/****************************************************************************** * Copyright (C) 2015 Felix Rohrbach * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "connection.h" #include "connectiondata.h" #include "user.h" #include "events/directchatevent.h" #include "events/eventloader.h" #include "room.h" #include "settings.h" #include "csapi/login.h" #include "csapi/logout.h" #include "csapi/receipts.h" #include "csapi/leaving.h" #include "csapi/account-data.h" #include "csapi/joining.h" #include "csapi/to_device.h" #include "csapi/room_send.h" #include "jobs/syncjob.h" #include "jobs/mediathumbnailjob.h" #include "jobs/downloadfilejob.h" #include "csapi/voip.h" #include #include #include #include #include #include #include #include using namespace QMatrixClient; // This is very much Qt-specific; STL iterators don't have key() and value() template HashT erase_if(HashT& hashMap, Pred pred) { HashT removals; for (auto it = hashMap.begin(); it != hashMap.end();) { if (pred(it)) { removals.insert(it.key(), it.value()); it = hashMap.erase(it); } else ++it; } return removals; } class Connection::Private { public: explicit Private(std::unique_ptr&& connection) : data(move(connection)) { } Q_DISABLE_COPY(Private) Private(Private&&) = delete; Private operator=(Private&&) = delete; Connection* q = nullptr; std::unique_ptr data; // A complex key below is a pair of room name and whether its // state is Invited. The spec mandates to keep Invited room state // separately so we should, e.g., keep objects for Invite and // Leave state of the same room. QHash, Room*> roomMap; QVector roomIdsToForget; QVector firstTimeRooms; QMap userMap; DirectChatsMap directChats; DirectChatUsersMap directChatUsers; std::unordered_map accountData; QString userId; SyncJob* syncJob = nullptr; bool cacheState = true; bool cacheToBinary = SettingsGroup("libqmatrixclient") .value("cache_type").toString() != "json"; bool lazyLoading; void connectWithToken(const QString& user, const QString& accessToken, const QString& deviceId); void broadcastDirectChatUpdates(const DirectChatsMap& additions, const DirectChatsMap& removals); template EventT* unpackAccountData() const { const auto& eventIt = accountData.find(EventT::matrixTypeId()); return eventIt == accountData.end() ? nullptr : weakPtrCast(eventIt->second); } void packAndSendAccountData(EventPtr&& event) { const auto eventType = event->matrixType(); q->callApi(userId, eventType, event->contentJson()); accountData[eventType] = std::move(event); emit q->accountDataChanged(eventType); } template void packAndSendAccountData(ContentT&& content) { packAndSendAccountData( makeEvent(std::forward(content))); } }; Connection::Connection(const QUrl& server, QObject* parent) : QObject(parent) , d(std::make_unique(std::make_unique(server))) { d->q = this; // All d initialization should occur before this line } Connection::Connection(QObject* parent) : Connection({}, parent) { } Connection::~Connection() { qCDebug(MAIN) << "deconstructing connection object for" << d->userId; stopSync(); } void Connection::resolveServer(const QString& mxidOrDomain) { // At this point we may have something as complex as // @username:[IPv6:address]:port, or as simple as a plain domain name. // Try to parse as an FQID; if there's no @ part, assume it's a domain name. QRegularExpression parser( "^(@.+?:)?" // Optional username (allow everything for compatibility) "(\\[[^]]+\\]|[^:@]+)" // Either IPv6 address or hostname/IPv4 address "(:\\d{1,5})?