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2020-08-04User: optimise names/avatars storing and updatingKitsune Ral
The current mechanism relied on a complicated and fragile machinery around setNameForRoom() and setAvatarForRoom() that maintained the "most used" entity for a given user along with "other" ones. Given that per-room avatars are pretty rare in Matrix, it's also been inefficient as kitsune-benchmark-set_ForRoom branch shows. The new mechanism stores the "default" (as per user profile) name and avatar and maintains a singleton map of avatar objects across all users. Per-user profile only (normally) exists for the local user so there's yet another inefficiency that will be fixed further down the road by introducing a separate user profile class.
2020-08-04quotest: don't fail on past name changes coming in syncKitsune Ral
Sync may bring past events in a few batches, it turns out, and quotest used to choke on name changes from its own past executions. Also: fix whitespacesmissing ina log line.
2020-08-04BaseJob: go for a retry on IncorrectResponseKitsune Ral
The most frequent occurence of IncorrectResponse so far is a proxy/CDN failure. This is not a grave error; there's a chance that the retry will succeed. In the worst case the job will fail after 3 identical errors (except SyncJob that will try to get through forever - but SyncJob failures should still be indicated in the client's UI in some non-intrusive way).
2020-08-04Connection: stop the sync loop on SyncJob::failureKitsune Ral
2020-08-04Cleanup around [BaseJob::]IncorrectResponse[Error]Kitsune Ral
2020-08-04Room: various minor tweaks and fixesKitsune Ral
2020-08-04quotest: clean up the room state after testingKitsune Ral
2020-08-03quotest: use #test instead of #quotient in loadMembers testKitsune Ral
#quotient:matrix.org is a primary channel to talk to users and developers, and events produced by changeName test come really noisy. #test:matrix.org is a perfect place to test things out, OTOH.
2020-08-03CleanupKitsune Ral
2020-08-02Event::dumpTo: make protected, and RoomEvent overrideKitsune Ral
The override adds the event's origin timestamp
2020-08-02Bump the API versionKitsune Ral
2020-08-02User: fix FTBFS and access after moveKitsune Ral
2020-08-02quotest: add changeName testKitsune Ral
2020-07-30User: minor cleanup; doc-commentsKitsune Ral
2020-07-29User: only set object name at initialisationKitsune Ral
User::updateName() usually operates on a specific room; setting an object name from an arbitrary (whichever came last at any point in time) room member event for a given user does not look like a good idea. And having it in User::updateAvatar() seems to be a copy-paste fallout.
2020-07-29Fix FTBFSKitsune Ral
2020-07-29User: don't spend another pointer on ConnectionKitsune Ral
Users are always parented to their Connection; there's no need to store a pointer to the connection on top of the one already stored by QObject.
2020-07-29User: deprecate bridged() and rawName()Kitsune Ral
Bridge postfixes stopped being a thing long ago; since then, bridged() has nothing but an empty string, and rawName() coincides with name().
2020-07-26RoomAvatarEvent: add constructors from contentKitsune Ral
So that room avatar events could also be sent, not only received.
2020-07-24SECURITY.md: add 0.6.x breedKitsune Ral
2020-07-24Room: send read receipts in a background requestKitsune Ral
Sending them in the foreground causes Quaternion to throw scary messages when read receipts don't go through while that's actually not a big deal. Also, network traffic deprioritisation.
2020-07-24csapi/: refresh from the latest matrix-docKitsune Ral
2020-07-23Room::P::isEventNotable(): edits are not notableKitsune Ral
Edits are (normally) applied to some other event up the timeline, therefore not displayed. Having [1] in unread counts while seeing nothing in the timeline is quite confusing.
2020-07-22Merge pull request #407 from quotient-im/kitsune-resource-resolverKitsune Ral
Matrix URIs and resolving them
2020-07-22quotest: Minor refactoring of basic URI testsKitsune Ral
2020-07-21Uri: bare-sigil URIs are invalidKitsune Ral
2020-07-21Connection: tolerate an empty set of room versionsKitsune Ral
Closes #314.
2020-07-21converters.*: clean away old cruftKitsune Ral
2020-07-20UriResolverBase::visitUser(): add return valueKitsune Ral
To enable reporting when the action is incorrect.
