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-rw-r--r--lib/csapi/create_room.h440
1 files changed, 222 insertions, 218 deletions
diff --git a/lib/csapi/create_room.h b/lib/csapi/create_room.h
index d7c01d00..a066a3f3 100644
--- a/lib/csapi/create_room.h
+++ b/lib/csapi/create_room.h
@@ -4,231 +4,235 @@
#pragma once
+#include "converters.h"
+
#include "jobs/basejob.h"
#include <QtCore/QJsonObject>
-#include "converters.h"
#include <QtCore/QVector>
namespace QMatrixClient
{
- // Operations
-
- /// Create a new room
- ///
- /// Create a new room with various configuration options.
- ///
- /// The server MUST apply the normal state resolution rules when creating
- /// the new room, including checking power levels for each event. It MUST
- /// apply the events implied by the request in the following order:
- ///
- /// 0. A default ``m.room.power_levels`` event, giving the room creator
- /// (and not other members) permission to send state events. Overridden
- /// by the ``power_level_content_override`` parameter.
- ///
- /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
- /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
- ///
- /// 2. Events listed in ``initial_state``, in the order that they are
- /// listed.
- ///
- /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
- /// state events).
- ///
- /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
- /// ``membership: invite`` and ``m.room.third_party_invite``).
- ///
- /// The available presets do the following with respect to room state:
- ///
- /// ======================== ============== ====================== ================ =========
- /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
- /// ======================== ============== ====================== ================ =========
- /// ``private_chat`` ``invite`` ``shared`` ``can_join``
- /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
- /// ``public_chat`` ``public`` ``shared`` ``forbidden``
- /// ======================== ============== ====================== ================ =========
- ///
- /// The server will create a ``m.room.create`` event in the room with the
- /// requesting user as the creator, alongside other keys provided in the
- /// ``creation_content``.
- class CreateRoomJob : public BaseJob
+
+// Operations
+
+/// Create a new room
+/*!
+ * Create a new room with various configuration options.
+ *
+ * The server MUST apply the normal state resolution rules when creating
+ * the new room, including checking power levels for each event. It MUST
+ * apply the events implied by the request in the following order:
+ *
+ * 0. A default ``m.room.power_levels`` event, giving the room creator
+ * (and not other members) permission to send state events. Overridden
+ * by the ``power_level_content_override`` parameter.
+ *
+ * 1. Events set by the ``preset``. Currently these are the
+ * ``m.room.join_rules``,
+ * ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
+ *
+ * 2. Events listed in ``initial_state``, in the order that they are
+ * listed.
+ *
+ * 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and
+ * ``m.room.topic`` state events).
+ *
+ * 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member``
+ * with
+ * ``membership: invite`` and ``m.room.third_party_invite``).
+ *
+ * The available presets do the following with respect to room state:
+ *
+ * ======================== ============== ======================
+ * ================ ========= Preset ``join_rules``
+ * ``history_visibility`` ``guest_access`` Other
+ * ======================== ============== ======================
+ * ================ =========
+ * ``private_chat`` ``invite`` ``shared`` ``can_join``
+ * ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All
+ * invitees are given the same power level as the room creator.
+ * ``public_chat`` ``public`` ``shared`` ``forbidden``
+ * ======================== ============== ======================
+ * ================ =========
+ *
+ * The server will create a ``m.room.create`` event in the room with the
+ * requesting user as the creator, alongside other keys provided in the
+ * ``creation_content``.
+ */
+class CreateRoomJob : public BaseJob
+{
+public:
+ // Inner data structures
+
+ /// Create a new room with various configuration options.The server MUST
+ /// apply the normal state resolution rules when creatingthe new room,
+ /// including checking power levels for each event. It MUSTapply the events
+ /// implied by the request in the following order:0. A default
+ /// ``m.room.power_levels`` event, giving the room creator (and not other
+ /// members) permission to send state events. Overridden by the
+ /// ``power_level_content_override`` parameter.1. Events set by the
+ /// ``preset``. Currently these are the ``m.room.join_rules``,
+ /// ``m.room.history_visibility``, and ``m.room.guest_access`` state
+ /// events.2. Events listed in ``initial_state``, in the order that they are
+ /// listed.3. Events implied by ``name`` and ``topic`` (``m.room.name`` and
+ /// ``m.room.topic`` state events).4. Invite events implied by ``invite``
+ /// and ``invite_3pid`` (``m.room.member`` with ``membership: invite`` and
+ /// ``m.room.third_party_invite``).The available presets do the following
+ /// with respect to room state:======================== ==============
+ /// ====================== ================ ========= Preset
+ /// ``join_rules`` ``history_visibility`` ``guest_access``
+ /// Other======================== ============== ======================
+ /// ================ =========``private_chat`` ``invite``
+ /// ``shared`` ``can_join````trusted_private_chat`` ``invite``
+ /// ``shared`` ``can_join`` All invitees are given the
+ /// same power level as the room creator.``public_chat`` ``public``
+ /// ``shared`` ``forbidden``========================
+ /// ============== ====================== ================ =========The
+ /// server will create a ``m.room.create`` event in the room with
+ /// therequesting user as the creator, alongside other keys provided in
+ /// the``creation_content``.