$", // Optional port QRegularExpression::UseUnicodePropertiesOption); // Because asian digits auto match = parser.match(mxidOrDomain); QUrl maybeBaseUrl = QUrl::fromUserInput(match.captured(2)); maybeBaseUrl.setScheme("https"); // Instead of the Qt-default "http" if (!match.hasMatch() || !maybeBaseUrl.isValid()) { emit resolveError( tr("%1 is not a valid homeserver address") .arg(maybeBaseUrl.toString())); return; } setHomeserver(maybeBaseUrl); emit resolved(); return; // FIXME, #178: The below code is incorrect and is no more executed. The // correct server resolution should be done from .well-known/matrix/client auto domain = maybeBaseUrl.host(); qCDebug(MAIN) << "Finding the server" << domain; // Check if the Matrix server has a dedicated service record. auto* dns = new QDnsLookup(); dns->setType(QDnsLookup::SRV); dns->setName("_matrix._tcp." + domain); connect(dns, &QDnsLookup::finished, [this,dns,maybeBaseUrl]() { QUrl baseUrl { maybeBaseUrl }; if (dns->error() == QDnsLookup::NoError && dns->serviceRecords().isEmpty()) { auto record = dns->serviceRecords().front(); baseUrl.setHost(record.target()); baseUrl.setPort(record.port()); qCDebug(MAIN) << "SRV record for" << maybeBaseUrl.host() << "is" << baseUrl.authority(); } else { qCDebug(MAIN) << baseUrl.host() << "doesn't have SRV record" << dns->name() << "- using the hostname as is"; } setHomeserver(baseUrl); emit resolved(); dns->deleteLater(); }); dns->lookup(); } void Connection::connectToServer(const QString& user, const QString& password, const QString& initialDeviceName, const QString& deviceId) { checkAndConnect(user, [=] { doConnectToServer(user, password, initialDeviceName, deviceId); }); } void Connection::doConnectToServer(const QString& user, const QString& password, const QString& initialDeviceName, const QString& deviceId) { auto loginJob = callApi(QStringLiteral("m.login.password"), UserIdentifier { QStringLiteral("m.id.user"), {{ QStringLiteral("user"), user }} }, password, /*token*/ "", deviceId, initialDeviceName); connect(loginJob, &BaseJob::success, this, [this, loginJob] { d->connectWithToken(loginJob->userId(), loginJob->accessToken(), loginJob->deviceId()); }); connect(loginJob, &BaseJob::failure, this, [this, loginJob] { emit loginError(loginJob->errorString(), loginJob->rawDataSample()); }); } void Connection::connectWithToken(const QString& userId, const QString& accessToken, const QString& deviceId) { checkAndConnect(userId, [=] { d->connectWithToken(userId, accessToken, deviceId); }); } void Connection::Private::connectWithToken(const QString& user, const QString& accessToken, const QString& deviceId) { userId = user; q->user(); // Creates a User object for the local user data->setToken(accessToken.toLatin1()); data->setDeviceId(deviceId); qCDebug(MAIN) << "Using server" << data->baseUrl().toDisplayString() << "by user" << userId << "from device" << deviceId; emit q->stateChanged(); emit q->connected(); } void Connection::checkAndConnect(const QString& userId, std::function connectFn) { if (d->data->baseUrl().isValid()) { connectFn(); return; } // Not good to go, try to fix the homeserver URL. if (userId.startsWith('@') && userId.indexOf(':') != -1) { connectSingleShot(this, &Connection::homeserverChanged, this, connectFn); // NB: doResolveServer can emit resolveError, so this is a part of // checkAndConnect function contract. resolveServer(userId); } else emit resolveError( tr("%1 is an invalid homeserver URL") .arg(d->data->baseUrl().toString())); } void Connection::logout() { auto job = callApi(); connect( job, &LogoutJob::success, this, [this] { stopSync(); d->data->setToken({}); emit stateChanged(); emit loggedOut(); }); } void Connection::sync(int timeout) { if (d->syncJob) return; Filter filter; filter.room->timeline->limit = 100; filter.room->state->lazyLoadMembers = d->lazyLoading; auto job = d->syncJob = callApi(BackgroundRequest, d->data->lastEvent(), filter, timeout); connect( job, &SyncJob::success, this, [this, job] { onSyncSuccess(job->takeData()); d->syncJob = nullptr; emit syncDone(); }); connect( job, &SyncJob::retryScheduled, this, [this,job] (int retriesTaken, int nextInMilliseconds) { emit networkError(job->errorString(), job->rawDataSample(), retriesTaken, nextInMilliseconds); }); connect( job, &SyncJob::failure, this, [this, job] { d->syncJob = nullptr; if (job->error() == BaseJob::ContentAccessError) { qCWarning(SYNCJOB) << "Sync job failed with ContentAccessError - login expired?"; emit loginError(job->errorString(), job->rawDataSample()); } else emit syncError(job->errorString(), job->rawDataSample()); }); } void Connection::onSyncSuccess(SyncData &&data, bool fromCache) { d->data->setLastEvent(data.nextBatch()); for (auto&& roomData: data.takeRoomData()) { const auto forgetIdx = d->roomIdsToForget.indexOf(roomData.roomId); if (forgetIdx != -1) { d->roomIdsToForget.removeAt(forgetIdx); if (roomData.joinState == JoinState::Leave) { qDebug(MAIN) << "Room" << roomData.roomId << "has been forgotten, ignoring /sync response for it"; continue; } qWarning(MAIN) << "Room" << roomData.roomId << "has just been forgotten but /sync returned it in" << toCString(roomData.joinState) << "state - suspiciously fast turnaround"; } if ( auto* r = provideRoom(roomData.roomId, roomData.joinState) ) { r->updateData(std::move(roomData), fromCache); if (d->firstTimeRooms.removeOne(r)) emit loadedRoomState(r); } QCoreApplication::processEvents(); } for (auto&& accountEvent: data.takeAccountData()) { if (is(*accountEvent)) { const auto usersToDCs = ptrCast(move(accountEvent)) ->usersToDirectChats(); DirectChatsMap removals = erase_if(d->directChats, [&usersToDCs] (auto it) { return !usersToDCs.contains(it.key()->id(), it.value()); }); erase_if(d->directChatUsers, [&usersToDCs] (auto it) { return !usersToDCs.contains(it.value()->id(), it.key()); }); if (MAIN().isDebugEnabled()) for (auto it = removals.begin(); it != removals.end(); ++it) qCDebug(MAIN) << it.value() << "is no more a direct chat with" << it.key()->id(); DirectChatsMap additions; for (auto it = usersToDCs.begin(); it != usersToDCs.end(); ++it) { if (auto* u = user(it.key())) { if (!d->directChats.contains(u, it.value())) { Q_ASSERT(!d->directChatUsers.contains(it.value(), u)); additions.insert(u, it.value()); d->directChats.insert(u, it.value()); d->directChatUsers.insert(it.value(), u); qCDebug(MAIN) << "Marked room" << it.value() << "as a direct chat with" << u->id(); } } else qCWarning(MAIN) << "Couldn't get a user object for" << it.key(); } if (!additions.isEmpty() || !removals.isEmpty()) emit directChatsListChanged(additions, removals); continue; } if (is(*accountEvent)) qCDebug(MAIN) << "Users ignored by" << d->userId << "updated:" << QStringList::fromSet(ignoredUsers()).join(','); auto& currentData = d->accountData[accountEvent->matrixType()]; // A polymorphic event-specific comparison might be a bit more // efficient; maaybe do it another day if (!currentData || currentData->contentJson() != accountEvent->contentJson()) { currentData = std::move(accountEvent); qCDebug(MAIN) << "Updated account data of type" << currentData->matrixType(); emit accountDataChanged(currentData->matrixType()); } } } void Connection::stopSync() { if (d->syncJob) { d->syncJob->abandon(); d->syncJob = nullptr; } } QString Connection::nextBatchToken() const { return d->data->lastEvent(); } PostReceiptJob* Connection::postReceipt(Room* room, RoomEvent* event) const { return callApi(room->id(), "m.read", event->id()); } JoinRoomJob* Connection::joinRoom(const QString& roomAlias, const QStringList& serverNames) { auto job = callApi(roomAlias, serverNames); connect(job, &JoinRoomJob::success, this, [this, job] { provideRoom(job->roomId(), JoinState::Join); }); return job; } void Connection::leaveRoom(Room* room) { callApi(room->id()); } inline auto splitMediaId(const QString& mediaId) { auto idParts = mediaId.split('/'); Q_ASSERT_X(idParts.size() == 2, __FUNCTION__, ("'" + mediaId + "' doesn't look like 'serverName/localMediaId'").toLatin1()); return idParts; } MediaThumbnailJob* Connection::getThumbnail(const QString& mediaId, QSize requestedSize, RunningPolicy policy) const { auto idParts = splitMediaId(mediaId); return callApi(policy, idParts.front(), idParts.back(), requestedSize); } MediaThumbnailJob* Connection::getThumbnail(const QUrl& url, QSize requestedSize, RunningPolicy policy) const { return getThumbnail(url.authority() + url.path(), requestedSize, policy); } MediaThumbnailJob* Connection::getThumbnail(const QUrl& url, int requestedWidth, int requestedHeight, RunningPolicy policy) const { return getThumbnail(url, QSize(requestedWidth, requestedHeight), policy); } UploadContentJob* Connection::uploadContent(QIODevice* contentSource, const QString& filename, const QString& contentType) const { return callApi(contentSource, filename, contentType); } UploadContentJob* Connection::uploadFile(const QString& fileName, const QString& contentType) { auto sourceFile = new QFile(fileName); if (!sourceFile->open(QIODevice::ReadOnly)) { qCWarning(MAIN) << "Couldn't open" << sourceFile->fileName() << "for reading"; return nullptr; } return uploadContent(sourceFile, QFileInfo(*sourceFile).fileName(), contentType); } GetContentJob* Connection::getContent(const QString& mediaId) const { auto idParts = splitMediaId(mediaId); return callApi(idParts.front(), idParts.back()); } GetContentJob* Connection::getContent(const QUrl& url) const { return getContent(url.authority() + url.path()); } DownloadFileJob* Connection::downloadFile(const QUrl& url, const QString& localFilename) const { auto mediaId = url.authority() + url.path(); auto idParts = splitMediaId(mediaId); auto* job = callApi(idParts.front(), idParts.back(), localFilename); return job; } CreateRoomJob* Connection::createRoom(RoomVisibility visibility, const QString& alias, const QString& name, const QString& topic, QStringList invites, const QString& presetName, bool isDirect, const QVector& initialState, const QVector& invite3pids, const QJsonObject& creationContent) { invites.removeOne(d->userId); // The creator is by definition in the room auto job = callApi( visibility == PublishRoom ? QStringLiteral("public") : QStringLiteral("private"), alias, name, topic, invites, invite3pids, QString(/*TODO: #233*/), creationContent, initialState, presetName, isDirect); connect(job, &BaseJob::success, this, [this,job] { emit createdRoom(provideRoom(job->roomId(), JoinState::Join)); }); return job; } void Connection::requestDirectChat(const QString& userId) { if (auto* u = user(userId)) requestDirectChat(u); else qCCritical(MAIN) << "Connection::requestDirectChat: Couldn't get a user object for" << userId; } void Connection::requestDirectChat(User* u) { doInDirectChat(u, [this] (Room* r) { emit directChatAvailable(r); }); } void Connection::doInDirectChat(const QString& userId, const std::function& operation) { if (auto* u = user(userId)) doInDirectChat(u, operation); else qCCritical(MAIN) << "Connection::doInDirectChat: Couldn't get a user object for" << userId; } void Connection::doInDirectChat(User* u, const std::function& operation) { Q_ASSERT(u); const auto& userId = u->id(); // There can be more than one DC; find the first valid, and delete invalid // (left/forgotten) ones along the way. DirectChatsMap removals; for (auto it = d->directChats.find(u); it != d->directChats.end() && it.key() == u; ++it) { const auto& roomId = *it; if (auto r = room(roomId, JoinState::Join)) { Q_ASSERT(r->id() == roomId); // A direct chat with yourself should only involve yourself :) if (userId == d->userId && r->totalMemberCount() > 1) continue; qCDebug(MAIN) << "Requested direct chat with" << userId << "is already available as" << r->id(); operation(r); return; } if (auto ir = invitation(roomId)) { Q_ASSERT(ir->id() == roomId); auto j = joinRoom(ir->id()); connect(j, &BaseJob::success, this, [this,roomId,userId,operation] { qCDebug(MAIN) << "Joined the already invited direct chat with" << userId << "as" << roomId; operation(room(roomId, JoinState::Join)); }); return; } // Avoid reusing