/****************************************************************************** * THIS FILE IS GENERATED - ANY EDITS WILL BE OVERWRITTEN */ #pragma once #include "jobs/basejob.h" #include namespace QMatrixClient { // Operations /// Send a message event to the given room. /*! * This endpoint is used to send a message event to a room. Message events * allow access to historical events and pagination, making them suited * for "once-off" activity in a room. * * The body of the request should be the content object of the event; the * fields in this object will vary depending on the type of event. See * `Room Events`_ for the m. event specification. */ class SendMessageJob : public BaseJob { public: /*! Send a message event to the given room. * \param roomId * The room to send the event to. * \param eventType * The type of event to send. * \param txnId * The transaction ID for this event. Clients should generate an * ID unique across requests with the same access token; it will be * used by the server to ensure idempotency of requests. * \param body * This endpoint is used to send a message event to a room. Message events * allow access to historical events and pagination, making them suited * for "once-off" activity in a room. * * The body of the request should be the content object of the event; the * fields in this object will vary depending on the type of event. See * `Room Events`_ for the m. event specification. */ explicit SendMessageJob(const QString& roomId, const QString& eventType, const QString& txnId, const QJsonObject& body = {}); ~SendMessageJob() override; // Result properties /// A unique identifier for the event. const QString& eventId() const; protected: Status parseJson(const QJsonDocument& data) override; private: class Private; QScopedPointer d; }; } // namespace QMatrixClient