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-rw-r--r--lib/room.cpp37
1 files changed, 27 insertions, 10 deletions
diff --git a/lib/room.cpp b/lib/room.cpp
index 1af294a7..5992a3ae 100644
--- a/lib/room.cpp
+++ b/lib/room.cpp
@@ -192,7 +192,7 @@ public:
// void inviteUser(User* u); // We might get it at some point in time.
void insertMemberIntoMap(User* u);
- void removeMemberFromMap(const QString& username, User* u);
+ void removeMemberFromMap(User* u);
// This updates the room displayname field (which is the way a room
// should be shown in the room list); called whenever the list of
@@ -1354,13 +1354,22 @@ Room::Changes Room::Private::setSummary(RoomSummary&& newSummary)
void Room::Private::insertMemberIntoMap(User* u)
{
- const auto userName = u->name(q);
+ const auto userName =
+ getCurrentState<RoomMemberEvent>(u->id())->displayName();
+ qDebug(STATE) << "insertMemberIntoMap(), user" << u->id() << "with name"
+ << userName;
// If there is exactly one namesake of the added user, signal member
// renaming for that other one because the two should be disambiguated now.
const auto namesakes = membersMap.values(userName);
+ qDebug(STATE) << namesakes.size() << "namesake(s) found";
// Callers should check they are not adding an existing user once more.
Q_ASSERT(!namesakes.contains(u));
+ if (namesakes.contains(u)) { // Release version whines but continues
+ qCCritical(STATE) << "Trying to add a user" << u->id() << "to room"
+ << q->objectName() << "but that's already in it";
+ return;
+ }
if (namesakes.size() == 1)
emit q->memberAboutToRename(namesakes.front(),
@@ -1370,16 +1379,22 @@ void Room::Private::insertMemberIntoMap(User* u)
emit q->memberRenamed(namesakes.front());
}
-void Room::Private::removeMemberFromMap(const QString& username, User* u)
+void Room::Private::removeMemberFromMap(User* u)
{
+ const auto userName =
+ getCurrentState<RoomMemberEvent>(u->id())->displayName();
+
+ qDebug(STATE) << "removeMemberFromMap(), username" << userName << "for user"
+ << u->id();
User* namesake = nullptr;
- auto namesakes = membersMap.values(username);
+ auto namesakes = membersMap.values(userName);
if (namesakes.size() == 2) {
namesake = namesakes.front() == u ? namesakes.back() : namesakes.front();
Q_ASSERT_X(namesake != u, __FUNCTION__, "Room members list is broken");
- emit q->memberAboutToRename(namesake, username);
+ emit q->memberAboutToRename(namesake, userName);
}
- membersMap.remove(username, u);
+ const auto removed = membersMap.remove(userName, u);
+ qDebug(STATE) << "Removed" << removed << "entries";
// If there was one namesake besides the removed user, signal member
// renaming for it because it doesn't need to be disambiguated any more.
if (namesake)
@@ -2465,7 +2480,7 @@ Room::Changes Room::processStateEvent(const RoomEvent& e)
case MembershipType::Join: // rename/avatar change or no-op
if (rme.newDisplayName()) {
emit memberAboutToRename(u, *rme.newDisplayName());
- d->removeMemberFromMap(u->name(this), u);
+ d->removeMemberFromMap(u);
}
break;
case MembershipType::Invite:
@@ -2473,7 +2488,7 @@ Room::Changes Room::processStateEvent(const RoomEvent& e)
<< rme;
[[fallthrough]];
default: // whatever the new membership, it's no more Join
- d->removeMemberFromMap(u->name(this), u);
+ d->removeMemberFromMap(u);
emit userRemoved(u);
}
break;
@@ -2555,11 +2570,13 @@ Room::Changes Room::processStateEvent(const RoomEvent& e)
switch (evt.membership()) {
case MembershipType::Join:
if (prevMembership != MembershipType::Join) {
+ qDebug(STATE) << "!Join -> Join";
d->insertMemberIntoMap(u);
emit userAdded(u);
} else {
if (evt.newDisplayName()) {
- d->insertMemberIntoMap(u);
+ qDebug(STATE) << "After renaming";
+ d->insertMemberIntoMap(u);
emit memberRenamed(u);
}
if (evt.newAvatarUrl())
@@ -2779,7 +2796,7 @@ QString Room::Private::calculateDisplayname() const
const bool localUserIsIn = joinState == JoinState::Join;
const bool emptyRoom =
membersMap.isEmpty()
- || (membersMap.size() == 1 && isLocalUser(*membersMap.begin()));
+ || (membersMap.size() == 1 && isLocalUser(*membersMap.cbegin()));
const bool nonEmptySummary = summary.heroes && !summary.heroes->empty();
auto shortlist = nonEmptySummary ? buildShortlist(*summary.heroes)
: !emptyRoom ? buildShortlist(membersMap)