Age | Commit message (Collapse) | Author |
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The Connection object has quite few uses after logging out - neither
rooms nor users under it no more represent actual situation, and the
object cannot be cleanly reused for a new login (also, the use case
for that is pretty dubious). This doesn't cover the case when
the session has been forcibly logged-out by the server (causing
loginError() to be emitted) - in that case re-authentication
is an expected flow.
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The current mechanism relied on a complicated and fragile machinery
around setNameForRoom() and setAvatarForRoom() that maintained the
"most used" entity for a given user along with "other" ones. Given that
per-room avatars are pretty rare in Matrix, it's also been inefficient
as kitsune-benchmark-set_ForRoom branch shows. The new mechanism stores
the "default" (as per user profile) name and avatar and maintains
a singleton map of avatar objects across all users. Per-user profile
only (normally) exists for the local user so there's yet another
inefficiency that will be fixed further down the road by introducing
a separate user profile class.
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Sync may bring past events in a few batches, it turns out, and quotest
used to choke on name changes from its own past executions.
Also: fix whitespacesmissing ina log line.
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The most frequent occurence of IncorrectResponse so far is a proxy/CDN
failure. This is not a grave error; there's a chance that the retry will
succeed. In the worst case the job will fail after 3 identical errors
(except SyncJob that will try to get through forever - but SyncJob
failures should still be indicated in the client's UI in some
non-intrusive way).
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#quotient:matrix.org is a primary channel to talk to users and
developers, and events produced by changeName test come really noisy.
#test:matrix.org is a perfect place to test things out, OTOH.
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The override adds the event's origin timestamp
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User::updateName() usually operates on a specific room; setting an
object name from an arbitrary (whichever came last at any point in time)
room member event for a given user does not look like a good idea.
And having it in User::updateAvatar() seems to be a copy-paste fallout.
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Users are always parented to their Connection; there's no need to store
a pointer to the connection on top of the one already stored by QObject.
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Bridge postfixes stopped being a thing long ago; since then, bridged()
has nothing but an empty string, and rawName() coincides with name().
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So that room avatar events could also be sent, not only received.
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Sending them in the foreground causes Quaternion to throw scary
messages when read receipts don't go through while that's actually
not a big deal. Also, network traffic deprioritisation.
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Edits are (normally) applied to some other event up the timeline,
therefore not displayed. Having [1] in unread counts while seeing
nothing in the timeline is quite confusing.
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Matrix URIs and resolving them
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Closes #314.
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To enable reporting when the action is incorrect.
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To ensure that the sync returns the details of the room just joined.
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Introducing the uniform way to resolve Matrix URIs and identifiers
to Room/User objects, passing an optional event id (if supplied) to
the client-defined handler. Just call ResourceResolver::visitResource()
or ResourceResolver::openResource() and you'll have that string parsed
and dispatched where you need.
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...to spare the developer from scrolling up in the search of it.
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Long run tests over 2+ days kept crashing before this commit but
stopped crashing with pipelining on and HTTP2 off.
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...meaning - errors from it should not throw up at a user, who has no
clue (they still should go to logs for investigation).
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This reverts commit b1071cf34b86685c3cdb5004d6112881966a7ce6. Passing
-1 to sync() and, respectively, to SyncJob does not add any timeout;
however, careful reading of the spec reveals that the default value
for the timeout (0) means to return as soon as possible, not as late
as possible. As a consequence, syncLoop() without parameters initiates
a sync polling frenzy, with the client sending a new request as soon as
the previous returns, while the server returns the request as soon as
it practically can, not as soon as another event for the client comes
around.
To fix this, the default value for syncLoop() is changed to 30 seconds.
The recently added msecBetween parameter is abolished; we really don't
want to steer people to classic polling from long polling.
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For matrix-doc, specifically, it is master (5cb4b086) merged with
https://github.com/matrix-org/matrix-doc/pull/2518.
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The Quotient:: workaround seems no more necessary.
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The two main cases for this header file are:
* namespace QMatrixClient = Quotient should occur exactly once,
to respect ODR.
* Q_NAMESPACE for namespace Quotient (to enable Q_ENUM_NS, particularly)
must be defined exactly once, for the same reason.
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