Age | Commit message (Collapse) | Author |
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This reverts commit b1071cf34b86685c3cdb5004d6112881966a7ce6. Passing
-1 to sync() and, respectively, to SyncJob does not add any timeout;
however, careful reading of the spec reveals that the default value
for the timeout (0) means to return as soon as possible, not as late
as possible. As a consequence, syncLoop() without parameters initiates
a sync polling frenzy, with the client sending a new request as soon as
the previous returns, while the server returns the request as soon as
it practically can, not as soon as another event for the client comes
around.
To fix this, the default value for syncLoop() is changed to 30 seconds.
The recently added msecBetween parameter is abolished; we really don't
want to steer people to classic polling from long polling.
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The two main cases for this header file are:
* namespace QMatrixClient = Quotient should occur exactly once,
to respect ODR.
* Q_NAMESPACE for namespace Quotient (to enable Q_ENUM_NS, particularly)
must be defined exactly once, for the same reason.
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isLoggedIn() is just a wrapper around Connection::accessToken() that
returns whether it's not empty. Now, Connection::accessToken() and
Connection::logout() are changed in such a way that if there's
a logout job ongoing Connection::accessToken() will return an empty
value even though the access token is still stored in ConnectionData.
This gives a hint to the rest of Connection and to the client code
that the user is not quite authenticated anymore. Finally, syncLoop()
and sync() have been altered to check isLoggedIn() before proceeding
with their network request.
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As it's observed now, Synapse responds almost immediately on /sync
requests - even if there are no events to return. This downgrades
long-polling to simply polling, and since clients don't expect it,
polling loops become pretty violent. To alleviate that somehow,
syncLoop now accepts the second parameter, msecBetween (500 msecs
by default), to configure waiting between the previous sync response
and the next sync request. This is only for syncLoop();
Connection::sync() fires instantly, as before.
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This is to prevent the jobs from several
resolveServer() / setHomeserver() invocations running in parallel.
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connectToServer() is left for compatibility but deprecated.
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(Mostly) fixes #397. Fixes #398. If there's a need to reparent the job
to some other object, it should now be done after callApi()/run() call
(not that there were many touch points before that moment, anyway).
Collateral damage: job-starting methods are no more const (but that
didn't belong them anyway, too).
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fixing msc2432
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The response in the web browser is quite barebone, just enough
to give feedback that things are alright. Closes #386. Closes #388.
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The flows themselves are not facilitated in any way (yet).
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Signed-off-by: Alexey Andreev <aa13q@ya.ru>
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Because https://doc.qt.io/qt-5/moc.html#limitations .
For direct connections that doesn't matter but it very much does
for queued ones. Along with this DirectChatsMap and IgnoredUsersList
have been moved from Connection:: to Quotient::.
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Closes #354.
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Invading into std:: is frowned upon, even though legitimate from the C++ standard perspective. Given that it's possible to pass a hash object to unordered_map, it only takes an alias for std::unordered_map to avoid having to specialize std::hash. And besides, a generic compatibility bridge between qHash and std::hash has been long needed.
std::hash<QString> in converters.h remains for now; it will be dropped separately when the API files get regenerated to use UnorderedMap.
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Finally, clients can pre-create job objects and then separately submit
them for execution on a given connection - previously such separation
was a privilege of Connection (others had to use Connection::callApi<>,
which invoked jobs right away).
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Also: Connection::resolveServer() now only accepts MXIDs, not domains.
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Use Connection::accessToken() instead.
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Closes #301.
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# Conflicts:
# CMakeLists.txt
# lib/avatar.cpp
# lib/connection.cpp
# lib/connection.h
# lib/connectiondata.cpp
# lib/csapi/account-data.cpp
# lib/csapi/account-data.h
# lib/csapi/capabilities.cpp
# lib/csapi/capabilities.h
# lib/csapi/content-repo.cpp
# lib/csapi/create_room.cpp
# lib/csapi/filter.cpp
# lib/csapi/joining.cpp
# lib/csapi/keys.cpp
# lib/csapi/list_joined_rooms.cpp
# lib/csapi/notifications.cpp
# lib/csapi/openid.cpp
# lib/csapi/presence.cpp
# lib/csapi/pushrules.cpp
# lib/csapi/registration.cpp
# lib/csapi/room_upgrades.cpp
# lib/csapi/room_upgrades.h
# lib/csapi/search.cpp
# lib/csapi/users.cpp
# lib/csapi/versions.cpp
# lib/csapi/whoami.cpp
# lib/csapi/{{base}}.cpp.mustache
# lib/events/accountdataevents.h
# lib/events/eventcontent.h
# lib/events/roommemberevent.cpp
# lib/events/stateevent.cpp
# lib/jobs/basejob.cpp
# lib/jobs/basejob.h
# lib/networkaccessmanager.cpp
# lib/networksettings.cpp
# lib/room.cpp
# lib/room.h
# lib/settings.cpp
# lib/settings.h
# lib/syncdata.cpp
# lib/user.cpp
# lib/user.h
# lib/util.cpp
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While theoretically less robust (no equivalent of make_unique),
QScopedPointer is navigable in Qt Creator debug views, unlike
unique_ptr. Of course this will eventually be fixed; but given that
inability to create an owning pointer object means sure abnormal
termination of our code shortly afterwards, having make_unique in this
particular case doesn't help in any way at all; so unique_ptr has zero
advantages over QScopedPointer in this setting.
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Same as stateCachePath but returns QDir.
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This way we conform with Qt standard debug output and do not rely
on a Qt private API.
This also fixes compilation for Qt < 5.7.
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A part of #236.
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On the path to address #233.
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Signed-off-by: Alexey Andreyev <aa13q@ya.ru>
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Signed-off-by: Alexey Andreyev <aa13q@ya.ru>
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Signed-off-by: Alexey Andreyev <aa13q@ya.ru>
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