+ struct Invite3pid
{
- public:
- // Inner data structures
-
- /// Create a new room with various configuration options.
- ///
- /// The server MUST apply the normal state resolution rules when creating
- /// the new room, including checking power levels for each event. It MUST
- /// apply the events implied by the request in the following order:
- ///
- /// 0. A default ``m.room.power_levels`` event, giving the room creator
- /// (and not other members) permission to send state events. Overridden
- /// by the ``power_level_content_override`` parameter.
- ///
- /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
- /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
- ///
- /// 2. Events listed in ``initial_state``, in the order that they are
- /// listed.
- ///
- /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
- /// state events).
- ///
- /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
- /// ``membership: invite`` and ``m.room.third_party_invite``).
- ///
- /// The available presets do the following with respect to room state:
- ///
- /// ======================== ============== ====================== ================ =========
- /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
- /// ======================== ============== ====================== ================ =========
- /// ``private_chat`` ``invite`` ``shared`` ``can_join``
- /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
- /// ``public_chat`` ``public`` ``shared`` ``forbidden``
- /// ======================== ============== ====================== ================ =========
- ///
- /// The server will create a ``m.room.create`` event in the room with the
- /// requesting user as the creator, alongside other keys provided in the
- /// ``creation_content``.
- struct Invite3pid
- {
- /// The hostname+port of the identity server which should be used for third party identifier lookups.
- QString idServer;
- /// The kind of address being passed in the address field, for example ``email``.
- QString medium;
- /// The invitee's third party identifier.
- QString address;
- };
-
- /// Create a new room with various configuration options.
- ///
- /// The server MUST apply the normal state resolution rules when creating
- /// the new room, including checking power levels for each event. It MUST
- /// apply the events implied by the request in the following order:
- ///
- /// 0. A default ``m.room.power_levels`` event, giving the room creator
- /// (and not other members) permission to send state events. Overridden
- /// by the ``power_level_content_override`` parameter.
- ///
- /// 1. Events set by the ``preset``. Currently these are the ``m.room.join_rules``,
- /// ``m.room.history_visibility``, and ``m.room.guest_access`` state events.
- ///
- /// 2. Events listed in ``initial_state``, in the order that they are
- /// listed.
- ///
- /// 3. Events implied by ``name`` and ``topic`` (``m.room.name`` and ``m.room.topic``
- /// state events).
- ///
- /// 4. Invite events implied by ``invite`` and ``invite_3pid`` (``m.room.member`` with
- /// ``membership: invite`` and ``m.room.third_party_invite``).
- ///
- /// The available presets do the following with respect to room state:
- ///
- /// ======================== ============== ====================== ================ =========
- /// Preset ``join_rules`` ``history_visibility`` ``guest_access`` Other
- /// ======================== ============== ====================== ================ =========
- /// ``private_chat`` ``invite`` ``shared`` ``can_join``
- /// ``trusted_private_chat`` ``invite`` ``shared`` ``can_join`` All invitees are given the same power level as the room creator.
- /// ``public_chat`` ``public`` ``shared`` ``forbidden``
- /// ======================== ============== ====================== ================ =========
- ///
- /// The server will create a ``m.room.create`` event in the room with the
- /// requesting user as the creator, alongside other keys provided in the
- /// ``creation_content``.
- struct StateEvent
- {
- /// The type of event to send.
- QString type;
- /// The state_key of the state event. Defaults to an empty string.
- QString stateKey;
- /// The content of the event.
- QJsonObject content;
- };
-
- // Construction/destruction
-
- /*! Create a new room
- * \param visibility
- * A ``public`` visibility indicates that the room will be shown
- * in the published room list. A ``private`` visibility will hide
- * the room from the published room list. Rooms default to
- * ``private`` visibility if this key is not included. NB: This
- * should not be confused with ``join_rules`` which also uses the
- * word ``public``.
