/****************************************************************************** * Copyright (C) 2015 Felix Rohrbach * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "room.h" #include #include #include #include // for efficient string concats (operator%) #include #include "connection.h" #include "state.h" #include "user.h" #include "events/roommessageevent.h" #include "events/roomnameevent.h" #include "events/roomaliasesevent.h" #include "events/roomcanonicalaliasevent.h" #include "events/roomtopicevent.h" #include "events/roommemberevent.h" #include "events/typingevent.h" #include "events/receiptevent.h" #include "jobs/postmessagejob.h" #include "jobs/roommessagesjob.h" #include "jobs/postreceiptjob.h" using namespace QMatrixClient; class Room::Private { public: /** Map of user names to users. User names potentially duplicate, hence a multi-hashmap. */ typedef QMultiHash members_map_t; typedef std::pair rev_iter_pair_t; Private(Connection* c, const QString& id_) : q(nullptr), connection(c), id(id_), joinState(JoinState::Join) , unreadMessages(false), highlightCount(0), notificationCount(0) , roomMessagesJob(nullptr) { } Room* q; // This updates the room displayname field (which is the way a room // should be shown in the room list) It should be called whenever the // list of members or the room name (m.room.name) or canonical alias change. void updateDisplayname(); Connection* connection; Timeline timeline; QHash eventsIndex; QString id; QStringList aliases; QString canonicalAlias; QString name; QString displayname; QString topic; JoinState joinState; bool unreadMessages; int highlightCount; int notificationCount; members_map_t membersMap; QList usersTyping; QList membersLeft; QHash lastReadEventIds; QString prevBatch; RoomMessagesJob* roomMessagesJob; // Convenience methods to work with the membersMap and usersLeft. // addMember() and removeMember() emit respective Room:: signals // after a succesful operation. //void inviteUser(User* u); // We might get it at some point in time. void addMember(User* u); bool hasMember(User* u) const; // You can't identify a single user by displayname, only by id User* member(QString id) const; void renameMember(User* u, QString oldName); void removeMember(User* u); void getPreviousContent(int limit = 10); bool isEventNotable(const Event* e) const { return e->senderId() != connection->userId() && e->type() == EventType::RoomMessage; } void appendEvent(Event* e) { insertEvent(e, timeline.end(), timeline.empty() ? 0 : q->maxTimelineIndex() + 1); } void prependEvent(Event* e) { insertEvent(e, timeline.begin(), timeline.empty() ? 0 : q->minTimelineIndex() - 1); } /** * Removes events from the passed container that are already in the timeline */ void dropDuplicateEvents(Events& events) const; void setLastReadEvent(User* u, QString eventId); rev_iter_pair_t promoteReadMarker(User* u, rev_iter_t newMarker); private: QString calculateDisplayname() const; QString roomNameFromMemberNames(const QList& userlist) const; void insertMemberIntoMap(User* u); void removeMemberFromMap(QString username, User* u); void insertEvent(Event* e, Timeline::iterator where, TimelineItem::index_t index); }; Room::Room(Connection* connection, QString id) : QObject(connection), d(new Private(connection, id)) { // See "Accessing the Public Class" section in // https://marcmutz.wordpress.com/translated-articles/pimp-my-pimpl-%E2%80%94-reloaded/ d->q = this; qDebug() << "New Room:" << id; //connection->getMembers(this); // I don't think we need this anymore in r0.0.1 } Room::~Room() { delete d; } QString Room::id() const { return d->id; } const Room::Timeline& Room::messageEvents() const { return d->timeline; } QString Room::name() const { return d->name; } QStringList Room::aliases() const { return d->aliases; } QString Room::canonicalAlias() const { return d->canonicalAlias; } QString Room::displayName() const { return d->displayname; } QString Room::topic() const { return d->topic; } JoinState Room::joinState() const { return d->joinState; } void Room::setJoinState(JoinState state) { JoinState oldState = d->joinState; if( state == oldState ) return; d->joinState = state; emit joinStateChanged(oldState, state); } void Room::Private::setLastReadEvent(User* u, QString