/****************************************************************************** * Copyright (C) 2015 Felix Rohrbach * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma once #include #include #include "avatar.h" namespace QMatrixClient { class Event; class Connection; class User: public QObject { Q_OBJECT public: User(QString userId, Connection* connection); ~User() override; /** * Returns the id of the user */ Q_INVOKABLE QString id() const; /** * Returns the name chosen by the user */ Q_INVOKABLE QString name() const; /** * Returns the name that should be used to display the user. */ Q_INVOKABLE QString displayname() const; /** * Returns the name of bridge the user is connected from or empty. */ Q_INVOKABLE QString bridged() const; Avatar& avatarObject(); QImage avatar(int dimension); QImage avatar(int requestedWidth, int requestedHeight); QUrl avatarUrl() const; void processEvent(Event* event); public slots: void rename(const QString& newName); signals: void nameChanged(User*, QString); void avatarChanged(User* user); private slots: void updateName(const QString& newName); private: class Private; Private* d; }; }