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Although parented to Connection, SsoSession was pretty leaky in that
unsuccessful login attempts didn't delete the object and in some errors
didn't even close the local HTTP socket (though new connections would no
more be accepted). Also, without the documentation it wasn't clear who
owns the object returned by Connection::prepareForSso(). Now it is.
Unfortunately, it's not easy to cover SsoSession with tests. Basically,
it takes a homeserver and a mock "SSO agent" that would check
the SSO URL for validity and then both send the login authorisation
to the homeserver as well as ping the callback given by SsoSession.
Maybe for another time.
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The original (more complex and comprehensive) solution belongs to
https://oliora.github.io/2015/12/29/pimpl-and-rule-of-zero.html - this
commit only provides a small wrapper for non-copyable Private class
implementations common throughout libQuotient. Unlike the original,
default initialisation is made explicit - you have to pass
ZeroImpl<Private>() instead (and I firmly believe it's a good thing:
normally pointers to Private should not remain nullptr). The reason
ZeroImpl<> is not a template variable is quite simple: unique_ptr is
non-copyable and so cannot be initialised from; while a template
function will initialise the value in-place thanks to copy elision.
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This include all (hopefully) classes/structures and functions that have
non-inline definitions, as well as namespaces with Q_NAMESPACE since
those have non-inline (as of Qt 5.15) QMetaObject - for that a new
macro, QUO_NAMESPACE, has been devised to accommodate the lack of
Q_NAMESPACE_EXPORT in Qt before 5.14.
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Because that's what it really is.
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There's no need to return lambdas where pointers to specialised function
templates would work just fine.
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The query is easier to manipulate; and the original mxc URL is not used
for the real network request anyway.
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BaseJob: StatusCode::JsonParseError
Connection: resolved() and reconnected() signals; roomMap(); postReceipt()
User: bridged() and rawName()
ConnectionData: setHost() and setPort()
StateEventBase: prev_content()
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Instead of being defined independently, JoinState now uses values from
the Membership enumeration (former MemberEventContent::MembershipType)
that was moved to quotient_common.h for that purpose. Both enumerations
gained a Q_FLAG_NS decoration and operator<< overrides that strip
"Quotient::" prefix when dumping member/join state values to the log -
obviating toCString(JoinState) along the way. Quotient::MembershipType
alias is deprecated from now.
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After going through all the files and the history of commits on them
it was clear that some copyright statements are obsolete (the code has
been overwritten since) and some are missing. This commit tries best to
remedy that, along with adding SPDX tags where they were still not used.
Also, a minimal SPDX convention is documented for further contributions.
Closes #426.
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Port existing copyright statement to reuse using licensedigger
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1. resolveServer() now emits homeserverChanged() even when there's no
.well-known file found.
2. checkAndConnect() entirely removed from the header file.
3. Sunny-day scenario for assumeIdentity() is now asynchronous,
triggering a call to /whoami to double-check the user.
4. LoginFlow aliases is moved out from LoginFlows to Quotient namespace.
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Notably, recommend using loginFlowsChanged() rather than
homeserverChanged() to detect when a Connection object is ready for
a login sequence. Related: #427.
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This reverts commit b1071cf34b86685c3cdb5004d6112881966a7ce6. Passing
-1 to sync() and, respectively, to SyncJob does not add any timeout;
however, careful reading of the spec reveals that the default value
for the timeout (0) means to return as soon as possible, not as late
as possible. As a consequence, syncLoop() without parameters initiates
a sync polling frenzy, with the client sending a new request as soon as
the previous returns, while the server returns the request as soon as
it practically can, not as soon as another event for the client comes
around.
To fix this, the default value for syncLoop() is changed to 30 seconds.
The recently added msecBetween parameter is abolished; we really don't
want to steer people to classic polling from long polling.
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The two main cases for this header file are:
* namespace QMatrixClient = Quotient should occur exactly once,
to respect ODR.
* Q_NAMESPACE for namespace Quotient (to enable Q_ENUM_NS, particularly)
must be defined exactly once, for the same reason.