eventId) { lastReadEventIds.insert(u, eventId); emit q->lastReadEventChanged(u); if (u == connection->user()) emit q->readMarkerMoved(); } Room::Private::rev_iter_pair_t Room::Private::promoteReadMarker(User* u, Room::rev_iter_t newMarker) { Q_ASSERT_X(u, __FUNCTION__, "User* should not be nullptr"); Q_ASSERT(newMarker >= timeline.crbegin() && newMarker <= timeline.crend()); const auto prevMarker = q->readMarker(u); if (prevMarker <= newMarker) // Remember, we deal with reverse iterators return { prevMarker, prevMarker }; Q_ASSERT(newMarker < timeline.crend()); // Try to auto-promote the read marker over the user's own messages // (switch to direct iterators for that). auto eagerMarker = find_if(newMarker.base(), timeline.cend(), [=](const TimelineItem& ti) { return ti->senderId() != u->id(); }); setLastReadEvent(u, (*(eagerMarker - 1))->id()); if (u == connection->user() && unreadMessages) { auto stillUnreadMessagesCount = count_if(eagerMarker, timeline.cend(), [=](const TimelineItem& ti) { return isEventNotable(ti.event()); }); if (stillUnreadMessagesCount == 0) { unreadMessages = false; qDebug() << "Room" << displayname << "has no more unread messages"; emit q->unreadMessagesChanged(q); } else qDebug() << "Room" << displayname << "still has" << stillUnreadMessagesCount << "unread message(s)"; } // Return newMarker, rather than eagerMarker, to save markMessagesAsRead() // (that calls this method) from going back through knowingly-local messages. return { prevMarker, newMarker }; } void Room::markMessagesAsRead(QString uptoEventId) { User* localUser = connection()->user(); Private::rev_iter_pair_t markers = d->promoteReadMarker(localUser, findInTimeline(uptoEventId)); if (markers.first != markers.second) qDebug() << "Marked messages as read until" << *readMarker(); // We shouldn't send read receipts for the local user's own messages - so // search earlier messages for the latest message not from the local user // until the previous last-read message, whichever comes first. for (; markers.second < markers.first; ++markers.second) { if ((*markers.second)->senderId() != localUser->id()) { connection()->callApi(this->id(), (*markers.second)->id()); break; } } } bool Room::hasUnreadMessages() { return d->unreadMessages; } Room::rev_iter_t Room::timelineEdge() const { return d->timeline.crend(); } TimelineItem::index_t Room::minTimelineIndex() const { return d->timeline.empty() ? 0 : d->timeline.front().index(); } TimelineItem::index_t Room::maxTimelineIndex() const { return d->timeline.empty() ? 0 : d->timeline.back().index(); } bool Room::isValidIndex(TimelineItem::index_t timelineIndex) const { return !d->timeline.empty() && timelineIndex >= minTimelineIndex() && timelineIndex <= maxTimelineIndex(); } Room::rev_iter_t Room::findInTimeline(TimelineItem::index_t index) const { return timelineEdge() - (isValidIndex(index) ? index - minTimelineIndex() + 1 : 0); } Room::rev_iter_t Room::findInTimeline(QString evtId) const { if (!d->timeline.empty() && d->eventsIndex.contains(evtId)) return findInTimeline(d->eventsIndex.value(evtId)); return timelineEdge(); } Room::rev_iter_t Room::readMarker(const User* user) const { Q_ASSERT(user); return findInTimeline(d->lastReadEventIds.value(user)); } Room::rev_iter_t Room::readMarker() const { return readMarker(connection()->user()); } QString Room::readMarkerEventId() const { return d->lastReadEventIds.value(d->connection->user()); } int Room::notificationCount() const { return d->notificationCount; } void Room::resetNotificationCount() { if( d->notificationCount == 0 ) return; d->notificationCount = 0; emit notificationCountChanged(this); } int Room::highlightCount() const { return d->highlightCount; } void Room::resetHighlightCount() { if( d->highlightCount == 0 ) return; d->highlightCount = 0; emit highlightCountChanged(this); } QList< User* > Room::usersTyping() const { return d->usersTyping; } QList< User* > Room::membersLeft() const { return d->membersLeft; } QList< User* > Room::users() const { return d->membersMap.values(); } void Room::Private::insertMemberIntoMap(User *u) { QList namesakes = membersMap.values(u->name()); membersMap.insert(u->name(), u); // If there is exactly one namesake of the added