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authorKitsune Ral <Kitsune-Ral@users.sf.net>2017-05-13 16:00:26 +0900
committerKitsune Ral <Kitsune-Ral@users.sf.net>2017-05-13 16:00:26 +0900
commitc25de4e19801c7931ce857c29a7a48be7f5c4dbe (patch)
tree53722a470324946d5b3662e66cf517adf23ebe14 /connection.h
parent63db311d5a64b9942dc69e1b13b4570a548554c0 (diff)
downloadlibquotient-c25de4e19801c7931ce857c29a7a48be7f5c4dbe.tar.gz
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More code cleanup and tweaks; fine-tuning logs; performance improvements
After adding some profiling it became clear that to recalculate the room name and emit namesChanged() upon each member event is a waste, especially when there are thousands of those coming at initial sync (*cough* Matrix HQ room). So the room name is recalculated only once and unconditionally (in most cases this will boil down to checking whether name/canonicalAlias changed after processing the events batch), and namesChanged is only emitted once per batch, if any name or alias changed.
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