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author | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-06-10 07:32:01 +0200 |
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committer | Kitsune Ral <Kitsune-Ral@users.sf.net> | 2020-06-10 07:32:01 +0200 |
commit | 533f0af3c5c101c7c4d9ed3260fb66baf78304fa (patch) | |
tree | 66b9df71fcf12047476c2843f4a67a9269afd602 | |
parent | 2ddab7a6faab58d8e911012e8a827a3a51504621 (diff) | |
download | libquotient-533f0af3c5c101c7c4d9ed3260fb66baf78304fa.tar.gz libquotient-533f0af3c5c101c7c4d9ed3260fb66baf78304fa.zip |
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-rw-r--r-- | lib/qt_connection_util.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/lib/qt_connection_util.h b/lib/qt_connection_util.h index 3c81e3ac..04dc6b27 100644 --- a/lib/qt_connection_util.h +++ b/lib/qt_connection_util.h @@ -90,8 +90,9 @@ namespace _impl { } } // namespace _impl -/// Create a connection that self-disconnects when its "slot" returns true -/*! A slot accepted by connectUntil() is different from classic Qt slots +/*! \brief Create a connection that self-disconnects when its "slot" returns true + * + * A slot accepted by connectUntil() is different from classic Qt slots * in that its return value must be bool, not void. The slot's return value * controls whether the connection should be kept; if the slot returns false, * the connection remains; upon returning true, the slot is disconnected from @@ -135,8 +136,9 @@ inline auto connectSingleShot(SenderT* sender, SignalT signal, connType); } -/// A guard pointer that disconnects an interested object upon destruction -/*! It's almost QPointer<> except that you have to initialise it with one +/*! \brief A guard pointer that disconnects an interested object upon destruction + * + * It's almost QPointer<> except that you have to initialise it with one * more additional parameter - a pointer to a QObject that will be * disconnected from signals of the underlying pointer upon the guard's * destruction. Note that destructing the guide doesn't destruct either QObject. |