previously left chats but don't remove them // from direct chat maps, either. if (room(roomId, JoinState::Leave)) continue; qCWarning(MAIN) << "Direct chat with" << userId << "known as room" << roomId << "is not valid and will be discarded"; // Postpone actual deletion until we finish iterating d->directChats. removals.insert(it.key(), it.value()); } if (!removals.isEmpty()) { for (auto it = removals.cbegin(); it != removals.cend(); ++it) { d->directChats.remove(it.key(), it.value()); d->directChatUsers.remove(it.value(), const_cast(it.key())); // FIXME } d->broadcastDirectChatUpdates({}, removals); } auto j = createDirectChat(userId); connect(j, &BaseJob::success, this, [this,j,userId,operation] { qCDebug(MAIN) << "Direct chat with" << userId << "has been created as" << j->roomId(); operation(room(j->roomId(), JoinState::Join)); }); } CreateRoomJob* Connection::createDirectChat(const QString& userId, const QString& topic, const QString& name) { return createRoom(UnpublishRoom, "", name, topic, {userId}, "trusted_private_chat", true); } ForgetRoomJob* Connection::forgetRoom(const QString& id) { // To forget is hard :) First we should ensure the local user is not // in the room (by leaving it, if necessary); once it's done, the /forget // endpoint can be called; and once this is through, the local Room object // (if any existed) is deleted. At the same time, we still have to // (basically immediately) return a pointer to ForgetRoomJob. Therefore // a ForgetRoomJob is created in advance and can be returned in a probably // not-yet-started state (it will start once /leave completes). auto forgetJob = new ForgetRoomJob(id); auto room = d->roomMap.value({id, false}); if (!room) room = d->roomMap.value({id, true}); if (room && room->joinState() != JoinState::Leave) { auto leaveJob = room->leaveRoom(); connect(leaveJob, &BaseJob::success, this, [this, forgetJob, room] { forgetJob->start(connectionData()); // If the matching /sync response hasn't arrived yet, mark the room // for explicit deletion if (room->joinState() != JoinState::Leave) d->roomIdsToForget.push_back(room->id()); }); connect(leaveJob, &BaseJob::failure, forgetJob, &BaseJob::abandon); } else forgetJob->start(connectionData()); connect(forgetJob, &BaseJob::success, this, [this, id] { // Delete whatever instances of the room are still in the map. for (auto f: {false, true}) if (auto r = d->roomMap.take({ id, f })) { qCDebug(MAIN) << "Room" << r->objectName() << "in state" << toCString(r->joinState()) << "will be deleted"; emit r->beforeDestruction(r); r->deleteLater(); } }); return forgetJob; } SendToDeviceJob* Connection::sendToDevices(const QString& eventType, const UsersToDevicesToEvents& eventsMap) const { QHash> json; json.reserve(int(eventsMap.size())); std::for_each(eventsMap.begin(), eventsMap.end(), [&json] (const auto& userTodevicesToEvents) { auto& jsonUser = json[userTodevicesToEvents.first]; const auto& devicesToEvents = userTodevicesToEvents.second; std::for_each(devicesToEvents.begin(), devicesToEvents.end(), [&jsonUser] (const auto& deviceToEvents) { jsonUser.insert(deviceToEvents.first, deviceToEvents.second.contentJson()); }); }); return callApi(BackgroundRequest, eventType, generateTxnId(), json); } SendMessageJob* Connection::sendMessage(const QString& roomId, const RoomEvent& event) const { const auto txnId = event.transactionId().isEmpty() ? generateTxnId() : event.transactionId(); return callApi(roomId, event.matrixType(), txnId, event.contentJson()); } QUrl Connection::homeserver() const { return d->data->baseUrl(); } Room* Connection::room(const QString& roomId, JoinStates states) const { Room* room = d->roomMap.value({roomId, false}, nullptr); if (states.testFlag(JoinState::Join) && room && room->joinState() == JoinState::Join) return room; if (states.testFlag(JoinState::Invite)) if (Room* invRoom = invitation(roomId)) return invRoom; if (states.testFlag(JoinState::Leave) && room && room->joinState() == JoinState::Leave) return room; return nullptr; } Room* Connection::invitation(const QString& roomId) const { return d->roomMap.value({roomId, true}, nullptr); } User* Connection::user(const QString& userId) { if (userId.isEmpty()) return nullptr; if (!userId.startsWith('@') || !userId.contains(':')) { qCCritical(MAIN) << "Malformed userId:" << userId; return nullptr; } if( d->userMap.contains(userId) ) return d->userMap.value(userId); auto* user = userFactory()(this, userId); d->userMap.insert(userId, user); emit newUser(user); return user; } const User* Connection::user() const { return d->userMap.value(d->userId, nullptr); } User* Connection::user() { return user(d->userId); } QString Connection::userId() const { return d->userId; } QString Connection::deviceId() const { return d->data->deviceId(); } QString Connection::token() const { return accessToken(); } QByteArray Connection::accessToken() const { return d->data->accessToken(); } SyncJob* Connection::syncJob() const { return d->syncJob; } int Connection::millisToReconnect() const { return d->syncJob ? d->syncJob->millisToRetry() : 0; } QHash< QPair, Room* > Connection::roomMap() const { // Copy-on-write-and-remove-elements is faster than copying elements one by one. QHash< QPair, Room* > roomMap = d->roomMap; for (auto it = roomMap.begin(); it != roomMap.end(); ) { if (it.value()->joinState() == JoinState::Leave) it = roomMap.erase(it); else ++it; } return roomMap; } bool Connection::hasAccountData(const QString& type) const { return d->accountData.find(type) != d->accountData.cend(); } const EventPtr& Connection::accountData(const QString& type) const { static EventPtr NoEventPtr {}; auto it = d->accountData.find(type); return it == d->accountData.end() ? NoEventPtr : it->second; } QJsonObject Connection::accountDataJson(const QString& type) const { const auto& eventPtr = accountData(type); return eventPtr ? eventPtr->contentJson() : QJsonObject(); } void Connection::setAccountData(EventPtr&& event) { d->packAndSendAccountData(std::move(event)); } void Connection::setAccountData(const QString& type, const QJsonObject& content) { d->packAndSendAccountData(loadEvent(type, content)); } QHash> Connection::tagsToRooms() const { QHash> result; for (auto* r: qAsConst(d->roomMap)) { for (const auto& tagName: r->tagNames()) result[tagName].push_back(r); } for (auto it = result.begin(); it != result.end(); ++it) std::sort(it->begin(), it->end(), [t=it.key()] (Room* r1, Room* r2) { return r1->tags().value(t) < r2->tags().value(t); }); return result; } QStringList Connection::tagNames() const { QStringList tags ({FavouriteTag}); for (auto* r: qAsConst(d->roomMap)) for (const auto& tag: r->tagNames()) if (tag != LowPriorityTag && !tags.contains(tag)) tags.push_back(tag); tags.push_back(LowPriorityTag); return tags; } QVector Connection::roomsWithTag(const QString& tagName) const { QVector rooms; std::copy_if(d->roomMap.begin(), d->roomMap.end(), std::back_inserter(rooms), [&tagName] (Room* r) { return r->tags().contains(tagName); }); return rooms; } Connection::DirectChatsMap Connection::directChats() const { return d->directChats; } QJsonObject toJson(const Connection::DirectChatsMap& directChats) { QJsonObject json; for (auto it = directChats.begin(); it != directChats.end();) { QJsonArray roomIds; const auto* user = it.key(); for (; it != directChats.end() && it.key() == user; ++it) roomIds.append(*it); json.insert(user->id(), roomIds); } return json; } void Connection::Private::broadcastDirectChatUpdates(const DirectChatsMap& additions, const DirectChatsMap& removals) { q->callApi(userId, QStringLiteral("m.direct"), toJson(directChats)); emit q->directChatsListChanged(additions, removals); } void Connection::addToDirectChats(const Room* room, User* user) { Q_ASSERT(room != nullptr && user != nullptr); if (d->directChats.contains(user, room->id())) return; Q_ASSERT(!d->directChatUsers.contains(room->id(), user)); d->directChats.insert(user, room->id()); d->directChatUsers.insert(room->id(), user); DirectChatsMap additions { { user, room->id() } }; d->broadcastDirectChatUpdates(additions, {}); } void Connection::removeFromDirectChats(const QString& roomId, User* user) { Q_ASSERT(!roomId.isEmpty()); if ((user != nullptr && !d->directChats.contains(user, roomId)) || d->directChats.key(roomId) == nullptr) return; DirectChatsMap removals; if (user != nullptr) { removals.insert(user, roomId); d->directChats.remove(user, roomId); d->directChatUsers.remove(roomId, user); } else { removals = erase_if(d->directChats, [&roomId] (auto it) { return it.value() == roomId; }); d->directChatUsers.remove(roomId); } d->broadcastDirectChatUpdates({}, removals); } bool Connection::isDirectChat(const QString& roomId) const { return d->directChatUsers.contains(roomId); } QList Connection::directChatUsers(const Room* room) const { Q_ASSERT(room != nullptr); return d->directChatUsers.values(room->id()); } bool Connection::isIgnored(const User* user) const { return ignoredUsers().contains(user->id()); } Connection::IgnoredUsersList Connection::ignoredUsers() const { const auto* event = d->unpackAccountData(); return event ? event->ignored_users() : IgnoredUsersList(); } void Connection::addToIgnoredUsers(const User* user) { Q_ASSERT(user != nullptr); auto ignoreList = ignoredUsers(); if (!ignoreList.contains(user->id())) { ignoreList.insert(user->id()); d->packAndSendAccountData(ignoreList); emit ignoredUsersListChanged({{ user->id() }}, {}); } } void Connection::removeFromIgnoredUsers(const User* user) { Q_ASSERT(user != nullptr); auto ignoreList = ignoredUsers(); if (ignoreList.remove(user->id()) != 0) { d->packAndSendAccountData(ignoreList); emit ignoredUsersListChanged({}, {{ user->id() }}); } } QMap Connection::users() const { return d->userMap; } const ConnectionData* Connection::connectionData() const { return d->data.get(); } Room* Connection::provideRoom(const QString& id, JoinState joinState) { // TODO: This whole function is a strong case for a RoomManager class. Q_ASSERT_X(!id.isEmpty(), __FUNCTION__, "Empty room id"); const auto roomKey = qMakePair(id, joinState == JoinState::Invite); auto* room = d->roomMap.value(roomKey, nullptr); if (room) { // Leave is a special case because in transition (5a) (see the .h file) // joinState == room->joinState but we still have to preempt the Invite // and emit a signal. For Invite and Join, there's no such problem. if (room->joinState() == joinState && joinState != JoinState::Leave) return room; } else { room = roomFactory()(this, id, joinState); if (!room) { qCCritical(MAIN) << "Failed to create a room" << id; return nullptr; } d->roomMap.insert(roomKey, room); d->firstTimeRooms.push_back(room); connect(room, &Room::beforeDestruction, this, &Connection::aboutToDeleteRoom); emit newRoom(room); } if (joinState == JoinState::Invite) { // prev is either Leave or nullptr auto* prev = d->roomMap.value({id, false}, nullptr); emit invitedRoom(room, prev); } else { room->setJoinState(joinState); // Preempt the Invite room (if any) with a room in Join/Leave state. auto* prevInvite = d->roomMap.take({id, true}); if (joinState == JoinState::Join) emit joinedRoom(room, prevInvite); else if (joinState == JoinState::Leave) emit leftRoom(room, prevInvite); if (prevInvite) { qCDebug(MAIN) << "Deleting Invite state for room" << prevInvite->id(); emit prevInvite->beforeDestruction(prevInvite); prevInvite->deleteLater(); } } return room; } void Connection::setRoomFactory(room_factory_t f) { _roomFactory = std::move(f); } void Connection::setUserFactory(user_factory_t f) { _userFactory = std::move(f); } room_factory_t Connection::roomFactory() { return _roomFactory; } user_factory_t Connection::userFactory() { return _userFactory; } room_factory_t Connection::_roomFactory = defaultRoomFactory<>(); user_factory_t Connection::_userFactory = defaultUserFactory<>(); QByteArray Connection::generateTxnId() const { return d->data->generateTxnId(); } void Connection::setHomeserver(const QUrl& url) { if (homeserver() == url) return; d->data->setBaseUrl(url); emit homeserverChanged(homeserver()); } void Connection::saveRoomState(Room* r) const { Q_ASSERT(r); if (!d->cacheState) return; QFile outRoomFile { stateCachePath() % SyncData::fileNameForRoom(r->id()) }; if (outRoomFile.open(QFile::WriteOnly)) { QJsonDocument json { r->toJson() }; auto data = d->cacheToBinary ? json.toBinaryData() : json.toJson(QJsonDocument::Compact); outRoomFile.write(data.data(), data.size()); qCDebug(MAIN) << "Room state cache saved to" << outRoomFile.fileName(); } else { qCWarning(MAIN) << "Error opening" << outRoomFile.fileName() << ":" << outRoomFile.errorString(); } } void Connection::saveState() const { if (!d->cacheState) return; QElapsedTimer et; et.start(); QFile outFile { stateCachePath() % "state.json" }; if (!outFile.open(QFile::WriteOnly)) { qCWarning(MAIN) << "Error opening" << outFile.fileName() << ":" << outFile.errorString(); qCWarning(MAIN) << "Caching the rooms state disabled"; d->cacheState = false; return; } QJsonObject rootObj { { QStringLiteral("cache_version"), QJsonObject { { QStringLiteral("major"), SyncData::cacheVersion().first }, { QStringLiteral("minor"), SyncData::cacheVersion().second } }}}; { QJsonObject rooms; QJsonObject inviteRooms; for (const auto* i : roomMap()) // Pass on rooms in Leave state (i->joinState() == JoinState::Invite ? inviteRooms : rooms) .insert(i->id(), QJsonValue::Null); QJsonObject roomObj; if (!rooms.isEmpty()) roomObj.insert("join", rooms); if (!inviteRooms.isEmpty()) roomObj.insert("invite", inviteRooms); rootObj.insert("next_batch", d->data->lastEvent()); rootObj.insert("rooms", roomObj); } { QJsonArray accountDataEvents { basicEventJson(QStringLiteral("m.direct"), toJson(d->directChats)) }; for (const auto &e : d->accountData) accountDataEvents.append( basicEventJson(e.first, e.second->contentJson())); rootObj.insert("account_data", QJsonObject {{ QStringLiteral("events"), accountDataEvents }}); } QJsonDocument json { rootObj }; auto data = d->cacheToBinary ? json.toBinaryData() : json.toJson(QJsonDocument::Compact); qCDebug(PROFILER) << "Cache for" << userId() << "generated in" << et; outFile.write(data.data(), data.size()); qCDebug(MAIN) << "State cache saved to" << outFile.fileName(); } void Connection::loadState() { if (!d->cacheState) return; QElapsedTimer et; et.start(); SyncData sync { stateCachePath() % "state.json" }; if (sync.nextBatch().isEmpty()) // No token means no cache by definition return; if (!sync.unresolvedRooms().isEmpty()) { qCWarning(MAIN) << "State cache incomplete, discarding"; return; } // TODO: to handle load failures, instead of the above block: // 1. Do initial sync on failed rooms without saving the nextBatch token // 2. Do the sync across all rooms as normal onSyncSuccess(std::move(sync), true); qCDebug(PROFILER) << "*** Cached state for" << userId() << "loaded in" << et; } QString Connection::stateCachePath() const { auto safeUserId = userId(); safeUserId.replace(':', '_'); return cacheLocation(safeUserId); } bool Connection::cacheState() const { return d->cacheState; } void Connection::setCacheState(bool newValue) { if (d->cacheState != newValue) { d->cacheState = newValue; emit cacheStateChanged(); } } bool QMatrixClient::Connection::lazyLoading() const { return d->lazyLoading; } void QMatrixClient::Connection::setLazyLoading(bool newValue) { if (d->lazyLoading != newValue) { d->lazyLoading = newValue; emit lazyLoadingChanged(); } } void Connection::getTurnServers() { auto job = callApi(); connect( job, &GetTurnServerJob::success, [=] { emit turnServersChanged(job->data()); }); }