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path: root/lib/events/eventloader.h
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2019-07-06loadStateEvent()Kitsune Ral
2018-12-08Refactor toJson/fillJsonKitsune Ral
Both now use through a common JsonConverter<> template class with its base definition tuned for structs/QJsonObjects and specialisations for non-object types. This new implementation doesn't work with virtual fillJson functions yet (so EventContent classes still use toJson as a member function) and does not cope quite well with non-constructible objects (you have to specialise JsonConverter<> rather than, more intuitively, JsonObjectConverter<>), but overall is more streamlined compared to the previous implementation. It also fixes one important issue that pushed for a rewrite: the previous implementation was not working with structure hierarchies at all so (in particular) the Filter part of CS API was totally disfunctional.
2018-11-20eventloader.h: drop unneeded #includeKitsune Ral
2018-09-29Prepare for CS API 0.4.0Kitsune Ral
This commit consists of two parts: upgrading the API infrastructure and trivial but sweeping update to the generated files. 1. The API infrastructure (converters.h, *.mustache and some other non-generated files) now can deal with top-level JSON arrays and response inlining; better supports property maps; and gets some formatting fixes in generated code. 2. Generated files now use QJsonValue instead of QJsonObject as a default type to (un)marshall Matrix API data structures, to match the change in the infrastructure above This commit is still using the old Matrix API definitions, before CS API 0.4.0. Getting to CS API 0.4.0 will come next.
2018-07-11EventFactory::make() should return nullptr in case of failureKitsune Ral
Otherwise factory chaining doesn't work right (an unknown event returned by a chained factory is treated as successful parsing).
2018-07-04Break down event.* into smaller filesKitsune Ral
We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.