// SPDX-FileCopyrightText: 2015 Felix Rohrbach // SPDX-FileCopyrightText: 2016 Kitsune Ral // SPDX-License-Identifier: LGPL-2.1-or-later #pragma once #include "avatar.h" #include "util.h" #include namespace Quotient { class Connection; class Room; class RoomMemberEvent; class QUOTIENT_API User : public QObject { Q_OBJECT Q_PROPERTY(QString id READ id CONSTANT) Q_PROPERTY(bool isGuest READ isGuest CONSTANT) Q_PROPERTY(int hue READ hue CONSTANT) Q_PROPERTY(qreal hueF READ hueF CONSTANT) Q_PROPERTY(QString name READ name NOTIFY defaultNameChanged) Q_PROPERTY(QString displayName READ displayname NOTIFY defaultNameChanged STORED false) Q_PROPERTY(QString fullName READ fullName NOTIFY defaultNameChanged STORED false) Q_PROPERTY(QString avatarMediaId READ avatarMediaId NOTIFY defaultAvatarChanged STORED false) Q_PROPERTY(QUrl avatarUrl READ avatarUrl NOTIFY defaultAvatarChanged) public: User(QString userId, Connection* connection); Connection* connection() const; /** Get unique stable user id * User id is generated by the server and is not changed ever. */ QString id() const; /** Get the name chosen by the user * This may be empty if the user didn't choose the name or cleared * it. If the user is bridged, the bridge postfix (such as '(IRC)') * is stripped out. No disambiguation for the room is done. * \sa displayName */ QString name(const Room* room = nullptr) const; /** Get the displayed user name * When \p room is null, this method returns result of name() if * the name is non-empty; otherwise it returns user id. * When \p room is non-null, this call is equivalent to * Room::roomMembername invocation for the user (i.e. the user's * disambiguated room-specific name is returned). * \sa name, id, fullName, Room::roomMembername */ QString displayname(const Room* room = nullptr) const; /** Get user name and id in one string * The constructed string follows the format 'name (id)' * which the spec recommends for users disambiguation in * a room context and in other places. * \sa displayName, Room::roomMembername */ QString fullName(const Room* room = nullptr) const; /** Whether the user is a guest * As of now, the function relies on the convention used in Synapse * that guests and only guests have all-numeric IDs. This may or * may not work with non-Synapse servers. */ bool isGuest() const; /** Hue color component of this user based on id. * The implementation is based on XEP-0392: * https://xmpp.org/extensions/xep-0392.html * Naming and ranges are the same as QColor's hue methods: * https://doc.qt.io/qt-5/qcolor.html#integer-vs-floating-point-precision */ int hue() const; qreal hueF() const; /// Get a reference to a user avatar object for a given room /*! This reference should be considered short-lived: processing the next * room member event for this user may (or may not) invalidate it. */ const Avatar& avatarObject(const Room* room = nullptr) const; Q_INVOKABLE QImage avatar(int dimension, const Quotient::Room* room = nullptr) const; Q_INVOKABLE QImage avatar(int requestedWidth, int requestedHeight, const Quotient::Room* room = nullptr) const; QImage avatar(int width, int height, const Room* room, const Avatar::get_callback_t& callback) const; QString avatarMediaId(const Room* room = nullptr) const; QUrl avatarUrl(const Room* room = nullptr) const; public Q_SLOTS: /// Set a new name in the global user profile void rename(const QString& newName); /// Set a new name for the user in one room void rename(const QString& newName, const Room* r); /// Upload the file and use it as an avatar bool setAvatar(const QString& fileName); /// Upload contents of the QIODevice and set that as an avatar bool setAvatar(QIODevice* source); /// Removes the avatar from the profile void removeAvatar(); /// Create or find a direct chat with this user /*! The resulting chat is returned asynchronously via * Connection::directChatAvailable() */ void requestDirectChat(); /// Add the user to the ignore list void ignore(); /// Remove the user from the ignore list void unmarkIgnore(); /// Check whether the user is in ignore list bool isIgnored() const; /// Force loading displayName and avartar url. This is required in /// some cases where the you need to use an user independent of the /// room. void load(); Q_SIGNALS: void defaultNameChanged(); void defaultAvatarChanged(); private: class Private; ImplPtr d; template bool doSetAvatar(SourceT&& source); }; } // namespace Quotient