user, signal member renaming // for that other one because the two should be disambiguated now. if (namesakes.size() == 1) emit q->memberRenamed(namesakes[0]); updateDisplayname(); } void Room::Private::removeMemberFromMap(QString username, User* u) { membersMap.remove(username, u); // If there was one namesake besides the removed user, signal member renaming // for it because it doesn't need to be disambiguated anymore. // TODO: Think about left users. QList formerNamesakes = membersMap.values(username); if (formerNamesakes.size() == 1) emit q->memberRenamed(formerNamesakes[0]); updateDisplayname(); } inline QByteArray makeErrorStr(const Event* e, const char* msg) { return QString("%1; event dump follows:\n%2") .arg(msg, e->originalJson()).toUtf8(); } void Room::Private::insertEvent(Event* e, Timeline::iterator where, TimelineItem::index_t index) { Q_ASSERT_X(e, __FUNCTION__, "Attempt to add nullptr to timeline"); Q_ASSERT_X(!e->id().isEmpty(), __FUNCTION__, makeErrorStr(e, "Event with empty id cannot be in the timeline")); Q_ASSERT_X(where == timeline.end() || where == timeline.begin(), __FUNCTION__, "Events can only be appended or prepended to the timeline"); if (eventsIndex.contains(e->id())) { qWarning() << "Event" << e->id() << "is already in the timeline."; qWarning() << "Either dropDuplicateEvents() wasn't called or duplicate " "events within the same batch arrived from the server."; return; } timeline.emplace(where, e, index); eventsIndex.insert(e->id(), index); Q_ASSERT(q->findInTimeline(e->id())->event() == e); } void Room::Private::addMember(User *u) { if (!hasMember(u)) { insertMemberIntoMap(u); connect(u, &User::nameChanged, q, &Room::userRenamed); emit q->userAdded(u); } } bool Room::Private::hasMember(User* u) const { return membersMap.values(u->name()).contains(u); } User* Room::Private::member(QString id) const { User* u = connection->user(id); return hasMember(u) ? u : nullptr; } void Room::Private::renameMember(User* u, QString oldName) { if (hasMember(u)) { qWarning() << "Room::Private::renameMember(): the user " << u->name() << "is already known in the room under a new name."; return; } if (membersMap.values(oldName).contains(u)) { removeMemberFromMap(oldName, u); insertMemberIntoMap(u); emit q->memberRenamed(u); updateDisplayname(); } } void Room::Private::removeMember(User* u) { if (hasMember(u)) { if ( !membersLeft.contains(u) ) membersLeft.append(u); removeMemberFromMap(u->name(), u); emit q->userRemoved(u); } } void Room::userRenamed(User* user, QString oldName) { d->renameMember(user, oldName); } QString Room::roomMembername(User *u) const { // See the CS spec, section 11.2.2.3 QString username = u->name(); if (username.isEmpty()) return u->id(); // Get the list of users with the same display name. Most likely, // there'll be one, but there's a chance there are more. auto namesakes = d->membersMap.values(username); if (namesakes.size() == 1) return username; // We expect a user to be a member of the room - but technically it is // possible to invoke roomMemberName() even for non-members. In such case // we return the name _with_ id, to stay on a safe side. // XXX: Causes a storm of false alarms when scrolling through older events // with left users; commented out until we have a proper backtracking of // room state ("room time machine"). // if ( !namesakes.contains(u) ) // { // qWarning() // << "Room::roomMemberName(): user" << u->id() // << "is not a member of the room" << id(); // } // In case of more than one namesake, disambiguate with user id. return username % " (" % u->id() % ")"; } QString Room::roomMembername(QString userId) const { return roomMembername(connection()->user(userId)); } void Room::updateData(SyncRoomData& data) { if( d->prevBatch.isEmpty() ) d->prevBatch = data.timelinePrevBatch; setJoinState(data.joinState); processStateEvents(data.state); // State changes can arrive in a timeline event; so check those. processStateEvents(data.timeline); addNewMessageEvents(data.timeline.release()); for( Event* ephemeralEvent: data.ephemeral ) { processEphemeralEvent(ephemeralEvent); } if( data.highlightCount != d->highlightCount ) { d->highlightCount = data.highlightCount; emit highlightCountChanged(this); } if( data.notificationCount != d->notificationCount ) { d->notificationCount = data.notificationCount; emit notificationCountChanged(this); } } void Room::postMessage(QString type, QString content) { connection()->callApi(id(), type, content); } void Room::getPreviousContent(int limit) { d->getPreviousContent(limit); } void Room::Private::getPreviousContent(int limit) { if( !roomMessagesJob ) { roomMessagesJob = connection->callApi(id, prevBatch, limit); connect( roomMessagesJob, &RoomMessagesJob::result, [=]() { if( !roomMessagesJob->error() ) { q->addHistoricalMessageEvents(roomMessagesJob->releaseEvents()); prevBatch = roomMessagesJob->end(); } roomMessagesJob = nullptr; }); } } void Room::Private::dropDuplicateEvents(Events& events) const { // Collect all duplicate events at the end of the container auto dupsBegin = std::stable_partition(events.begin(), events.end(), [&] (Event* e) { return !eventsIndex.contains(e->id()); }); // Dispose of those dups std::for_each(dupsBegin, events.end(), [] (Event* e) { delete e; }); events.erase(dupsBegin, events.end()); } Connection* Room::connection() const { return d->connection; } void Room::addNewMessageEvents(Events events) { d->dropDuplicateEvents(events); if (events.empty()) return; emit aboutToAddNewMessages(events); doAddNewMessageEvents(events); emit addedMessages(); } void Room::doAddNewMessageEvents(const Events& events) { Q_ASSERT(!events.isEmpty()); Timeline::size_type newUnreadMessages = 0; for (auto e: events) { d->appendEvent(e); newUnreadMessages += d->isEventNotable(e); } qDebug() << "Room" << displayName() << "received" << events.size() << "(with" << newUnreadMessages << "notable)" << "new events; the last event is now" << d->timeline.back(); // The first event in the batch defines whose read marker can possibly be // promoted any further over the same author's events newly arrived. // Others will need explicit read receipts from the server (or, for // the local user, markMessagesAsRead() invocation) to promote their // read markers over the new message events. User* firstWriter = connection()->user(events.front()->senderId()); if (readMarker(firstWriter) != timelineEdge()) { d->promoteReadMarker(firstWriter, findInTimeline(events.front()->id())); qDebug() << "Auto-promoted read marker for" << firstWriter->id() << "to" << *readMarker(firstWriter); } if( !d->unreadMessages && newUnreadMessages > 0) { d->unreadMessages = true; emit unreadMessagesChanged(this); qDebug() << "Room" << displayName() << "has unread messages"; } } void Room::addHistoricalMessageEvents(Events events) { d->dropDuplicateEvents(events); if (events.empty()) return; emit aboutToAddHistoricalMessages(events); doAddHistoricalMessageEvents(events); emit addedMessages(); } void Room::doAddHistoricalMessageEvents(const Events& events) { Q_ASSERT(!events.isEmpty()); // Historical messages arrive in newest-to-oldest order for (auto e: events) d->prependEvent(e); qDebug() << "Room" << displayName() << "received" << events.size() << "past events; the oldest event is now" << d->timeline.front(); } void Room::processStateEvents(const Events& events) { for (auto event: events) { if( event->type() == EventType::RoomName ) { RoomNameEvent* nameEvent = static_cast(event); d->name = nameEvent->name(); qDebug() << "room name:" << d->name; d->updateDisplayname(); emit namesChanged(this); } if( event->type() == EventType::RoomAliases ) { RoomAliasesEvent* aliasesEvent = static_cast(event); d->aliases = aliasesEvent->aliases(); qDebug() << "room aliases:" << d->aliases; // No displayname update - aliases are not used to render a displayname emit namesChanged(this); } if( event->type() == EventType::RoomCanonicalAlias ) { RoomCanonicalAliasEvent* aliasEvent = static_cast(event); d->canonicalAlias = aliasEvent->alias(); qDebug() << "room canonical alias:" << d->canonicalAlias; d->updateDisplayname(); emit namesChanged(this); } if( event->type() == EventType::RoomTopic ) { RoomTopicEvent* topicEvent = static_cast(event); d->topic = topicEvent->topic(); emit topicChanged(); } if( event->type() == EventType::RoomMember ) { RoomMemberEvent* memberEvent = static_cast(event); // Can't use d->member() below because the user may be not a member (yet) User* u = d->connection->user(memberEvent->userId()); u->processEvent(event); if( memberEvent->membership() == MembershipType::Join ) { d->addMember(u); } else if( memberEvent->membership() == MembershipType::Leave ) { d->removeMember(u); } } } } void Room::processEphemeralEvent(Event* event) { if( event->type() == EventType::Typing ) { TypingEvent* typingEvent = static_cast(event); d->usersTyping.clear(); for( const QString& userId: typingEvent->users() ) { if (auto m = d->member(userId)) d->usersTyping.append(m); } emit typingChanged(); } if( event->type() == EventType::Receipt ) { auto receiptEvent = static_cast(event); for( const auto &eventReceiptPair: receiptEvent->events() ) { const auto& eventId = eventReceiptPair.first; const auto& receipts = eventReceiptPair.second; { auto qd = qDebug() << "Marking event" << eventId << "as read for"; if (receipts.size() == 1) qd << receipts[0].userId; else qd << receipts.size() << "users"; } if (d->eventsIndex.contains(eventId)) { const auto newMarker = findInTimeline(eventId); for( const Receipt& r: receipts ) if (auto m = d->member(r.userId)) d->promoteReadMarker(m, newMarker); } else { qDebug() << "Event" << eventId << "not found; saving read markers anyway"; // If the event is not found (most likely, because it's too old // and hasn't been fetched from the server yet), but there is // a previous marker for a user, keep the previous marker. // Otherwise, blindly store the event id for this user. for( const Receipt& r: receipts ) if (auto m = d->member(r.userId)) if (readMarker(m) == timelineEdge()) d->setLastReadEvent(m, eventId); } } } } QString Room::Private::roomNameFromMemberNames(const QList &userlist) const { // This is part 3(i,ii,iii) in the room displayname algorithm described // in the CS spec (see also Room::Private::updateDisplayname() ). // The spec requires to sort users lexicographically by state_key (user id) // and use disambiguated display names of two topmost users excluding // the current one to render the name of the room. // std::array is the leanest C++ container std::array first_two = { {nullptr, nullptr} }; std::partial_sort_copy( userlist.begin(), userlist.end(), first_two.begin(), first_two.end(), [this](const User* u1, const User* u2) { // Filter out the "me" user so that it never hits the room name return u2 == connection->user() || (u1 != connection->user() && u1->id() < u2->id()); } ); // i. One-on-one chat. first_two[1] == connection->user() in this case. if (userlist.size() == 2) return q->roomMembername(first_two[0]); // ii. Two users besides the current one. if (userlist.size() == 3) return tr("%1 and %2") .arg(q->roomMembername(first_two[0])) .arg(q->roomMembername(first_two[1])); // iii. More users. if (userlist.size() > 3) return tr("%1 and %L2 others") .arg(q->roomMembername(first_two[0])) .arg(userlist.size() - 3); // userlist.size() < 2 - apparently, there's only current user in the room return QString(); } QString Room::Private::calculateDisplayname() const { // CS spec, section 11.2.2.5 Calculating the display name for a room // Numbers below refer to respective parts in the spec. // 1. Name (from m.room.name) if (!name.isEmpty()) { return name; } // 2. Canonical alias if (!canonicalAlias.isEmpty()) return canonicalAlias; // 3. Room members QString topMemberNames = roomNameFromMemberNames(membersMap.values()); if (!topMemberNames.isEmpty()) return topMemberNames; // 4. Users that previously left the room topMemberNames = roomNameFromMemberNames(membersLeft); if (!topMemberNames.isEmpty()) return tr("Empty room (was: %1)").arg(topMemberNames); // 5. Fail miserably return tr("Empty room (%1)").arg(id); // Using m.room.aliases is explicitly discouraged by the spec //if (!aliases.empty() && !aliases.at(0).isEmpty()) // displayname = aliases.at(0); } void Room::Private::updateDisplayname() { const QString old_name = displayname; displayname = calculateDisplayname(); if (old_name != displayname) emit q->displaynameChanged(q); } MemberSorter Room::memberSorter() const { return MemberSorter(this); } bool MemberSorter::operator()(User *u1, User *u2) const { auto n1 = room->roomMembername(u1); auto n2 = room->roomMembername(u2); if (n1[0] == '@') n1.remove(0, 1); if (n2[0] == '@') n2.remove(0, 1); return n1 < n2; }