W-CMS
[
]codecov
W is a lightweight CMS tool, meant to help you design a website using a unique approach. It's targeting artists, or experimental projects.
To have a better idea of what W can do, you can check out the User manual, or dicover the ideas behind this specific tool.
If tou want to try it out, you can :
- follow the install instructions to host your own instance of W.
- be hosted for free by club1.fr as an official tester (please contact v.peugnet@free.fr for more info).
- install from sources, if you want to contribute to the code.
W is a free and open source tool under the MIT License. The project was initiated in 2018 by Vincent Peugnet.
Ideas
W was first a tool, based on my way of thinking, as a protesis, to write on ideas and create a self explorating text point n' click game.
It's a mix between a drive, wikipedia and a personnal blog. You can create page very quickly and share them with other people or keep them for you and restricted people.
There is no boundaries beetween taking notes and creating a website. When you create a page, you create a space in internet, a place, that can be public or private. Then, you decide to link it or not with the others places you've created before.
There is a lots of possibilites of creations, for people who need to create multi-aspect labyrinth websites, to use a half public/private mindmap, or even interactives fictions.
Highlights
W try to help you create pages more spontaneously.
- Very lightweight page loading and editor
- Use standards to edit your pages : markdown, HTML, CSS and Javascript
- Media manager
- Multi-users
- Flat file database
- Great website architecture design freedom
- url based command interface
- works perfectly even with javascript disabled
Overview
You can access your home following the root folder you've instaled W. After connecting, you can see your editor interface.
Quickly edit pages as if you where taking notes. You need to connect as editor, then just type ../edit
at the end of the page you want to edit ot use the menu.
Then you can se the result.
There is lot more you can by altering the BODY
.
Development team
W is a project created and maintained by Vincent Peugnet, an amateur computer science enthousiast who can only code in PHP. It now includes Nicolas Peugnet (his brother) as JS developer, technical advisor and every challenges that are too complicated for Vincent. We can also mention Guilhem Prévost Leygonie as legendary number one user and now as an issue writer too.
- James Moss's Flywheel Database
- Michel Fortin's Markdown Extra
- Plates as template engine.
- Nicolas Peugnet for the technical support
How to install
Server requirements
- apache server
- PHP >=7.2.0
W don't need any database manager as it use a "flat file" system.
Installation guide
Simply download the latest realease from github, and unzip it in your hosted folder. You can put W at the root of your domain, or in subfolders. Then access the adress in your browser and follow the differents steps.
W will ask you for the path you've installed it, if you installed it at the root, leave this field blank, otherwise, indiquate the subfolders like path/to/wcms
.
Development informations
If you want to contribute to the project.
Prerequisites
Debian and derivatives
sudo apt install php php-curl php-mbstring composer nodejs
Install from sources
- Clone the git repository.
-
Install PHP dependencies.
make vendor
-
Optionally install and build JS dependencies to get UI enhancements.
make build
The last two commands can be run at once using only make
.
There are 3 different build environments that make
can use:
-
dev
when developing the application.
It installs every dependencies and builds big but easy-to-debug js bundles. -
prod
when installing from sources a deployed production application.
It installs every dependencies and builds minified js bundles. -
dist
to create the releases' distribution zip.
It strips all the development dependencies and the error reporting module and the sourcemaps of the js bundles are hidden. It can also be used for a production environment if the error reports are not used.
The build environment can be set either for each make
command by changing it in the .env
file or on a per command basis by adding it at the end of the command (e.g. make build ENV=prod
).
PHP development
You can easily run a dev server using the serve
target:
make serve
There is an error reporting debug mode using Whoops. It can be enabled by setting the value of debug
in config.json
to one of editors supported by Whoops.
JS development
While developing JS code it is useful to run webpack in watch mode so that the bundles get built at each file change. To do so, use the following command:
make watch
To run both the php dev server and webpack in watch mode, it is possible to run:
make dev
Run checks
Multiple tools are used to perform checks on the source code:
-
phpcs to lint PHP code
make lint
-
phpunit to run unit test on PHP code
make test
All checks can be run with a single command
make check [--keep-going]
Publish a new release
The release process uses release-it and uploads sourcemaps to Sentry. So to create and publish a new release you will need two access tokens:
- a GitHub personnal access token with repository
access
- a Sentry authentification token with project:read
, project:releases
and org:read
access
saved in a .env
file like so:
# .env
GITHUB_TOKEN='<github token value>'
SENTRY_AUTH_TOKEN='<sentry token value>'
Then, to make the release, run the following command:
make release
To only build the release zip, simply run make dist
. This will create a zip file in dist/
of the current version.