/****************************************************************************** * THIS FILE IS GENERATED - ANY EDITS WILL BE OVERWRITTEN */ #pragma once #include "jobs/basejob.h" #include "converters.h" #include namespace QMatrixClient { // Operations /// Get the supported login types to authenticate users /// /// Gets the homeserver's supported login types to authenticate users. Clients /// should pick one of these and supply it as the ``type`` when logging in. class GetLoginFlowsJob : public BaseJob { public: // Inner data structures /// Gets the homeserver's supported login types to authenticate users. Clients /// should pick one of these and supply it as the ``type`` when logging in. struct LoginFlow { /// The login type. This is supplied as the ``type`` when /// logging in. QString type; }; // Construction/destruction explicit GetLoginFlowsJob(); /*! Construct a URL without creating a full-fledged job object * * This function can be used when a URL for * GetLoginFlowsJob is necessary but the job * itself isn't. */ static QUrl makeRequestUrl(QUrl baseUrl); ~GetLoginFlowsJob() override; // Result properties /// The homeserver's supported login types const QVector& flows() const; protected: Status parseJson(const QJsonDocument& data) override; private: class Private; QScopedPointer d; }; /// Authenticates the user. /// /// Authenticates the user, and issues an access token they can /// use to authorize themself in subsequent requests. /// /// If the client does not supply a ``device_id``, the server must /// auto-generate one. /// /// The returned access token must be associated with the ``device_id`` /// supplied by the client or generated by the server. The server may /// invalidate any access token previously associated with that device. See /// `Relationship between access tokens and devices`_. class LoginJob : public BaseJob { public: /*! Authenticates the user. * \param type * The login type being used. * \param user * The fully qualified user ID or just local part of the user ID, to log in. * \param medium * When logging in using a third party identifier, the medium of the identifier. Must be 'email'. * \param address * Third party identifier for the user. * \param password * Required when ``type`` is ``m.login.password``. The user's * password. * \param token * Required when ``type`` is ``m.login.token``. Part of `Token-based`_ login. * \param deviceId * ID of the client device. If this does not correspond to a * known client device, a new device will be created. The server * will auto-generate a device_id if this is not specified. * \param initialDeviceDisplayName * A display name to assign to the newly-created device. Ignored * if ``device_id`` corresponds to a known device. */ explicit LoginJob(const QString& type, const QString& user = {}, const QString& medium = {}, const QString& address = {}, const QString& password = {}, const QString& token = {}, const QString& deviceId = {}, const QString& initialDeviceDisplayName = {}); ~LoginJob() override; // Result properties /// The fully-qualified Matrix ID that has been registered. const QString& userId() const; /// An access token for the account. /// This access token can then be used to authorize other requests. const QString& accessToken() const; /// The server_name of the homeserver on which the account has /// been registered. /// /// **Deprecated**. Clients should extract the server_name from /// ``user_id`` (by splitting at the first colon) if they require /// it. Note also that ``homeserver`` is not spelt this way. const QString& homeServer() const; /// ID of the logged-in device. Will be the same as the /// corresponding parameter in the request, if one was specified. const QString& deviceId() const; protected: Status parseJson(const QJsonDocument& data) override; private: class Private; QScopedPointer d; }; } // namespace QMatrixClient