Age | Commit message (Collapse) | Author |
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Now that StateEvent name is vacated, the naming for event core classes
can be completely unified: Event, RoomEvent, CallEvent, StateEvent.
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Direct construction (using makeEvent() or explicitly constructing
an event) from JSON may create an event that has a type conflicting
with that stored in JSON. There's no such problem with loadEvent(),
even though it's considerably slower. Driven by the fact that almost
nowhere in the code direct construction is used on checked JSON
(one test is the only valid case), this commit moves all JSON-loading
constructors to the protected section, thereby disabling usage of
makeEvent() in JSON-loading capacity, and switches such cases across
the library to loadEvent().
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This commit introduces a few things to further reduce the boilerplate
across event type definitions:
- Event type is no more separately stored in Event and therefore no more
passed to base event constructors. Until the previous commit, it was
used by is() to quickly match the event type; with the new event
metatype class, the same is achieved even quicker by comparing
metatype pointers.
- EventTemplate is a generalisation of StateEvent for all event types
providing common constructor signatures and content() for (most) leaf
event types. StateEvent therefore has become a partial specialisation
of EventTemplate for types derived from StateEventBase; as the known
client code base does not use it directly, a compatibility alias is
not provided. Also, DEFINE_SIMPLE_EVENT now expands into a class
deriving from EventTemplate.
- On top of StateEvent->EventTemplate specialisation,
KeyedStateEventBase and KeylessStateEventBase types are introduced
with appropriate constructor signatures (with or without state_key,
respectively) to allow `using` of them from derived event types.
To facilitate writing of constraints, concepts for keyed and keyless
state event types are also introduced; RoomStateView, e.g., makes use
of those to provide appropriate method signatures.
- typeId(), unknownEventTypeId(), UnknownEventTypeId are no more
provided - they weren't used throughout the known code base
(Quaternion, NeoChat), and the concept of "unknown event types" is
hereby eliminated entirely.
- RoomKeyEvent no more accepts senderId as a parameter; it has never
been a good practice as the sender is assigned by Connection anyway.
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The new metatype framework replaces
EventFactory/DEFINE_EVENT_TYPEID/REGISTER_EVENT_TYPE; it is faster,
more functional and extensible. Of note:
- EventMetaType mostly reproduces the logic of EventFactory but supports
custom base event types not just for loading (that part EventFactory
also supported) but also for matching - previously you had to have
Event::is*Event() for base type matching. Now Quotient::is() can
match against both base and leaf types.
- Instead of DEFINE_EVENT_TYPEID and REGISTER_EVENT_TYPE there's now
a single macro, QUO_EVENT, intended for use in the way similar to
Q_OBJECT. Actually, the entire framework borrows heavily from
QMetaObject and Q_OBJECT. Making event types full-fledged QObjects
is still not considered because half of QObject functions would not
be applicable (e.g. signals/slots) while another half (in particular,
using Matrix type ids to select event types) would still have to be
done on top of QObject. And QML can just access events as
const QJsonObjects which is arguably more lightweight as well.
- QUO_BASE_EVENT is a new macro replacing EventFactory object
definitions. This was necessary for the same reason why Q_OBJECT is
a macro: aside from a static object definition, this macro
introduces a virtual function override to resolve the metatype at
runtime. This very mechanism is used to make event type
matching/casting as quick as possible
- QUO_BASE_EVENT and QUO_EVENT use the C++20 __VA_OPT__ feature that
is only available with the new MSVC preprocessor (see
https://docs.microsoft.com/en-us/cpp/preprocessor/preprocessor-experimental-overview);
the respective switch was added to CMakeLists.txt.
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There's no particular reason the order of parameters in
StateEventBase::basicJson() should be as it was, and (the only)
loadStateEvent() usage in room.cpp suggests the unified order is more
convenient. Besides, this order is aligned with that in
the StateEventBase constructor.
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QPair is giving way to its STL counterpart, becoming its alias in Qt 6.
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This makes it easier and more intuitive to build a minimal JSON payload
for a given event type. A common basicJson() call point is also
convenient in template contexts (see next commits).
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With the reworked JsonConverter code it is possible to work uniformly
with structures that have a member toJson() and a constructor converting
from QJsonObject, as well as with structures that rely on an external
JsonConverter specialisation.
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Strictly speaking, EventFactory can be further instantiated if any
client application figures they need a whole new base class for events
and respectively a separate EventFactory specialisation for it.
Where this whole commit started though was a linkage error because I
did not plan to expose Quotient-specific logging categories for linkage
(effectively, usage) from the client code - meanwhile the inline code
of EventFactory uses qDebug(EVENTS), meaning I had to either add
QUOTIENT_API to EVENTS or hide those invocations. This in turn led
to trimming the EventFactory constructor back to trivial implementation
and dropping the guard variable that was supposed to trace duplicate
EventFactory<BaseEventT> objects for the same BaseEventT - with the
reasoning that such situation is not really dangerous (unlike
EventTypeRegistry double-initialisation fiasco, see #413), and at the
same time it can be easily detected in the logs by duplicated factory
method registration messages. And while I was at it, I replaced the
meaningless bool in the return type of EventFactory<>::addMethod with
the slightly more (but still barely) useful reference to the inserted
factory method. One can (in theory) use it now if they need to turn
some event JSON into an object of some specific event type or nullptr
if the event type in the JSON payload doesn't match - but at the same
rate (for now at least) one can call makeIfMatches<EventT>() directly.