2020-07-19MatrixUri->Uri: Extend to non-Matrix URIsKitsune Ral
2020-07-18quotest: unit tests for MatrixUriKitsune Ral
2020-07-18class MatrixUri; support action=join and via=Kitsune Ral
2020-07-18quotest: consolidate processing of syncDone()Kitsune Ral
2020-07-18quotest: delay sync start till after joiningKitsune Ral
To ensure that the sync returns the details of the room just joined.
2020-07-18Fix building with older QtKitsune Ral
2020-07-18ResourceResolverKitsune Ral
Introducing the uniform way to resolve Matrix URIs and identifiers to Room/User objects, passing an optional event id (if supplied) to the client-defined handler. Just call ResourceResolver::visitResource() or ResourceResolver::openResource() and you'll have that string parsed and dispatched where you need.
2020-07-18quotest: log final report as late as possibleKitsune Ral
...to spare the developer from scrolling up in the search of it.
2020-06-26Disable HTTP2; enable pipeliningKitsune Ral
Long run tests over 2+ days kept crashing before this commit but stopped crashing with pipelining on and HTTP2 off.
2020-06-20Room: PostReadMarkersJob should be in backgroundKitsune Ral
...meaning - errors from it should not throw up at a user, who has no clue (they still should go to logs for investigation).
2020-06-19Fix FTBFS and warnings with E2EE switched onKitsune Ral
2020-06-19Revert adding a pause between syncs, use sane timeout defaultsKitsune Ral
This reverts commit b1071cf34b86685c3cdb5004d6112881966a7ce6. Passing -1 to sync() and, respectively, to SyncJob does not add any timeout; however, careful reading of the spec reveals that the default value for the timeout (0) means to return as soon as possible, not as late as possible. As a consequence, syncLoop() without parameters initiates a sync polling frenzy, with the client sending a new request as soon as the previous returns, while the server returns the request as soon as it practically can, not as soon as another event for the client comes around. To fix this, the default value for syncLoop() is changed to 30 seconds. The recently added msecBetween parameter is abolished; we really don't want to steer people to classic polling from long polling.
2020-06-19csapi/: generated using the latest GTAD and matrix-docKitsune Ral
For matrix-doc, specifically, it is master (5cb4b086) merged with https://github.com/matrix-org/matrix-doc/pull/2518.
2020-06-19Rename a few 'data' responsesKitsune Ral
2020-06-19*.h.mustache: minor fixesKitsune Ral
The Quotient:: workaround seems no more necessary.
2020-06-18gtad: restrict the identifier regexKitsune Ral
2020-06-14libquotient.pri: fix a typo leading to qmake FTBFSKitsune Ral
2020-06-14quotient_common.h for common namespace thingsKitsune Ral
The two main cases for this header file are: * namespace QMatrixClient = Quotient should occur exactly once, to respect ODR. * Q_NAMESPACE for namespace Quotient (to enable Q_ENUM_NS, particularly) must be defined exactly once, for the same reason.
2020-06-12The previous commit is incomplete, this completes itKitsune Ral
2020-06-12Connection::isLoggedIn() and more robust logout()Kitsune Ral
isLoggedIn() is just a wrapper around Connection::accessToken() that returns whether it's not empty. Now, Connection::accessToken() and Connection::logout() are changed in such a way that if there's a logout job ongoing Connection::accessToken() will return an empty value even though the access token is still stored in ConnectionData. This gives a hint to the rest of Connection and to the client code that the user is not quite authenticated anymore. Finally, syncLoop() and sync() have been altered to check isLoggedIn() before proceeding with their network request.
2020-06-12Connection::syncLoop: give a pause between syncsKitsune Ral
As it's observed now, Synapse responds almost immediately on /sync requests - even if there are no events to return. This downgrades long-polling to simply polling, and since clients don't expect it, polling loops become pretty violent. To alleviate that somehow, syncLoop now accepts the second parameter, msecBetween (500 msecs by default), to configure waiting between the previous sync response and the next sync request. This is only for syncLoop(); Connection::sync() fires instantly, as before.