From a5267dbaa22581e316f440dc7327f2e7431012d5 Mon Sep 17 00:00:00 2001 From: Kitsune Ral Date: Sun, 13 Jan 2019 11:48:06 +0900 Subject: qt_connection_util.h: a new home for connectSingleShot() and newly made connectUntil() --- lib/qt_connection_util.h | 102 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 lib/qt_connection_util.h (limited to 'lib/qt_connection_util.h') diff --git a/lib/qt_connection_util.h b/lib/qt_connection_util.h new file mode 100644 index 00000000..2df2b186 --- /dev/null +++ b/lib/qt_connection_util.h @@ -0,0 +1,102 @@ +/****************************************************************************** + * Copyright (C) 2019 Kitsune Ral + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#pragma once + +#include "util.h" + +#include + +namespace QMatrixClient { + namespace _impl { + template + inline QMetaObject::Connection connectUntil( + SenderT* sender, SignalT signal, ContextT* context, + std::function slot, Qt::ConnectionType connType) + { + auto pc = std::make_unique(); + auto& c = *pc; // Resolve a reference before pc is moved to lambda + c = QObject::connect(sender, signal, context, + [pc=std::move(pc),slot] (ArgTs... args) { + Q_ASSERT(*pc); + if (slot(std::forward(args)...)) + QObject::disconnect(*pc); + }, connType); + return c; + } + } + + template + inline auto connectUntil(SenderT* sender, SignalT signal, ContextT* context, + const FunctorT& slot, + Qt::ConnectionType connType = Qt::AutoConnection) + { + return _impl::connectUntil(sender, signal, context, + typename function_traits::function_type(slot), + connType); + } + + /** Create a single-shot connection that triggers on the signal and + * then self-disconnects + * + * Only supports DirectConnection type. + */ + template + inline auto connectSingleShot(SenderT* sender, SignalT signal, + ReceiverT* receiver, SlotT slot) + { + QMetaObject::Connection connection; + connection = QObject::connect(sender, signal, receiver, slot, + Qt::DirectConnection); + Q_ASSERT(connection); + QObject::connect(sender, signal, receiver, + [connection] { QObject::disconnect(connection); }, + Qt::DirectConnection); + return connection; + } + + /** A guard pointer that disconnects an interested object upon destruction + * It's almost QPointer<> except that you have to initialise it with one + * more additional parameter - a pointer to a QObject that will be + * disconnected from signals of the underlying pointer upon the guard's + * destruction. + */ + template + class ConnectionsGuard : public QPointer + { + public: + ConnectionsGuard(T* publisher, QObject* subscriber) + : QPointer(publisher), subscriber(subscriber) + { } + ~ConnectionsGuard() + { + if (*this) + (*this)->disconnect(subscriber); + } + ConnectionsGuard(ConnectionsGuard&&) = default; + ConnectionsGuard& operator=(ConnectionsGuard&&) = default; + Q_DISABLE_COPY(ConnectionsGuard) + using QPointer::operator=; + + private: + QObject* subscriber; + }; +} -- cgit v1.2.3