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2018-02-01Move forgetRoom over to slots #166Roman Plášil
2018-01-31Connection::createdRoom() signalKitsune Ral
2018-01-30Connection: expose the list of users; use an ordered mapKitsune Ral
It's still an open question whether it's better to store a separate sorted index of users, next to an unsorted one; but a sorted list of users is of much more use in GUI than an unsorted one.
2018-01-30Connection: more Q_PROPERTYs, newUser signalKitsune Ral
2018-01-30Connection::createRoom and Connection::createDirectChatKitsune Ral
2018-01-30Connection class cleanupKitsune Ral
createRoom and createUser renamed to roomFactory and userFactory (because createRoom will mean a different thing); unneeded #include moved to the cpp file.
2018-01-14Connection: files up/downloading supportKitsune Ral
2018-01-14Connection::getThumbnail: Add an overload for QStringKitsune Ral
Connection::getThumbnail(QString,...) is better fitting to retrieve images for QML image providers - one doesn't need to create a QUrl (which if made naively ends up being incorrect) and also doesn't need to stack up "mxc://" before the mediaId. Just call Connection::getThumbnail with the id the QML engine gives you.
2017-12-29Use std::unique_ptr instead of bare pointers; cleanup stale declarationsKitsune Ral
2017-12-25Connection: change the attempt number propagated from BaseJobKitsune Ral
2017-12-20Connection::accessToken - return QByteArray instead of QStringKitsune Ral
Because that's what it really is.
2017-12-07Connection: no more default to matrix.org; update HS URL from /login responseKitsune Ral
2017-12-07Connection: undeprecate joinRoom()Kitsune Ral
This is for the same reason as Connection::getThumbnail() - it's the only non-template (hence, supported by QML and Qt queued signal connections) way to invoke joining a room.
2017-11-26Make connectToServer/connectWithToken auto-resolve HS if neededKitsune Ral
"Needed" means when the current HS URL is invalid even by its outlooks. If it is just inaccessible, no attempt to fix things will be made. This breaks compatibility with previous library behaviour because connectWithToken historically has been fully synchronous and clients depend on that. connectWithToken _may_ work synchronously if HS URL is good enough; but this is no more guaranteed. Moreover, in the future the server will be probed via /versions before working, so connectWithToken will become entirely asynchronous.
2017-11-26Deprecated resolved(); grouped signals from the same operationsKitsune Ral
2017-11-25Make Connection::resolveServer() work as it shouldKitsune Ral
Closes #119; many thanks to @r0kk3rz for prodding me into that.
2017-11-22Undeprecated Connection::getThumbnail(), moved Q_INVOKABLE calls to slotsKitsune Ral
Connection::getThumbnail() should not have been deprecated because it's the only way to request a thumbnail using an event loop (i.e. from QML or via QMetaObject::invokeMethod).
2017-11-02Document room transitions in .h instead of .cppKitsune Ral
The original comment got a bit rotten, so refresh it as well.
2017-10-31Fix Connection::deviceId(): Q_INVOKABLE is incompatible with referencesKitsune Ral
2017-10-19Introduce device_id and initial_device_name support; switch to generated ↵Kitsune Ral
LoginJob This is _almost_ a backwards-compatible change, except that connect*() and other relevant methods in Connection are no more virtual (that wasn't much useful anyway). Otherwise it's a matter of passing initial_device_name to connectToServer(), saving device_id (along with access_token) from the result of LoginJob and then passing device_id (along with access_token, again) to connectWithToken() upon the next run.
2017-10-15Connection::forgetRoom(): Minor fixesKitsune Ral
2017-10-14Connection::forgetRoom()Kitsune Ral
2017-10-13Pass universal references in Connection::callApi<>; fixed a typo in util.hKitsune Ral
So that even uncopyable types could be used for parameters; also fixed a typo in util.h that prevented dispatch() from using with multiple argument functions.
2017-10-13All jobs: Drop ConnectionData parameter from the constructorKitsune Ral
Having to pass ConnectionData to each and every job class was nothing but boilerplate since the very beginning. Removing it required to prepend BaseJob::start() with ConnectionData-setting code, and to provide a way to alter the request configuration depending on the (late-coming) ConnectionData object. This is a new responsibility of BaseJob::start(); the previous BaseJob::start() contents have moved to BaseJob::sendRequest() (which is now invoked on retries, instead of start()).
2017-09-21Merge branch 'master' into kitsune-invite-kickKitsune Ral
2017-09-19Merge branch 'master' into cache-state-to-jsonKitsune Ral
2017-09-19Connection::cacheState property, load/saveState() tweaks and fixesKitsune Ral
The property controls whether or not the rooms state is cached: if it's off, loadState() and saveState() become no-ops. Other changes: * loadState/saveState properly deal with rooms in Invite state (this is not quite relevant to the current branch but very much is in the light of a concurrent kitsune-invite-kick PR); * Profile loadState/saveState (because dumping and especially parsing JSON takes time); * Use QJsonDocument::Compact layout, it's about 3 times smaller and quicker to parse than Indented, and we really don't care about the cache being human-friendly; * Have a default path for the state cache, based on the connection's user id.