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isLoggedIn() is just a wrapper around Connection::accessToken() that
returns whether it's not empty. Now, Connection::accessToken() and
Connection::logout() are changed in such a way that if there's
a logout job ongoing Connection::accessToken() will return an empty
value even though the access token is still stored in ConnectionData.
This gives a hint to the rest of Connection and to the client code
that the user is not quite authenticated anymore. Finally, syncLoop()
and sync() have been altered to check isLoggedIn() before proceeding
with their network request.
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As it's observed now, Synapse responds almost immediately on /sync
requests - even if there are no events to return. This downgrades
long-polling to simply polling, and since clients don't expect it,
polling loops become pretty violent. To alleviate that somehow,
syncLoop now accepts the second parameter, msecBetween (500 msecs
by default), to configure waiting between the previous sync response
and the next sync request. This is only for syncLoop();
Connection::sync() fires instantly, as before.
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This is to prevent the jobs from several
resolveServer() / setHomeserver() invocations running in parallel.
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connectToServer() is left for compatibility but deprecated.
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(Mostly) fixes #397. Fixes #398. If there's a need to reparent the job
to some other object, it should now be done after callApi()/run() call
(not that there were many touch points before that moment, anyway).
Collateral damage: job-starting methods are no more const (but that
didn't belong them anyway, too).
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fixing msc2432
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The response in the web browser is quite barebone, just enough
to give feedback that things are alright. Closes #386. Closes #388.
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The flows themselves are not facilitated in any way (yet).
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Signed-off-by: Alexey Andreev <aa13q@ya.ru>
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Because https://doc.qt.io/qt-5/moc.html#limitations .
For direct connections that doesn't matter but it very much does
for queued ones. Along with this DirectChatsMap and IgnoredUsersList
have been moved from Connection:: to Quotient::.
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Closes #354.
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Invading into std:: is frowned upon, even though legitimate from the C++ standard perspective. Given that it's possible to pass a hash object to unordered_map, it only takes an alias for std::unordered_map to avoid having to specialize std::hash. And besides, a generic compatibility bridge between qHash and std::hash has been long needed.
std::hash<QString> in converters.h remains for now; it will be dropped separately when the API files get regenerated to use UnorderedMap.
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Finally, clients can pre-create job objects and then separately submit
them for execution on a given connection - previously such separation
was a privilege of Connection (others had to use Connection::callApi<>,
which invoked jobs right away).
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Also: Connection::resolveServer() now only accepts MXIDs, not domains.
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Use Connection::accessToken() instead.
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Closes #301.
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# Conflicts:
# CMakeLists.txt
# lib/avatar.cpp
# lib/connection.cpp
# lib/connection.h
# lib/connectiondata.cpp
# lib/csapi/account-data.cpp
# lib/csapi/account-data.h
# lib/csapi/capabilities.cpp
# lib/csapi/capabilities.h
# lib/csapi/content-repo.cpp
# lib/csapi/create_room.cpp
# lib/csapi/filter.cpp
# lib/csapi/joining.cpp
# lib/csapi/keys.cpp
# lib/csapi/list_joined_rooms.cpp
# lib/csapi/notifications.cpp
# lib/csapi/openid.cpp
# lib/csapi/presence.cpp
# lib/csapi/pushrules.cpp
# lib/csapi/registration.cpp
# lib/csapi/room_upgrades.cpp
# lib/csapi/room_upgrades.h
# lib/csapi/search.cpp
# lib/csapi/users.cpp
# lib/csapi/versions.cpp
# lib/csapi/whoami.cpp
# lib/csapi/{{base}}.cpp.mustache
# lib/events/accountdataevents.h
# lib/events/eventcontent.h
# lib/events/roommemberevent.cpp
# lib/events/stateevent.cpp
# lib/jobs/basejob.cpp
# lib/jobs/basejob.h
# lib/networkaccessmanager.cpp
# lib/networksettings.cpp
# lib/room.cpp
# lib/room.h
# lib/settings.cpp
# lib/settings.h
# lib/syncdata.cpp
# lib/user.cpp
# lib/user.h
# lib/util.cpp
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