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authorKitsune Ral <Kitsune-Ral@users.sf.net>2017-09-09 20:17:42 +0900
committerKitsune Ral <Kitsune-Ral@users.sf.net>2017-09-09 21:02:15 +0900
commit24e3d967d7c9029147202e10385b0b8e8881e4d9 (patch)
tree7ccc82dd50cbe89ffa4c8900103b1aa736bcc842 /jobs/passwordlogin.h
parent8ae1da50f8474a698ce83f61233b3a8975faeaee (diff)
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Kicking, inviting, exposing rooms in Invite state
Kicking and inviting use generated job classes. Rooms in Invite state are stored separately in the hash from those in Join/Leave state because The Spec says so. For clients, this means that the same room may appear twice in the rooms map if it's been left and then the user was again invited to it. The code in Quaternion that properly processes this will arrive shortly.
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