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Keeping them protected extends API surface with no reasonable use from it (and for now derived classes don't access StateEvent<> data members directly, anyway).
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Brings event id of the state event that was in effect before this one arrived. This key is not specced but it's used in the wild since forever.
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Also: use Matrix type instead of internal type id in StateEventKey
(Because internal type id maps to the library type system which will not
discern between Unknown events and therefore will mix together events of
different types in Room::Private::baseState/currentState. The Room code
is updated accordingly (bonus: more asserts there).)
Closes #255.
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We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.
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