aboutsummaryrefslogtreecommitdiff
path: root/room.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'room.cpp')
-rw-r--r--room.cpp37
1 files changed, 18 insertions, 19 deletions
diff --git a/room.cpp b/room.cpp
index 47a1de04..f13fae19 100644
--- a/room.cpp
+++ b/room.cpp
@@ -137,7 +137,7 @@ Room::Room(Connection* connection, QString id)
// See "Accessing the Public Class" section in
// https://marcmutz.wordpress.com/translated-articles/pimp-my-pimpl-%E2%80%94-reloaded/
d->q = this;
- qDebug() << "New Room:" << id;
+ qCDebug(MAIN) << "New Room:" << id;
//connection->getMembers(this); // I don't think we need this anymore in r0.0.1
}
@@ -231,10 +231,10 @@ Room::Private::promoteReadMarker(User* u, Room::rev_iter_t newMarker)
if (stillUnreadMessagesCount == 0)
{
unreadMessages = false;
- qDebug() << "Room" << displayname << "has no more unread messages";
+ qCDebug(MAIN) << "Room" << displayname << "has no more unread messages";
emit q->unreadMessagesChanged(q);
} else
- qDebug() << "Room" << displayname << "still has"
+ qCDebug(MAIN) << "Room" << displayname << "still has"
<< stillUnreadMessagesCount << "unread message(s)";
}
@@ -248,7 +248,7 @@ void Room::markMessagesAsRead(Room::rev_iter_t upToMarker)
User* localUser = connection()->user();
Private::rev_iter_pair_t markers = d->promoteReadMarker(localUser, upToMarker);
if (markers.first != markers.second)
- qDebug() << "Marked messages as read until" << *readMarker();
+ qCDebug(MAIN) << "Marked messages as read until" << *readMarker();
// We shouldn't send read receipts for the local user's own messages - so
// search earlier messages for the latest message not from the local user
@@ -412,8 +412,8 @@ void Room::Private::insertEvent(Event* e, Timeline::iterator where,
"Events can only be appended or prepended to the timeline");
if (eventsIndex.contains(e->id()))
{
- qWarning() << "Event" << e->id() << "is already in the timeline.";
- qWarning() << "Either dropDuplicateEvents() wasn't called or duplicate "
+ qCWarning(MAIN) << "Event" << e->id() << "is already in the timeline.";
+ qCWarning(MAIN) << "Either dropDuplicateEvents() wasn't called or duplicate "
"events within the same batch arrived from the server.";
return;
}
@@ -447,7 +447,7 @@ void Room::Private::renameMember(User* u, QString oldName)
{
if (hasMember(u))
{
- qWarning() << "Room::Private::renameMember(): the user "
+ qCWarning(MAIN) << "Room::Private::renameMember(): the user "
<< u->name()
<< "is already known in the room under a new name.";
return;
@@ -501,7 +501,7 @@ QString Room::roomMembername(User *u) const
// room state ("room time machine").
// if ( !namesakes.contains(u) )
// {
-// qWarning()
+// qCWarning()
// << "Room::roomMemberName(): user" << u->id()
// << "is not a member of the room" << id();
// }
@@ -613,7 +613,7 @@ void Room::doAddNewMessageEvents(const Events& events)
d->appendEvent(e);
newUnreadMessages += d->isEventNotable(e);
}
- qDebug() << "Room" << displayName() << "received" << events.size()
+ qCDebug(MAIN) << "Room" << displayName() << "received" << events.size()
<< "(with" << newUnreadMessages << "notable)"
<< "new events; the last event is now" << d->timeline.back();
@@ -626,7 +626,7 @@ void Room::doAddNewMessageEvents(const Events& events)
if (readMarker(firstWriter) != timelineEdge())
{
d->promoteReadMarker(firstWriter, findInTimeline(events.front()->id()));
- qDebug() << "Auto-promoted read marker for" << firstWriter->id()
+ qCDebug(MAIN) << "Auto-promoted read marker for" << firstWriter->id()
<< "to" << *readMarker(firstWriter);
}
@@ -634,7 +634,7 @@ void Room::doAddNewMessageEvents(const Events& events)
{
d->unreadMessages = true;
emit unreadMessagesChanged(this);
- qDebug() << "Room" << displayName() << "has unread messages";
+ qCDebug(MAIN) << "Room" << displayName() << "has unread messages";
}
}
@@ -654,7 +654,7 @@ void Room::doAddHistoricalMessageEvents(const Events& events)
// Historical messages arrive in newest-to-oldest order
for (auto e: events)
d->prependEvent(e);
- qDebug() << "Room" << displayName() << "received" << events.size()
+ qCDebug(MAIN) << "Room" << displayName() << "received" << events.size()
<< "past events; the oldest event is now" << d->timeline.front();
}
@@ -666,7 +666,7 @@ void Room::processStateEvents(const Events& events)
{
RoomNameEvent* nameEvent = static_cast<RoomNameEvent*>(event);
d->name = nameEvent->name();
- qDebug() << "room name:" << d->name;
+ qCDebug(MAIN) << "room name:" << d->name;
d->updateDisplayname();
emit namesChanged(this);
}
@@ -674,7 +674,7 @@ void Room::processStateEvents(const Events& events)
{
RoomAliasesEvent* aliasesEvent = static_cast<RoomAliasesEvent*>(event);
d->aliases = aliasesEvent->aliases();
- qDebug() << "room aliases:" << d->aliases;
+ qCDebug(MAIN) << "room aliases:" << d->aliases;
// No displayname update - aliases are not used to render a displayname
emit namesChanged(this);
}
@@ -682,7 +682,7 @@ void Room::processStateEvents(const Events& events)
{
RoomCanonicalAliasEvent* aliasEvent = static_cast<RoomCanonicalAliasEvent*>(event);
d->canonicalAlias = aliasEvent->alias();
- qDebug() << "room canonical alias:" << d->canonicalAlias;
+ qCDebug(MAIN) << "room canonical alias:" << d->canonicalAlias;
d->updateDisplayname();
emit namesChanged(this);
}
@@ -731,11 +731,10 @@ void Room::processEphemeralEvent(Event* event)
const auto& eventId = eventReceiptPair.first;
const auto& receipts = eventReceiptPair.second;
{
- auto qd = qDebug() << "Marking event" << eventId << "as read for";
if (receipts.size() == 1)
- qd << receipts[0].userId;
+ qCDebug(MAIN) << "Marking event" << eventId << "as read for" << receipts[0].userId;
else
- qd << receipts.size() << "users";
+ qCDebug(MAIN) << "Marking event" << eventId << "as read for" << receipts.size() << "users";
}
if (d->eventsIndex.contains(eventId))
{
@@ -745,7 +744,7 @@ void Room::processEphemeralEvent(Event* event)
d->promoteReadMarker(m, newMarker);
} else
{
- qDebug() << "Event" << eventId
+ qCDebug(MAIN) << "Event" << eventId
<< "not found; saving read markers anyway";
// If the event is not found (most likely, because it's too old
// and hasn't been fetched from the server yet), but there is