Age | Commit message (Collapse) | Author |
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The members of the summary can be omitted in the payload; this change fixes calculation
of the roomname from hero names passed in room summary. Also: RoomSummary can be dumped to QDebug now.
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Closes #257.
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This allows to batch updates into signals being emitted only once per
sync. Also supercedes emitNamesChanged flag used in a few places.
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SyncData now resides in its own pair of files and is capable to load either from file or from JSON. There is also (yet untested) capability to load rooms from files if a file name stands is the value for a given room id. This allows to store the master cache file separately from cache files for each room, massively easing the problem of bulky accounts that can overflow the poor capacity of Qt's JSON engine.
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These two are intermingled in Room::addHistoricalMessageEvents because
processing empty events found in a historical batch is no different from
discovering (not lazy-loaded) members.
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This was one more cause of #257 - the case when a redaction on a state
event arrives in the same batch as the redacted event.
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Closes #258.
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Also: use Matrix type instead of internal type id in StateEventKey
(Because internal type id maps to the library type system which will not
discern between Unknown events and therefore will mix together events of
different types in Room::Private::baseState/currentState. The Room code
is updated accordingly (bonus: more asserts there).)
Closes #255.
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Also: make moveEventsToTimeline() always put historical events from
position -1 rather than 0 so that Private::baseState could always
correspond to the before-0 position.
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- registerEventType(): comment the cryptic _ variable
- Room::postEvent: document the return value
- Room::Private: upgrade comments to doc-comments - even though in Private, they still are helpful to show hints in IDEs.
- General cleanup
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Synced events always have their event ids, so checking those for event id renders most of the function useless (and returns an incorrect result). Closes #248.
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Closes #194.
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No-order is already modelled with the other overload, and Omittable<>
breaks interfacing with QML.
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Call events no more store deserialised values; instead they deserialise
values on the fly, same as all other events. They are no more treated as
state events (The Spec doesn't define them as state events in the first
place). A common base class, CallEventBase, is introduced that defines
data pieces common to all call events (call id and version).
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Instead of overwriting the entire set of tags even on single-tag
operations, SetRoomTagJob and DeleteRoomTagJob are used now.
(Room::setTags() still uses SetRoomAccountDataJob).
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TagRecord::order_type is float now, not QString.
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Merge to latest commit.
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The Spec wasn't entirely consistent on this until recently but floats actually are used in the wild, rather than strings.
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Also: general cleanup.
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Speeds up lookup of user(s) in a direct chat room.
Also: "The other one's" avatar is used to set the avatar of direct
chats only, not any room with 2 participants.
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Not that it felt right but Riot does it and so should we. Closes #220.
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Redaction events are now processed before, not after/along with normal
events. This complicates logistics a bit but makes sure to-be-redacted
events get redacted even before the client is notified about new
arrivals. Also, redaction events are unconditionally out of the timeline
for the moment (the non-starter KEEP_REDACTIONS_IN_TIMELINE macro is
gone). This reinstates #196 for now, which will be addressed separately.
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Closes #227.
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* TimelineItem and a newly introduced PendingEventItem are now
inheriting from the common EventItemBase class
* PendingEventItem has its own status and annotation, serving to track
transition of the item through pending states
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