With this commit, both Quotest and Quaternion build and link using
either Clang or GCC even under -fvisibility=hidden. However, running
quotest now reproduces #413, which is a matter of event typeId
infrastructure refactoring, coming in further commits.
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This include all (hopefully) classes/structures and functions that have
non-inline definitions, as well as namespaces with Q_NAMESPACE since
those have non-inline (as of Qt 5.15) QMetaObject - for that a new
macro, QUO_NAMESPACE, has been devised to accommodate the lack of
Q_NAMESPACE_EXPORT in Qt before 5.14.
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The former code assumed that EventFactory<> is just a class-level shell
for a bunch of functions and a static data member that only exists to
allow specialisations to occur for the whole group together. On top of
that, setupFactory() and registerEventType() strived to protect this
group from double registration coming from static variables in an
anonymous namespace produced by REGISTER_EVENT_TYPE.
The whole thing is now de-static-ed: resolving the factory now relies
on class-static Event/RoomEvent/StateEventBase::factory variables
instead of factory_t type aliases; and REGISTER_EVENT_TYPE produces
non-static inline variables instead, obviating the need of
registerEventType/setupFactory kludge.
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Q_GADGET is generally used to enable two things outside of QObject:
Q_PROPERTY/Q_INVOKABLE and Q_ENUM/Q_FLAG. While the latter can be used
in its own right in QML, the former requires Q_GADGET instances to be
passed to QML by value, which is not really possible with
uncopyable/unassignable classes. Bottom line is that Q_PROPERTY in
anything derived from Quotient::Event is not viable, making Q_GADGET
macro useless unless there's a Q_ENUM/Q_FLAG (as is the case with
RoomMessageEvent, e.g.).
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BaseJob: StatusCode::JsonParseError
Connection: resolved() and reconnected() signals; roomMap(); postReceipt()
User: bridged() and rawName()
ConnectionData: setHost() and setPort()
StateEventBase: prev_content()
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After going through all the files and the history of commits on them
it was clear that some copyright statements are obsolete (the code has
been overwritten since) and some are missing. This commit tries best to
remedy that, along with adding SPDX tags where they were still not used.
Also, a minimal SPDX convention is documented for further contributions.
Closes #426.
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To align with the two other base event classes (Event and RoomEvent).
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Invading into std:: is frowned upon, even though legitimate from the C++ standard perspective. Given that it's possible to pass a hash object to unordered_map, it only takes an alias for std::unordered_map to avoid having to specialize std::hash. And besides, a generic compatibility bridge between qHash and std::hash has been long needed.
std::hash<QString> in converters.h remains for now; it will be dropped separately when the API files get regenerated to use UnorderedMap.
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A few places in the library dealt with state events without any notion
of state_key inside events, including StateEvent[Base] and relevant
functions in Room. A number of workarounds have been made; e.g.,
Room::setMemberState() accepted userId as a separate parameter, ignoring
the state key inside the RoomMemberEvent already passed to it, and
Room::setLocalAliases() had a bug in the initial version where the
function still tried to pass aliases in an event with an empty state
key. This commit fixes this shortcoming: StateEventBase now gets
stateKey as one more parameter, Room::Private::getCurrentState()
respects stateKey and returns properly constructed stub events, and
Room::setMemberState() gives way to a more generic Room::setState() that
works uniformly with whatever state event you pass to it.
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# Conflicts:
# CMakeLists.txt
# lib/avatar.cpp
# lib/connection.cpp
# lib/connection.h
# lib/connectiondata.cpp
# lib/csapi/account-data.cpp
# lib/csapi/account-data.h
# lib/csapi/capabilities.cpp
# lib/csapi/capabilities.h
# lib/csapi/content-repo.cpp
# lib/csapi/create_room.cpp
# lib/csapi/filter.cpp
# lib/csapi/joining.cpp
# lib/csapi/keys.cpp
# lib/csapi/list_joined_rooms.cpp
# lib/csapi/notifications.cpp
# lib/csapi/openid.cpp
# lib/csapi/presence.cpp
# lib/csapi/pushrules.cpp
# lib/csapi/registration.cpp
# lib/csapi/room_upgrades.cpp
# lib/csapi/room_upgrades.h
# lib/csapi/search.cpp
# lib/csapi/users.cpp
# lib/csapi/versions.cpp
# lib/csapi/whoami.cpp
# lib/csapi/{{base}}.cpp.mustache
# lib/events/accountdataevents.h
# lib/events/eventcontent.h
# lib/events/roommemberevent.cpp
# lib/events/stateevent.cpp
# lib/jobs/basejob.cpp
# lib/jobs/basejob.h
# lib/networkaccessmanager.cpp
# lib/networksettings.cpp
# lib/room.cpp
# lib/room.h
# lib/settings.cpp
# lib/settings.h
# lib/syncdata.cpp
# lib/user.cpp
# lib/user.h
# lib/util.cpp
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This makes unknown state events to still be treated as state events.
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Keeping them protected extends API surface with no reasonable use from it (and for now derived classes don't access StateEvent<> data members directly, anyway).
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Brings event id of the state event that was in effect before this one arrived. This key is not specced but it's used in the wild since forever.
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Also: use Matrix type instead of internal type id in StateEventKey
(Because internal type id maps to the library type system which will not
discern between Unknown events and therefore will mix together events of
different types in Room::Private::baseState/currentState. The Room code
is updated accordingly (bonus: more asserts there).)
Closes #255.
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We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.
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