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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2019-02-24 20:09:12 +0900 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2019-02-24 20:09:12 +0900 |
commit | ccb94f4fde97ed7f10b69c6739da3b090c80a3a1 (patch) | |
tree | caa0cbdbc89e0083fcb15e4e70cf497a9f97fa08 | |
parent | 293b54791f171382f3ce1afb1e035165142ab120 (diff) | |
parent | 297216e95c0802248110403f1b8fdcd5eb02fae6 (diff) | |
download | libquotient-ccb94f4fde97ed7f10b69c6739da3b090c80a3a1.tar.gz libquotient-ccb94f4fde97ed7f10b69c6739da3b090c80a3a1.zip |
Merge branch 'kitsune-aliases-map'
-rw-r--r-- | lib/connection.cpp | 37 | ||||
-rw-r--r-- | lib/connection.h | 16 | ||||
-rw-r--r-- | lib/room.cpp | 64 | ||||
-rw-r--r-- | lib/room.h | 1 |
4 files changed, 91 insertions, 27 deletions
diff --git a/lib/connection.cpp b/lib/connection.cpp index 4c0fe6b8..998282d3 100644 --- a/lib/connection.cpp +++ b/lib/connection.cpp @@ -83,6 +83,8 @@ class Connection::Private // separately so we should, e.g., keep objects for Invite and // Leave state of the same room. QHash<QPair<QString, bool>, Room*> roomMap; + // Mapping from aliases to room ids, as per the last sync + QHash<QString, QString> roomAliasMap; QVector<QString> roomIdsToForget; QVector<Room*> firstTimeRooms; QVector<QString> pendingStateRoomIds; @@ -802,6 +804,41 @@ Room* Connection::room(const QString& roomId, JoinStates states) const return nullptr; } +Room* Connection::roomByAlias(const QString& roomAlias, JoinStates states) const +{ + const auto id = d->roomAliasMap.value(roomAlias); + if (!id.isEmpty()) + return room(id, states); + qCWarning(MAIN) << "Room for alias" << roomAlias + << "is not found under account" << userId(); + return nullptr; +} + +void Connection::updateRoomAliases(const QString& roomId, + const QStringList& previousRoomAliases, + const QStringList& roomAliases) +{ + for (const auto& a: previousRoomAliases) + if (d->roomAliasMap.remove(a) == 0) + qCWarning(MAIN) << "Alias" << a << "is not found (already deleted?)"; + + for (const auto& a: roomAliases) + { + auto& mappedId = d->roomAliasMap[a]; + if (!mappedId.isEmpty()) + { + if (mappedId == roomId) + qCDebug(MAIN) << "Alias" << a << "is already mapped to room" + << roomId; + else + qCWarning(MAIN) << "Alias" << a + << "will be force-remapped from room" + << mappedId << "to" << roomId; + } + mappedId = roomId; + } +} + Room* Connection::invitation(const QString& roomId) const { return d->roomMap.value({roomId, true}, nullptr); diff --git a/lib/connection.h b/lib/connection.h index 1a81c29e..b22d63da 100644 --- a/lib/connection.h +++ b/lib/connection.h @@ -231,8 +231,8 @@ namespace QMatrixClient */ void addToIgnoredUsers(const User* user); - /** Remove the user from the ignore list - * Similar to adding, the change signal is emitted synchronously. + /** Remove the user from the ignore list */ + /** Similar to adding, the change signal is emitted synchronously. * * \sa ignoredUsersListChanged */ @@ -242,8 +242,18 @@ namespace QMatrixClient QMap<QString, User*> users() const; QUrl homeserver() const; + /** Find a room by its id and a mask of applicable states */ Q_INVOKABLE Room* room(const QString& roomId, - JoinStates states = JoinState::Invite|JoinState::Join) const; + JoinStates states = JoinState::Invite|JoinState::Join) const; + /** Find a room by its alias and a mask of applicable states */ + Q_INVOKABLE Room* roomByAlias(const QString& roomAlias, + JoinStates states = JoinState::Invite|JoinState::Join) const; + /** Update the internal map of room aliases to IDs */ + /// This is used for internal bookkeeping of rooms. Do NOT use + /// it to try change aliases, use Room::setAliases instead + void updateRoomAliases(const QString& roomId, + const QStringList& previousRoomAliases, + const QStringList& roomAliases); Q_INVOKABLE Room* invitation(const QString& roomId) const; Q_INVOKABLE User* user(const QString& userId); const User* user() const; diff --git a/lib/room.cpp