df0d7515116b2abac1f93fc0f8a1989 (diff) | |
parent | 651478c1681ba6f93e22c20328a048dbbc263ffe (diff) | |
download | libquotient-31e28e2a99e6815da407d201e7287423a4956138.tar.gz libquotient-31e28e2a99e6815da407d201e7287423a4956138.zip |
Merge branch 'master' into use-clang-format
Diffstat (limited to 'lib/connection.cpp')
-rw-r--r-- | lib/connection.cpp | 107 |
1 files changed, 66 insertions, 41 deletions
diff --git a/lib/connection.cpp b/lib/connection.cpp index 43681d12..52a693f7 100644 --- a/lib/connection.cpp +++ b/lib/connection.cpp @@ -19,6 +19,7 @@ #include "connection.h" #include "connectiondata.h" +#include "encryptionmanager.h" #include "room.h" #include "settings.h" #include "user.h" @@ -83,8 +84,9 @@ public: // separately; specifically, we should keep objects for Invite and // Leave state of the same room if the two happen to co-exist. QHash<QPair<QString, bool>, Room*> roomMap; - // Mapping from aliases to room ids, as per the last sync - QHash<QString, QString> roomAliasMap; + /// Mapping from serverparts to alias/room id mappings, + /// as of the last sync + QHash<QString, QHash<QString, QString>> roomAliasMap; QVector<QString> roomIdsToForget; QVector<Room*> firstTimeRooms; QVector<QString> pendingStateRoomIds; @@ -103,6 +105,8 @@ public: GetCapabilitiesJob* capabilitiesJob = nullptr; GetCapabilitiesJob::Capabilities capabilities; + QScopedPointer<EncryptionManager> encryptionManager; + SyncJob* syncJob = nullptr; bool cacheState = true; @@ -113,6 +117,7 @@ public: void connectWithToken(const QString& user, const QString& accessToken, const QString& deviceId); + void removeRoom(const QString& roomId); template <typename EventT> EventT* unpackAccountData() const @@ -160,22 +165,11 @@ Connection::~Connection() stopSync(); } -void Connection::resolveServer(const QString& mxidOrDomain) +void Connection::resolveServer(const QString& mxid) { - // At this point we may have something as complex as - // @username:[IPv6:address]:port, or as simple as a plain domain name. - - // Try to parse as an FQID; if there's no @ part, assume it's a domain name. - QRegularExpression parser( - "^(@.+?:)?" // Optional username (allow everything for compatibility) - "(\\[[^]]+\\]|[^:@]+)" // Either IPv6 address or hostname/IPv4 address - "(:\\d{1,5})?$", // Optional port - QRegularExpression::UseUnicodePropertiesOption); // Because asian digits - auto match = parser.match(mxidOrDomain); - - QUrl maybeBaseUrl = QUrl::fromUserInput(match.captured(2)); + auto maybeBaseUrl = QUrl::fromUserInput(serverPart(mxid)); maybeBaseUrl.setScheme("https"); // Instead of the Qt-default "http" - if (!match.hasMatch() || !maybeBaseUrl.isValid()) { + if (maybeBaseUrl.isEmpty() || !maybeBaseUrl.isValid()) { emit resolveError(tr("%1 is not a valid homeserver address") .arg(maybeBaseUrl.toString())); return; @@ -234,6 +228,17 @@ void Connection::doConnectToServer(const QString& user, const QString& password, connect(loginJob, &BaseJob::success, this, [this, loginJob] { d->connectWithToken(loginJob->userId(), loginJob->accessToken(), loginJob->deviceId()); + + AccountSettings accountSettings(loginJob->userId()); + d->encryptionManager.reset( + new EncryptionManager(accountSettings.encryptionAccountPickle())); + if (accountSettings.encryptionAccountPickle().isEmpty()) { + accountSettings.setEncryptionAccountPickle( + d->encryptionManager->olmAccountPickle()); + } + + d->encryptionManager->uploadIdentityKeys(this); + d->encryptionManager->uploadOneTimeKeys(this); }); connect(loginJob, &BaseJob::failure, this, [this, loginJob] { emit loginError(loginJob->errorString(), loginJob->rawDataSample()); @@ -763,25 +768,33 @@ ForgetRoomJob* Connection::forgetRoom(const QString& id) room = d->roomMap.value({ id, true }); if (room && room->joinState() != JoinState::Leave) { auto leaveJob = room->leaveRoom(); - connect(leaveJob, &BaseJob::success, this, [this, forgetJob, room] { - forgetJob->start(connectionData()); - // If the matching /sync response hasn't arrived yet, mark the room - // for explicit deletion - if (room->joinState() != JoinState::Leave) - d->roomIdsToForget.push_back(room->id()); - }); + connect(leaveJob, &BaseJob::result, this, + [this, leaveJob, forgetJob, room] { + if (leaveJob->error() == BaseJob::Success + || leaveJob->error() == BaseJob::NotFoundError) { + forgetJob->start(connectionData()); + // If the matching /sync response hasn't arrived yet, + // mark the room for explicit deletion + if (room->joinState() != JoinState::Leave) + d->roomIdsToForget.push_back(room->id()); + } else { + qCWarning(MAIN).nospace() + << "Error leaving room " << room->objectName() + << ": " << leaveJob->errorString(); + forgetJob->abandon(); + } + }); connect(leaveJob, &BaseJob::failure, forgetJob, &BaseJob::abandon); } else forgetJob->start(connectionData()); - connect(forgetJob, &BaseJob::success, this, [this, id] { - // Delete whatever instances of the room are still in the map. - for (auto f : { false, true }) - if (auto r = d->roomMap.take({ id, f })) { - qCDebug(MAIN) << "Room" << r->objectName() << "in state" - << toCString(r->joinState()) << "will be deleted"; - emit r->beforeDestruction(r); - r->deleteLater(); - } + connect(forgetJob, &BaseJob::result, this, [this, id, forgetJob] { + // Leave room in case of success, or room not known by server + if (forgetJob->error() == BaseJob::Success + || forgetJob->error() == BaseJob::NotFoundError) + d->removeRoom(id); // Delete the room from roomMap + else + qCWarning(MAIN).nospace() << "Error forgetting room " << id << ": " + << forgetJob->errorString(); }); return forgetJob; } @@ -841,32 +854,34 @@ Room* Connection::room(const QString& roomId, JoinStates states) const Room* Connection::roomByAlias(const QString& roomAlias, JoinStates states) const { - const auto id = d->roomAliasMap.value(roomAlias); + const auto id = d->roomAliasMap.value(serverPart(roomAlias)).value(roomAlias); if (!id.isEmpty()) return room(id, states); + qCWarning(MAIN) << "Room for alias" << roomAlias << "is not found under account" << userId(); return nullptr; } void Connection::updateRoomAliases(const QString& roomId, + const QString& aliasServer, const QStringList& previousRoomAliases, const QStringList& roomAliases) { + auto& aliasMap = d->roomAliasMap[aliasServer]; // Allocate if necessary for (const auto& a : previousRoomAliases) - if (d->roomAliasMap.remove(a) == 0) + if (aliasMap.remove(a) == 0) qCWarning(MAIN) << "Alias" << a << "is not found (already deleted?)"; for (const auto& a : roomAliases) { - auto& mappedId = d->roomAliasMap[a]; + auto& mappedId = aliasMap[a]; if (!mappedId.isEmpty()) { if (mappedId == roomId) qCDebug(MAIN) - << "Alias" << a << "is already mapped to room" << roomId; + << "Alias" << a << "is already mapped to" << roomId; else - qCWarning(MAIN) - << "Alias" << a << "will be force-remapped from room" - << mappedId << "to" << roomId; + qCWarning(MAIN) << "Alias" << a << "will be force-remapped from" + << mappedId << "to" << roomId; } mappedId = roomId; } @@ -904,8 +919,6 @@ QString Connection::userId() const { return d->userId; } QString Connection::deviceId() const { return d->data->deviceId(); } -QString Connection::token() const { return accessToken(); } - QByteArray Connection::accessToken() const { return d->data->accessToken(); } SyncJob* Connection::syncJob() const { return d->syncJob; } @@ -998,6 +1011,18 @@ Connection::DirectChatsMap Connection::directChats() const return d->directChats; } +// Removes room with given id from roomMap +void Connection::Private::removeRoom(const QString& roomId) +{ + for (auto f : { false, true }) + if (auto r = roomMap.take({ roomId, f })) { + qCDebug(MAIN) << "Room" << r->objectName() << "in state" + << toCString(r->joinState()) << "will be deleted"; + emit r->beforeDestruction(r); + r->deleteLater(); + } +} + void Connection::addToDirectChats(const Room* room, User* user) { Q_ASSERT(room != nullptr && user != nullptr); |