2017-09-19Connection: More deprecations; documented callApi<>()Kitsune Ral
2017-09-16provideRoom: Added invitedRoom() signal; fixed issues with some transitionsKitsune Ral
Notably: * setJoinState() invocation has been missing from the previous code * processing invites did not take into account that a Leave state may already exist, thereby forcing clients that display left rooms to look through their records just in case they have to replace a Leave with Invite. * joinedRoom() was emitted even when the room is not newly joined.
2017-09-16Better API for clients to catch up on room list changesKitsune Ral
joinedRoom() and leftRoom() now pass the preempted Invite state of the room as well; roomMap() only returns Invite and Join rooms, not Leave.
2017-09-09Kicking, inviting, exposing rooms in Invite stateKitsune Ral
Kicking and inviting use generated job classes. Rooms in Invite state are stored separately in the hash from those in Join/Leave state because The Spec says so. For clients, this means that the same room may appear twice in the rooms map if it's been left and then the user was again invited to it. The code in Quaternion that properly processes this will arrive shortly.
2017-09-08Connection: Room and User factories are std::functions nowKitsune Ral
Instead of createUser() and createRoom() virtual functions, use std::function<> to store predefined lambdas that would create respective descendants from User and Room, respectively. No more need QuaternionConnection just for the sake of creating a QuaternionRoom.
2017-09-04Use move on SyncDataRoman Plášil
2017-09-01Add Connection::leftRoom signalJosip Delic
2017-08-27Remove saveStateFile property and just use an argument.Roman Plášil
2017-08-23Use QUrl for state save file, create directory if it doesn't existRoman Plášil
2017-08-18Fix compilation for Qt 5.2.1Roman Plášil
2017-08-16Implement saving save to enable incremental sync even after shutdownRoman Plášil
2017-08-16WIP saving intermediate state to JSONRoman Plášil
2017-06-22Connection is now able to generate transaction idsKitsune Ral
The generation algorithm doesn't support several Quaternions using the same accessToken, as of yet.
2017-05-22Refactored EventsKitsune Ral
The biggest change is we have no pimpls in Event objects anymore - because it's two new's instead of one per Event, and we have thousands and even more of Events created during initial sync. The other big change is introduction of RoomEvent, so that now the structure of events almost precisely reflects the CS API spec. The refactoring made UnknownEvent unnecessary as a separate class; a respective base class (either RoomEvent or Event) is used for this purpose now. All the other changes are consequences of these (mostly of RoomEvent introduction).
2017-05-09Returned Connection::disconnectFromServer() for back-compatibilityKitsune Ral
2017-05-09LeaveRoomJob now accepts a roomId, not a Room object; Room::leaveRoom() ↵Kitsune Ral
introduced; Connection and Room cleanup Helps to better encapsulate Room
2017-05-09Code cleanup and tweaking (partially driven by clang-tidy)Kitsune Ral
Mainly it's about const-ification (in particular, passing const-refs instead of values) and deleting unneeded declarations/#includes. Since the changes alter the external interface, this is submitted as a PR for peer review. One of unneeded declarations/definitions is a virtual destructor in BaseJob descendants. Since a job object should be deleted through QObject::deleteLater() anyway (and it's the only correct way of disposing of the object), all deletions will call the stack of destructors through virtual QObject::~QObject(). Therefore even BaseJob could get on with a non-virtual destructor but for the sake of clarity BaseJob::~BaseJob() is still declared virtual.
2017-03-25Split connectionError into networkError and syncErrorKitsune Ral
When SyncJob retries, networkError is emitted; if it fails entirely, either loginError or syncError, depending on the kind of failure.
2017-03-25Stop sync upon successful logoutKitsune Ral
2017-03-25Jobs retry on network and timeout errorsKitsune Ral
As of now, the retry logic (see BaseJob::finishJob() method) invokes the same network request several times with increasing timeouts and retry intervals. Some additional signals and accessors are also provided to control the behaviour from inheriting classes (see a notable example with SyncJob in the same commit) and clients (support of retries in Quaternion comes in a respective commit shortly).
2017-03-24Connection::joinRoom now returns a job object pointerKitsune Ral
So now you can directly connect to signals emitted by the job, instead of making intermediate signals in Connection for the same thing.
2017-03-08Connection::callApi<>, a factory for all API call jobsKitsune Ral
This call (intended to only be used within the lib) creates a job object of the passed type and passes a ConnectionData pointer to its constructor. This allows to avoid making a switchboard of methods on Connection for the whole API, leaving only those that naturally belong there - e.g. joinRoom() or sync() - and moving, e.g., postMessage() to where it belongs - Room. PostMessageJob and RoomMessagesJob were updated along the way, to unbind from the Room class (which they really don't and won't need).
2016-11-14Merge branch 'pragma-once'Kitsune Ral