b/lib/room.cpp index c6376a26..f9c899cb 100644 --- a/lib/room.cpp +++ b/lib/room.cpp @@ -209,6 +209,28 @@ class Room::Private is<RoomMessageEvent>(*ti); } + template <typename EventArrayT> + Changes updateStateFrom(EventArrayT&& events) + { + Changes changes = NoChange; + if (!events.empty()) + { + QElapsedTimer et; et.start(); + for (auto&& eptr: events) + { + const auto& evt = *eptr; + Q_ASSERT(evt.isStateEvent()); + // Update baseState afterwards to make sure that the old state + // is valid and usable inside processStateEvent + changes |= q->processStateEvent(evt); + baseState[{evt.matrixType(),evt.stateKey()}] = move(eptr); + } + if (events.size() > 9 || et.nsecsElapsed() >= profilerMinNsecs()) + qCDebug(PROFILER) << "*** Room::Private::updateStateFrom():" + << events.size() << "event(s)," << et; + } + return changes; + } Changes addNewMessageEvents(RoomEvents&& events); void addHistoricalMessageEvents(RoomEvents&& events); @@ -684,13 +706,7 @@ void Room::Private::getAllMembers() auto nextIndex = timeline.empty() ? 0 : timeline.back().index() + 1; connect( allMembersJob, &BaseJob::success, q, [=] { Q_ASSERT(timeline.empty() || nextIndex <= q->maxTimelineIndex() + 1); - Changes roomChanges = NoChange; - for (auto&& e: allMembersJob->chunk()) - { - const auto& evt = *e; - baseState[{evt.matrixType(),evt.stateKey()}] = move(e); - roomChanges |= q->processStateEvent(evt); - } + auto roomChanges = updateStateFrom(allMembersJob->chunk()); // Replay member events that arrived after the point for which // the full members list was requested. if (!timeline.empty() ) @@ -1296,21 +1312,8 @@ void Room::updateData(SyncRoomData&& data, bool fromCache) for (auto&& event: data.accountData) roomChanges |= processAccountDataEvent(move(event)); - if (!data.state.empty()) - { - et.restart(); - for (auto&& eptr: data.state) - { - const auto& evt = *eptr; - Q_ASSERT(evt.isStateEvent()); - d->baseState[{evt.matrixType(),evt.stateKey()}] = move(eptr); - roomChanges |= processStateEvent(evt); - } + roomChanges |= d->updateStateFrom(data.state); - if (data.state.size() > 9 || et.nsecsElapsed() >= profilerMinNsecs()) - qCDebug(PROFILER) << "*** Room::processStateEvents():" - << data.state.size() << "event(s)," << et; - } if (!data.timeline.empty()) { et.restart(); @@ -1614,6 +1617,11 @@ void Room::setCanonicalAlias(const QString& newAlias) d->requestSetState(RoomCanonicalAliasEvent(newAlias)); } +void Room::setAliases(const QStringList& aliases) +{ + d->requestSetState(RoomAliasesEvent(aliases)); +} + void Room::setTopic(const QString& newTopic) { d->requestSetState(RoomTopicEvent(newTopic)); @@ -2148,8 +2156,12 @@ Room::Changes Room::processStateEvent(const RoomEvent& e) if (!e.isStateEvent()) return Change::NoChange; - d->currentState[{e.matrixType(),e.stateKey()}] = - static_cast<const StateEventBase*>(&e); + const auto* oldStateEvent = std::exchange( + d->currentState[{e.matrixType(),e.stateKey()}], + static_cast<const StateEventBase*>(&e)); + Q_ASSERT(!oldStateEvent || + (oldStateEvent->matrixType() == e.matrixType() && + oldStateEvent->stateKey() == e.stateKey())); if (!is<RoomMemberEvent>(e)) qCDebug(EVENTS) << "Room state event:" << e; @@ -2157,7 +2169,11 @@ Room::Changes Room::processStateEvent(const RoomEvent& e) , [] (const RoomNameEvent&) { return NameChange; } - , [] (const RoomAliasesEvent&) { + , [this,oldStateEvent] (const RoomAliasesEvent& ae) { + const auto previousAliases = oldStateEvent + ? static_cast<const RoomAliasesEvent*>(oldStateEvent)->aliases() + : QStringList(); + connection()->updateRoomAliases(id(), previousAliases, ae.aliases()); return OtherChange; } , [this] (const RoomCanonicalAliasEvent& evt) { @@ -402,6 +402,7 @@ namespace QMatrixClient void discardMessage(const QString& txnId); void setName(const QString& newName); void setCanonicalAlias(const QString& newAlias); + void setAliases(const QStringList& aliases); void setTopic(const QString& newTopic); void getPreviousContent(int limit = 10); |