- * \param roomAliasName
- * The desired room alias **local part**. If this is included, a
- * room alias will be created and mapped to the newly created
- * room. The alias will belong on the *same* homeserver which
- * created the room. For example, if this was set to "foo" and
- * sent to the homeserver "example.com" the complete room alias
- * would be ``#foo:example.com``.
- *
- * The complete room alias will become the canonical alias for
- * the room.
- * \param name
- * If this is included, an ``m.room.name`` event will be sent
- * into the room to indicate the name of the room. See Room
- * Events for more information on ``m.room.name``.
- * \param topic
- * If this is included, an ``m.room.topic`` event will be sent
- * into the room to indicate the topic for the room. See Room
- * Events for more information on ``m.room.topic``.
- * \param invite
- * A list of user IDs to invite to the room. This will tell the
- * server to invite everyone in the list to the newly created room.
- * \param invite3pid
- * A list of objects representing third party IDs to invite into
- * the room.
- * \param roomVersion
- * The room version to set for the room. If not provided, the homeserver is
- * to use its configured default. If provided, the homeserver will return a
- * 400 error with the errcode ``M_UNSUPPORTED_ROOM_VERSION`` if it does not
- * support the room version.
- * \param creationContent
- * Extra keys, such as ``m.federate``, to be added to the content
- * of the `m.room.create`_ event. The server will clobber the following
- * keys: ``creator``, ``room_version``. Future versions of the specification
- * may allow the server to clobber other keys.
- * \param initialState
- * A list of state events to set in the new room. This allows
- * the user to override the default state events set in the new
- * room. The expected format of the state events are an object
- * with type, state_key and content keys set.
- *
- * Takes precedence over events set by ``preset``, but gets
- * overriden by ``name`` and ``topic`` keys.
- * \param preset
- * Convenience parameter for setting various default state events
- * based on a preset.
- *
- * If unspecified, the server should use the ``visibility`` to determine
- * which preset to use. A visbility of ``public`` equates to a preset of
- * ``public_chat`` and ``private`` visibility equates to a preset of
- * ``private_chat``.
- * \param isDirect
- * This flag makes the server set the ``is_direct`` flag on the
- * ``m.room.member`` events sent to the users in ``invite`` and
- * ``invite_3pid``. See `Direct Messaging`_ for more information.
- * \param powerLevelContentOverride
- * The power level content to override in the default power level
- * event. This object is applied on top of the generated `m.room.power_levels`_
- * event content prior to it being sent to the room. Defaults to
- * overriding nothing.
- */
- explicit CreateRoomJob(const QString& visibility = {}, const QString& roomAliasName = {}, const QString& name = {}, const QString& topic = {}, const QStringList& invite = {}, const QVector<Invite3pid>& invite3pid = {}, const QString& roomVersion = {}, const QJsonObject& creationContent = {}, const QVector<StateEvent>& initialState = {}, const QString& preset = {}, Omittable<bool> isDirect = none, const QJsonObject& powerLevelContentOverride = {});
- ~CreateRoomJob() override;
-
- // Result properties
-
- /// The created room's ID.
- const QString& roomId() const;
-
- protected:
- Status parseJson(const QJsonDocument& data) override;
-
- private:
- class Private;
- QScopedPointer<Private> d;
+ /// The hostname+port of the identity server which should be used for
+ /// third party identifier lookups.
+ QString idServer;
+ /// The kind of address being passed in the address field, for example
+ /// ``email``.
+ QString medium;
+ /// The invitee's third party identifier.
+ QString address;
};
+
+ /// Create a new room with various configuration options.The server MUST
+ /// apply the normal state resolution rules when creatingthe new room,
+ /// including checking power levels for each event. It MUSTapply the events
+ /// implied by the request in the following order:0. A default
+ /// ``m.room.power_levels`` event, giving the room creator (and not other
+ /// members) permission to send state events. Overridden by the
+ /// ``power_level_content_override`` parameter.1. Events set by the
+ /// ``preset``. Currently these are the ``m.room.join_rules``,
+ /// ``m.room.history_visibility``, and ``m.room.guest_access`` state
+ /// events.2. Events listed in ``initial_state``, in the order that they are
+ /// listed.3. Events implied by ``name`` and ``topic`` (``m.room.name`` and
+ /// ``m.room.topic`` state events).4. Invite events implied by ``invite``
+ /// and ``invite_3pid`` (``m.room.member`` with ``membership: invite`` and
+ /// ``m.room.third_party_invite``).The available presets do the following
+ /// with respect to room state:======================== ==============
+ /// ====================== ================ ========= Preset
+ /// ``join_rules`` ``history_visibility`` ``guest_access``
+ /// Other======================== ============== ======================
+ /// ================ =========``private_chat`` ``invite``
+ /// ``shared`` ``can_join````trusted_private_chat`` ``invite``
+ /// ``shared`` ``can_join`` All invitees are given the
+ /// same power level as the room creator.``public_chat`` ``public``
+ /// ``shared`` ``forbidden``========================
+ /// ============== ====================== ================ =========The
+ /// server will create a ``m.room.create`` event in the room with
+ /// therequesting user as the creator, alongside other keys provided in
+ /// the``creation_content``.
