Age | Commit message (Collapse) | Author |
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5849686e introduced a new way of storing user avatars and names -
unfortunately it didn't fully cover the case of the user's default
(profile) name and avatar. This commit fixes it; in 0.6.x branch,
the fix requires a const_cast<> hack since name() and avatarObject()
invocations are used as triggers to fetch the profile. 0.7 will have
User::fetchProfile() method instead.
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The current mechanism relied on a complicated and fragile machinery
around setNameForRoom() and setAvatarForRoom() that maintained the
"most used" entity for a given user along with "other" ones. Given that
per-room avatars are pretty rare in Matrix, it's also been inefficient
as commit c69f100e shows. The new mechanism stores the "default" (as
per user profile) name and avatar and maintains a singleton map of
avatar objects across all users. Per-user profile only (normally) exists
for the local user so there's yet another inefficiency - this will be
fixed in 0.7 by introducing a special class for a user profile.
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User::updateName() usually operates on a specific room; setting an
object name from an arbitrary (whichever came last at any point in time)
room member event for a given user does not look like a good idea.
And having it in User::updateAvatar() seems to be a copy-paste fallout.
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Users are always parented to their Connection; there's no need to store
a pointer to the connection on top of the one already stored by QObject.
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Bridge postfixes stopped being a thing long ago; since then, bridged()
has nothing but an empty string, and rawName() coincides with name().
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Closes #354.
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Hopefully manages cases like #347 in a better way.
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Also: refactoring to streamline state events submission.
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A few places in the library dealt with state events without any notion
of state_key inside events, including StateEvent[Base] and relevant
functions in Room. A number of workarounds have been made; e.g.,
Room::setMemberState() accepted userId as a separate parameter, ignoring
the state key inside the RoomMemberEvent already passed to it, and
Room::setLocalAliases() had a bug in the initial version where the
function still tried to pass aliases in an event with an empty state
key. This commit fixes this shortcoming: StateEventBase now gets
stateKey as one more parameter, Room::Private::getCurrentState()
respects stateKey and returns properly constructed stub events, and
Room::setMemberState() gives way to a more generic Room::setState() that
works uniformly with whatever state event you pass to it.
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# Conflicts:
# CMakeLists.txt
# lib/avatar.cpp
# lib/connection.cpp
# lib/connection.h
# lib/connectiondata.cpp
# lib/csapi/account-data.cpp
# lib/csapi/account-data.h
# lib/csapi/capabilities.cpp
# lib/csapi/capabilities.h
# lib/csapi/content-repo.cpp
# lib/csapi/create_room.cpp
# lib/csapi/filter.cpp
# lib/csapi/joining.cpp
# lib/csapi/keys.cpp
# lib/csapi/list_joined_rooms.cpp
# lib/csapi/notifications.cpp
# lib/csapi/openid.cpp
# lib/csapi/presence.cpp
# lib/csapi/pushrules.cpp
# lib/csapi/registration.cpp
# lib/csapi/room_upgrades.cpp
# lib/csapi/room_upgrades.h
# lib/csapi/search.cpp
# lib/csapi/users.cpp
# lib/csapi/versions.cpp
# lib/csapi/whoami.cpp
# lib/csapi/{{base}}.cpp.mustache
# lib/events/accountdataevents.h
# lib/events/eventcontent.h
# lib/events/roommemberevent.cpp
# lib/events/stateevent.cpp
# lib/jobs/basejob.cpp
# lib/jobs/basejob.h
# lib/networkaccessmanager.cpp
# lib/networksettings.cpp
# lib/room.cpp
# lib/room.h
# lib/settings.cpp
# lib/settings.h
# lib/syncdata.cpp
# lib/user.cpp
# lib/user.h
# lib/util.cpp
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Provide a colour code for the user
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Contributes to #296
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This caused the library to erroneously believe that users with no
representation in other rooms have no display name even if that display
name is provided for the given room.
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oldStateEvent
memberJoinState() just happens to return the not-yet-updated state,
making its use around state changes very sensitive to moving things
around. The event's own prevContent is unsigned, therefore untrusted.
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Continuation of work on #545.
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nameForRoom() is O(n) in this context (n - number of names of a given
user).
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Speeds up lookup of user(s) in a direct chat room.
Also: "The other one's" avatar is used to set the avatar of direct
chats only, not any room with 2 participants.
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Closes #215.
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The template part (not exposed in the auto-generated class) goes to Room::Private::requestSetState(). Also, Room::setMemberState() to interface with User class.
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1. Updates in this commit (see further) allow to generate and build
GetRoomEventsJob from message_pagination.yaml; this job completely
preempts RoomMessagesJob.
2. EventsBatch<> is no more a thing; there's EventsArray<> to replace it
but it's loaded from a JSON array rather than an event batch (a JSON
array inside another JSON object). SyncJob that used it extensively has
been moved to "conventional" containers (Events, RoomEvents and the
newly introduced StateEvents). RoomMessagesJob that also used
EventsBatch<> is decommissioned (see above).
3. RoomEventsRange is now an alias for Range<RoomEvents>, defined in
util.h (otherwise almost the same).
4. Connection::getMessages() is no more. Use Room::getPreviousContent()
and Connection::callApi<GetRooMEventsJob>() instead.
5. Moving things around in Room, since SyncJob now supplies state events
in more specific StateEvents, rather than RoomEvents.
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Also, add an assert to Connection::user() to make sure it doesn't create users with invalid ids. Closes #201.
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This new function allows to get the username along with its bridge
(basically, undoing the change applied by processEvent for cases when it
is undesirable).
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Closes #197.
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Many thanks to clang-tidy and clazy authors for the tools, and to Qt Creator developers for making them easily available in the IDE.
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It's been long overdue to separate them from the rest of the stuff (docs etc.). Also, this allows installing to a directory within the checked out git tree (say, ./install/, similar to ./build/).
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