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This commit consists of two parts: upgrading the API infrastructure and trivial but sweeping update to the generated files.
1. The API infrastructure (converters.h, *.mustache and some other non-generated files) now can deal with top-level JSON arrays and response inlining; better supports property maps; and gets some formatting fixes in generated code.
2. Generated files now use QJsonValue instead of QJsonObject as a default type
to (un)marshall Matrix API data structures, to match the change in the infrastructure above
This commit is still using the old Matrix API definitions, before CS API 0.4.0. Getting to CS API 0.4.0 will come next.
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The Spec wasn't entirely consistent on this until recently but floats actually are used in the wild, rather than strings.
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We now have event.*, roomevent.*, stateevent.* and eventloader.h. If you only use event leaf-classes (such as RoomMemberEvent) you shouldn't notice anything.
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code into blocks
A template member variable in it seemed to cause internal compiler error in MSVC 2017, let alone MSVC 2015...
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There were two common points that had to be updated every time a new event is introduced:
the EventType enumeration and one of 3 doMakeEvent<> specialisations. The new code
has a template class, EventFactory<>, that uses a list of static factory methods
to create events instead of typelists used in doMakeEvent<>(); the EventType enumeration
is replaced with a namespace populated with constants as necessary.
In general, EventType is considered a deprecated mechanism altogether; instead, a set
of facilities is provided: is<>() to check if an event has a certain type (to replace
comparison against an EventType value) and visit<>() to execute actions based on
the event type (replacing switch statements over EventType values).
Closes #129.
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The latter one causes linkage errors when used from a template method (but not from a template class, puzzlingly).
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It's been long overdue to separate them from the rest of the stuff (docs etc.). Also, this allows installing to a directory within the checked out git tree (say, ./install/, similar to ./build/).
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