+ struct StateEvent
+ {
+ /// The type of event to send.
+ QString type;
+ /// The state_key of the state event. Defaults to an empty string.
+ QString stateKey;
+ /// The content of the event.
+ QJsonObject content;
+ };
+
+ // Construction/destruction
+
+ /*! Create a new room
+ * \param visibility
+ * A ``public`` visibility indicates that the room will be shown
+ * in the published room list. A ``private`` visibility will hide
+ * the room from the published room list. Rooms default to
+ * ``private`` visibility if this key is not included. NB: This
+ * should not be confused with ``join_rules`` which also uses the
+ * word ``public``.
+ * \param roomAliasName
+ * The desired room alias **local part**. If this is included, a
+ * room alias will be created and mapped to the newly created
+ * room. The alias will belong on the *same* homeserver which
+ * created the room. For example, if this was set to "foo" and
+ * sent to the homeserver "example.com" the complete room alias
+ * would be ``#foo:example.com``.
+ *
+ * The complete room alias will become the canonical alias for
+ * the room.
+ * \param name
+ * If this is included, an ``m.room.name`` event will be sent
+ * into the room to indicate the name of the room. See Room
+ * Events for more information on ``m.room.name``.
+ * \param topic
+ * If this is included, an ``m.room.topic`` event will be sent
+ * into the room to indicate the topic for the room. See Room
+ * Events for more information on ``m.room.topic``.
+ * \param invite
+ * A list of user IDs to invite to the room. This will tell the
+ * server to invite everyone in the list to the newly created room.
+ * \param invite3pid
+ * A list of objects representing third party IDs to invite into
+ * the room.
+ * \param roomVersion
+ * The room version to set for the room. If not provided, the homeserver
+ * is to use its configured default. If provided, the homeserver will return
+ * a 400 error with the errcode ``M_UNSUPPORTED_ROOM_VERSION`` if it does
+ * not support the room version. \param creationContent Extra keys, such as
+ * ``m.federate``, to be added to the content of the `m.room.create`_ event.
+ * The server will clobber the following keys: ``creator``,
+ * ``room_version``. Future versions of the specification may allow the
+ * server to clobber other keys. \param initialState A list of state events
+ * to set in the new room. This allows the user to override the default
+ * state events set in the new room. The expected format of the state events
+ * are an object with type, state_key and content keys set.
+ *
+ * Takes precedence over events set by ``preset``, but gets
+ * overriden by ``name`` and ``topic`` keys.
+ * \param preset
+ * Convenience parameter for setting various default state events
+ * based on a preset.
+ *
+ * If unspecified, the server should use the ``visibility`` to determine
+ * which preset to use. A visbility of ``public`` equates to a preset of
+ * ``public_chat`` and ``private`` visibility equates to a preset of
+ * ``private_chat``.
+ * \param isDirect
+ * This flag makes the server set the ``is_direct`` flag on the
+ * ``m.room.member`` events sent to the users in ``invite`` and
+ * ``invite_3pid``. See `Direct Messaging`_ for more information.
+ * \param powerLevelContentOverride
+ * The power level content to override in the default power level
+ * event. This object is applied on top of the generated
+ * `m.room.power_levels`_ event content prior to it being sent to the room.
+ * Defaults to overriding nothing.
+ */
+ explicit CreateRoomJob(const QString& visibility = {},
+ const QString& roomAliasName = {},
+ const QString& name = {}, const QString& topic = {},
+ const QStringList& invite = {},
+ const QVector<Invite3pid>& invite3pid = {},
+ const QString& roomVersion = {},
+ const QJsonObject& creationContent = {},
+ const QVector<StateEvent>& initialState = {},
+ const QString& preset = {},
+ Omittable<bool> isDirect = none,
+ const QJsonObject& powerLevelContentOverride = {});
+
+ ~CreateRoomJob() override;
+
+ // Result properties
+
+ /// The created room's ID.
+ const QString& roomId() const;
+
+protected:
+ Status parseJson(const QJsonDocument& data) override;
+
+private:
+ class Private;
+ QScopedPointer<Private> d;
+};
+
} // namespace QMatrixClient