Age | Commit message (Collapse) | Author |
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There's no particular reason the order of parameters in
StateEventBase::basicJson() should be as it was, and (the only)
loadStateEvent() usage in room.cpp suggests the unified order is more
convenient. Besides, this order is aligned with that in
the StateEventBase constructor.
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This makes it easier and more intuitive to build a minimal JSON payload
for a given event type. A common basicJson() call point is also
convenient in template contexts (see next commits).
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The former code assumed that EventFactory<> is just a class-level shell
for a bunch of functions and a static data member that only exists to
allow specialisations to occur for the whole group together. On top of
that, setupFactory() and registerEventType() strived to protect this
group from double registration coming from static variables in an
anonymous namespace produced by REGISTER_EVENT_TYPE.
The whole thing is now de-static-ed: resolving the factory now relies
on class-static Event/RoomEvent/StateEventBase::factory variables
instead of factory_t type aliases; and REGISTER_EVENT_TYPE produces
non-static inline variables instead, obviating the need of
registerEventType/setupFactory kludge.
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After going through all the files and the history of commits on them
it was clear that some copyright statements are obsolete (the code has
been overwritten since) and some are missing. This commit tries best to
remedy that, along with adding SPDX tags where they were still not used.
Also, a minimal SPDX convention is documented for further contributions.
Closes #426.
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# Conflicts:
# CMakeLists.txt
# lib/avatar.cpp
# lib/connection.cpp
# lib/connection.h
# lib/connectiondata.cpp
# lib/csapi/account-data.cpp
# lib/csapi/account-data.h
# lib/csapi/capabilities.cpp
# lib/csapi/capabilities.h
# lib/csapi/content-repo.cpp
# lib/csapi/create_room.cpp
# lib/csapi/filter.cpp
# lib/csapi/joining.cpp
# lib/csapi/keys.cpp
# lib/csapi/list_joined_rooms.cpp
# lib/csapi/notifications.cpp
# lib/csapi/openid.cpp
# lib/csapi/presence.cpp
# lib/csapi/pushrules.cpp
# lib/csapi/registration.cpp
# lib/csapi/room_upgrades.cpp
# lib/csapi/room_upgrades.h
# lib/csapi/search.cpp
# lib/csapi/users.cpp
# lib/csapi/versions.cpp
# lib/csapi/whoami.cpp
# lib/csapi/{{base}}.cpp.mustache
# lib/events/accountdataevents.h
# lib/events/eventcontent.h
# lib/events/roommemberevent.cpp
# lib/events/stateevent.cpp
# lib/jobs/basejob.cpp
# lib/jobs/basejob.h
# lib/networkaccessmanager.cpp
# lib/networksettings.cpp
# lib/room.cpp
# lib/room.h
# lib/settings.cpp
# lib/settings.h
# lib/syncdata.cpp
# lib/user.cpp
# lib/user.h
# lib/util.cpp
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Both now use through a common JsonConverter<> template class with its
base definition tuned for structs/QJsonObjects and specialisations for
non-object types. This new implementation doesn't work with virtual
fillJson functions yet (so EventContent classes still use toJson as a
member function) and does not cope quite well with non-constructible
objects (you have to specialise JsonConverter<> rather than, more
intuitively, JsonObjectConverter<>), but overall is more streamlined
compared to the previous implementation. It also fixes one important
issue that pushed for a rewrite: the previous implementation was not
working with structure hierarchies at all so (in particular) the Filter
part of CS API was totally disfunctional.
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This commit consists of two parts: upgrading the API infrastructure and trivial but sweeping update to the generated files.
1. The API infrastructure (converters.h, *.mustache and some other non-generated files) now can deal with top-level JSON arrays and response inlining; better supports property maps; and gets some formatting fixes in generated code.
2. Generated files now use QJsonValue instead of QJsonObject as a default type
to (un)marshall Matrix API data structures, to match the change in the infrastructure above
This commit is still using the old Matrix API definitions, before CS API 0.4.0. Getting to CS API 0.4.0 will come next.
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Otherwise factory chaining doesn't work right (an unknown event returned
by a chained factory is treated as successful parsing).
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We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.
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